This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Parenthood: Brand

Started by RPGPundit, March 15, 2008, 03:04:49 AM

Previous topic - Next topic

RPGPundit

I've gotten to the point where I actively resist making Brand someone's parent, since it feels so overdone; though if a pc starts out with significant bad stuff this is often a good way to go.

Brand is a totally fucked up parent: I mean, basically, Brand was mentally ill in a severe way. He was so introspective and self-absorbed that he probably never had time to be competent as a parent at all; and I would often have any PC child of Brand raised by their other parent and mostly ignored by Brand.  Any child of Brand is likely to get a lot of attention from the rest of the family though, most of it negative: Fiona or Bleys would likely try to use the kid, and the entire rest of the family would likely distrust the kid just by virtue of who their daddy was.

Of course, how the parenthood of Brand on this character impacts would depend enormously on whether Brand is still alive or not in the game you're running, and whether the game takes place before or after Patternfall.

Any other thoughts about this?

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

JongWK

I think that Brand's children need to stand on their own more than any other character. They lack the parental support that others take for granted, and at the same time are distrusted for who their father is.
"I give the gift of endless imagination."
~~Gary Gygax (1938 - 2008)


Trevelyan

Quote from: RPGPunditI've gotten to the point where I actively resist making Brand someone's parent, since it feels so overdone; though if a pc starts out with significant bad stuff this is often a good way to go.
QFT in every detail.
 

Rel Fexive

Alternatively, confuse things.  Give them a father who, at the times they actually met him, was at his best.  Caring, interested, helpful.  Okay, maybe it was just an expression of his mania ("just revisiting that old project I started...") but maybe his mood upswings made him nostalgic and intrigued rather than intense and disturbing.  Make him a good parent for a change, with no (lasting) ulterior motive that will haunt them down the line.

-"You're as bad as Caine!"
~"Thank you."

Trevelyan

Quote from: Rel FexiveMake him a good parent for a change, with no (lasting) ulterior motive that will haunt them down the line.
The problem with that approach is that having Brand as a father, post Patternfall, is never going to be an easy ride on a character. Making Brand a benevolent father in his dealings with that particular kid only makes things worse as everyone else will know "Brand the Psychopath", and claiming that he's not all bad because he read you some nice bedtime stories isn't going to make life in Amber any easier. It'll just leave the character conflicted, hence badstuff. And the player will always wonder when the ulterior motive is going to appear.
 

Rel Fexive

Arguably, the bigger problem is the assumption that everyone in Amber will react that way to them.

-"You're as bad as Caine!"
~"Thank you."

Trevelyan

Quote from: Rel FexiveArguably, the bigger problem is the assumption that everyone in Amber will react that way to them.
Any Amberite who would seriously give Brand's son the benefit of the doubt is either smoking something, or else a complete prat like Merlin.
 

gabriel_ss4u

Just don't play Brand's kid in cards, he's got a good pokerface.
Gabriel_ss4u
From the Halls of Amber to the Courts of Chaos - and beyond.
Champions since 1982
ADRPG since 1992
Supers & Sci-Fant since fa-eva.
http://gabriel-ss4u.deviantart.com/
http://www.facebook.com/profile.php?id=1198352862

Syzygy

What's the problem?  By all accounts, Brand was an excellent, loving father to Rinaldo.  Taught him Trumps and took him to the Pattern, right?  The problem seemed to be Jasra as his mother, not Brand as his father.

Once Rinaldo put aside his vendetta, Corwin and Flora, for two, seemed to have few problems with him (in the short stories).

Really, I think Rinaldo created his own problems by murdering Caine and shooting Bleys.  My reading of the second series is that few would be poorly disposed to Rinaldo if not for Rinny's own murderous acts.

Certainly, there's no reason to believe Brand ever abused him, physically or emotionally.

Having Jasra as mother...now that's Bad Stuff!
 

Rel Fexive

Very true.  Most of Rinaldo's "problems" do stem from his mother raising him.

-"You're as bad as Caine!"
~"Thank you."

Trevelyan

I'm not sure that's entirely true. Rinaldo seems to suffer from something of a 'my dead dad was really a misunderstood hero' complex. Since Brand died his son has formed an idealised image of him to the extent that he embarked on a fairly epic revenge spree.

Given what we know of Brand, not least his apparent mood swings, I find it highly unlikely that Brand was the ideal father that Rinaldo remembers. Sure he taught his kid to create Trumps and took him to walk the Pattern, but what Amberite parent wouldn't do the same?

Jasra was clearly a problem mother, but how similar were her overall attitudes and aims to those of Brand? I imagine that the pair of them were really quite well suited, and tha tthe only real difference was that Rinaldo only saw the best in his dad in his younger years while he had to endure his mother's interference throughout his adult life.
 

Arref

Quote from: TrevelyanGiven what we know of Brand, not least his apparent mood swings, I find it highly unlikely that Brand was the ideal father that Rinaldo remembers. Jasra was clearly a problem mother, but how similar were her overall attitudes and aims to those of Brand? I imagine that the pair of them were really quite well suited, and tha tthe only real difference was that Rinaldo only saw the best in his dad in his younger years while he had to endure his mother's interference throughout his adult life.

This seems spot on. Rinaldo only knows his father through and intense period where a war is being fought off-stage (with plenty of intrigue.) Father and Mother are very on the same page, and Rinaldo grows up the dutiful son, inspired by his father.

No question that Jasra was following Brand's lead.

Then Brand is gone. Suddenly and violently.
Rinaldo gets Jasra's version of this, of course.
What would any legendary son of a prince do?

Yep, excel at retribution.

Jasra raised a prince in the vacuum of Brand's absence. Yes, adult Rinaldo developed issues with how that was done.

It makes the whole story so much more interesting.
in the Shadow of Greatness
—sharing on game ideas and Zelazny\'s Amber