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[Ptolus/AD&D] OOC Thread #1

Started by Benoist, November 19, 2010, 07:07:21 PM

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Drohem

Quote from: Benoist;421398LOL This is so awesome.

I'm wondering about flaming oil though. I'm not finding clear indications about their damage. Personally, I would rule it as an initial 1d4+1 fire damage in a 5 foot radius burst from the point of impact (10 foot diameter), plus 1d4 possible damage to creatures covered in oil for each consecutive round, the flame lasting for 1d4 rounds.

What do you guys think?

See the original 1e AD&D DMG page 64 (top of left column). :)

Cranewings

Quote from: Benoist;421398LOL This is so awesome.

I'm wondering about flaming oil though. I'm not finding clear indications about their damage. Personally, I would rule it as an initial 1d4+1 fire damage in a 10 foot diameter burst from the point of impact, plus 1d4 possible damage to creatures covered in oil for each consecutive round, the flame lasting for 1d4 rounds.

What do you guys think?

Flaming oil isn't any more likely to kill someone than a stab in the gut with a sword. I don't think it should do any more damage than a long sword, assuming what is being thrown is a flask of lamp oil or molotov cocktail.

I'd say it should be 1d4 damage for 1d4 rounds. If the attacker rolls a 1 for rounds, you don't take any damage after the initial burst.

I guess my stats aren't much different than yours.

Drohem

Quote from: Drohem;421402See the original 1e AD&D DMG page 64 (top of left column). :)

Oops, its the top of the right column. :o

Cole

Quote from: Benoist;421398LOL This is so awesome.

I'm wondering about flaming oil though. I'm not finding clear indications about their damage. Personally, I would rule it as an initial 1d4+1 fire damage in a 5 foot radius burst from the point of impact (10 foot diameter), plus 1d4 possible damage to creatures covered in oil for each consecutive round, the flame lasting for 1d4 rounds.
What do you guys think?

It's up to you. I don't know how OSRIC proper rules it, but:

In AD&D 1e, the burst is 3' diameter, and does 1d3 damage, then burns for 1d3 segments, dealing 1 damage per additional segment.

(Whereas a direct hit, more simply, deals 2d6 on the first round, and 1d6 on the second round.)
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Cole

Splash Hits: All creatures within three feet* of the impact and breaking point of the container missile must save vs.  poison or be splashed with the contents of the shattering container.

* This text sounds to me like Gary meant 3' radius, but the table does say "diameter."
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Sigmund

Going to a concert tonight, so after 4pm est I'll be gone until tomorrow morning.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Imperator

Quote from: Benoist;421398LOL This is so awesome.

I'm wondering about flaming oil though. I'm not finding clear indications about their damage. Personally, I would rule it as an initial 1d4+1 fire damage in a 5 foot radius burst from the point of impact (10 foot diameter), plus 1d4 possible damage to creatures covered in oil for each consecutive round, the flame lasting for 1d4 rounds.

What do you guys think?
The post by Cole makes more sense to me, after all my main goal is not spreading the damage as much as MAKING THE MOTHERFUCKER EAT FIRE.

Also, after seeing the thread about places and NPCs, I officially worship you, Ben. The amount of work you've put is amazing, and for me is making the experience absolutely enjoyable. Kudos to you for the great work, so far.

My girlfriend is intrigued on how this game has me so interested. She says "It should be too slow, shouldn't it?" And I answer "GET OF MY LAWN, WOMAN, WE'RE DELVING HERE!" :D
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Benoist

#187
Quote from: Drohem;421402See the original 1e AD&D DMG page 64 (top of left column). :)
Excellent! Thanks. It's a slightly different logic, but it works. 2d6 damage on direct hit (3 feet diameter), plus 1d6 damage on the second round. Splash damage up to 3 feet from the original point of impact, with creatures making a Save vs. Poison. Failure indicates 1 point of damage per segment the oil is burning (1d3 segments).

Benoist

Quote from: Cole;421411Splash Hits: All creatures within three feet* of the impact and breaking point of the container missile must save vs.  poison or be splashed with the contents of the shattering container.

* This text sounds to me like Gary meant 3' radius, but the table does say "diameter."
What I'm understanding is that the impact is 3 feet in diameter, while the possibility for splash damage is 3 feet radius. See my post above.

Imperator

Quote from: Benoist;421418What I'm understanding is that the impact is 3 feet in diameter, while the possibility for splash damage is 3 feet radius. See my post above.
Makes more sense to me.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Cole

Quote from: Benoist;421418What I'm understanding is that the impact is 3 feet in diameter, while the possibility for splash damage is 3 feet radius. See my post above.

That's a possibility. Would that mean that anyone within the 3' diameter automatically takes the the 'direct hit' damage, though?

But it's basically academic, I'm okay with however you choose to rule it.
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Benoist

Basically yes. It's 3' feet diameter, so in most cases, that'll be a single target, or a bunch of them if they're really packed together in a corridor. See what I mean?

Cole

Quote from: Benoist;421424Basically yes. It's 3' feet diameter, so in most cases, that'll be a single target, or a bunch of them if they're really packed together in a corridor. See what I mean?

Yes, or, at least, I think I do. It stands to reason that if, for example, you threw the flaming oil at a large, tight phalanx of guys it would basically be a foregone conclusion that someone would suffer a "direct hit."
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Benoist

Quote from: Cole;421429Yes, or, at least, I think I do. It stands to reason that if, for example, you threw the flaming oil at a large, tight phalanx of guys it would basically be a foregone conclusion that someone would suffer a "direct hit."
Yes. At least one, as the burning oil itself burns directly in the area it affects, with bits and pieces of flaming stuff flying around (the save vs. poison thing).

Benoist

Here's basically what it looks like in my mind:



Intense red in the middle: original/direct impact. 3 feet diameter.
Less intense red area around: splash damage. 3 feet radius around original impact.