This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Curse of Strahd

Started by bryce0lynch, March 14, 2016, 08:29:10 AM

Previous topic - Next topic

bryce0lynch

Decent, but nothing special I'd say. No particular emphasis on the third dimension or on tactical/strategic play. I'd say it continues the tradition of making a pretty map, with earth tones and art, but only hit the baseline on functionality.
OSR Module Reviews @: //www.tenfootpole.org

Omega

Was overall unimpressed with the FR Adventurers Guide maps. Look pretty. But not very functional and a bit too homogenous in palette. Or some of the other maps being all sepia hues or lacking much in details.