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[Ptolus/AD&D] OOC Thread #1

Started by Benoist, November 19, 2010, 07:07:21 PM

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Benoist

Quote from: Cole;425454Which way does it open?
Towards the inside of the room you're in (that is, both doors at each extremity of the room open inward, towards the room, rather than the red lantern or armoury).

Lilaxe

Gareth: do you need a lantern to see? I dont so if you want to shield or put it out we can move in with infravision
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Playing: PF
Running: AD&D 1E

Drohem

I don't think that it's a good idea for Smeads to open that door and allow our enemies three points of access to us.  Currently, there are only two points of access to us if we're counting the trapped hallway.  However, since they're kind of avoiding the trap for now, that means that they only have one point of access to us through the armory.  

Just my 2 coppers, so take it with a grain of salt. :)

Cranewings

Does Nimten have any experience with this sort of thing? Does he know if his sleep spell will have any effect?

Also, he is pretty far from the room with the chanting. Does he know anything is going on near the trap? Of so, I'd like him to move that way.

Lilaxe

Quote from: Drohem;425510I don't think that it's a good idea for Smeads to open that door and allow our enemies three points of access to us.  Currently, there are only two points of access to us if we're counting the trapped hallway.  However, since they're kind of avoiding the trap for now, that means that they only have one point of access to us through the armory.  

Just my 2 coppers, so take it with a grain of salt. :)



My thought is to neutralize whatever or whoever is animating these things.
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Playing: PF
Running: AD&D 1E

Benoist

Quote from: Cole;425456And are there any polearms in this room, or just the hallway outside?
Just the hallway outside.

Benoist

Quote from: Cranewings;425528Does Nimten have any experience with this sort of thing? Does he know if his sleep spell will have any effect?
No and no. No he doesn't have experience with that sort of thing, and no he doesn't know if a sleep spell would be effective against them.

Take a guess. :D

Quote from: Cranewings;425528Also, he is pretty far from the room with the chanting. Does he know anything is going on near the trap? Of so, I'd like him to move that way.
Assume that Dallow related to you guys what he saw, which is pretty much what is described in that post. From there, it doesn't seem to me out of whack to think your character could add 1 and 1 and think that these guys are going to move somehow, like near the trap, for instance. Plus, Rissthil just opened the door between you guys and the Smeads/Gareth duo.

Cranewings

Well, if they are undead, sleep won't work... But if they are collections of quarter hitdie paracites it should carve through them ;)

Wishful thinking maybe. Guess I'll find out in a minute.

Imperator

Quote from: Lilaxe;425470Gareth: do you need a lantern to see? I dont so if you want to shield or put it out we can move in with infravision
Do not need any light, let's get in and stop the chanting.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Lilaxe

Quote from: Imperator;425591Do not need any light, let's get in and stop the chanting.

Right! Let's go!
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Playing: PF
Running: AD&D 1E

Imperator

Quote from: Lilaxe;425597Right! Let's go!
It's going to rain PAIN.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Drohem

Quote from: Imperator;425697Whisper: "What are you doing? We do not understand what is happening here!" With a gesture, Gareth tries to stop Riss. At the same time, he tries to locate the source of the canting. Have they ceased?

Hey, you're busy doing crazy shit on your own, so I'm doing my own crazy shit. ;) :D

Benoist

Quote from: Drohem;425708Hey, you're busy doing crazy shit on your own, so I'm doing my own crazy shit. ;) :D
At any point of an adventure, when it seems one is getting stuck or whatnot, I've always found that as a player, it always helps to do some crazy shit! Sure, my character might die in the process, but it often leads to breakthroughs! :)

Also sorry guys, I've been busy with stuff this morning.
I'm going to post on the game now.

Benoist

Quote from: Imperator;425697OOC: A piece of music for the scene
Good call, by the way, Ramon. :D

Lilaxe

Can Gareth and Smeads continue to act this round, or do we wait for next round?
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Playing: PF
Running: AD&D 1E