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The Islands of Purple-Haunted Putrescence

Started by RPGPundit, April 27, 2015, 10:36:26 PM

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S'mon

Quote from: mAcular Chaotic;832600Would this island work in a Planescape setting?

It's gonzo science-fantasy, it would fit well into a Rifts type setting and I think I'll use it with Mutant Future (or the 4e D&D version of Gamma World would be a good fit) rather than try to shoehorn it into a D&D setting, even a D&D setting with sf elements like my Wilderlands game.

Planescape seems to me the exact opposite, with a universe built on mortal philosophical belief and cosmic Good & Evil, rather than the Cthuluesque amorality of Purple. So I would think not.
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VengerSatanis

Yeah, Rifts would also be a solid choice.  Hey, isn't there a new Savage Worlds Rifts coming soon?  I don't know much about Savage Worlds or Planescape, but maybe.  A gonzo scifi Ravenloft would be pretty sweet.  I'm sure a lot can be stolen from Purple and added to a wide variety of campaigns and settings.  

BTW, just watched the new Mad Max: Fury Road a couple days ago.  Wow, that was intense and awesome!  Makes me want to do some post-apocalypse gaming.

VS

mAcular Chaotic

Quote from: S'mon;832610It's gonzo science-fantasy, it would fit well into a Rifts type setting and I think I'll use it with Mutant Future (or the 4e D&D version of Gamma World would be a good fit) rather than try to shoehorn it into a D&D setting, even a D&D setting with sf elements like my Wilderlands game.

Planescape seems to me the exact opposite, with a universe built on mortal philosophical belief and cosmic Good & Evil, rather than the Cthuluesque amorality of Purple. So I would think not.

Yeah but there's so many planes in Planescape. Couldn't you just pick some unknown part of one and say, hey, here's this weird island.
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Spinachcat

A combo of Mutant Future and Labyrinth Lord would be a good rules combo for a Purple campaign.


Quote from: mAcular Chaotic;832600Would this island work in a Planescape setting?

Depends on your view of Planescape.

FOR ME, I could work Isles into Ravenloft or Spelljammer easier because the "weird science" flows easier there than in Planescape in my view. But there are plenty of Isles that could be assigned to a particular D&D God as their playground.

Remember there are 666 layers of the Abyss. You could have a Fallen Modron who became a TechnoDemon and this would be their playground. That would give you the weird tech, especially you made the robots more clockwork or even made them Modrons.


Quote from: VengerSatanis;832658Yeah, Rifts would also be a solid choice.  Hey, isn't there a new Savage Worlds Rifts coming soon?

Hot damn that's a good idea!

Yes, Savage Rifts is supposedly being written currently.
 
BTW, there is also some kind of DCC Ravenloft-ish setting that was talked about last year, but I don't know if it was published.


Quote from: VengerSatanis;832658I don't know much about Savage Worlds or Planescape,

Both are worth reading and playing. If you like lots of minis in your RPG play, then Savage Worlds plays like a hybrid RPG wargame.

VectorSigma

Quote from: Spinachcat;832891BTW, there is also some kind of DCC Ravenloft-ish setting that was talked about last year, but I don't know if it was published.

If you mean Transylvanian Adventures, it's out.  If you mean something else...I'm also intrigued.
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