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[Ptolus/AD&D] IC Thread #2 - Underground (part 1)

Started by Benoist, November 27, 2010, 12:42:55 PM

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Drohem

After he and Klob move into position, Belak nods to Ulas signaling him to pull the switch.

thedungeondelver

(DM: which one of my looking-to-get-his-ass-fired hirelings is that up there when I told them both to come to the rear flank of me?  Tarm or J'son?)
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Benoist

#992
Quote from: Drohem;454438After he and Klob move into position, Belak nods to Ulas signaling him to pull the switch.
Let me know where you are moving: in the armory, by the pillar where Ulas pulls the switch, or by the Yellow lantern out of the zone with the marks on the ground, or elsewhere entirely?

Quote from: thedungeondelver;454477(DM: which one of my looking-to-get-his-ass-fired hirelings is that up there when I told them both to come to the rear flank of me?  Tarm or J'son?)
That'd be J'son. Tarm (with his spear raised up) is on your left flank. Are you and your men moving out of the way as well? If so, where?

thedungeondelver

Quote from: Benoist;454498That'd be J'son. Tarm (with is spear raised up) is on your left flank. Are you and your men moving out of the way as well? If so, where?

(I'm holding where I am until I get my troops together; I want J'son to fall back to my right flank, with Snave, Liir and Dallow to form up behind us.  If I need to call out to J'son to get his attention, I will.)
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Drohem

Quote from: Benoist;454498Let me know where you are moving: in the armory, by the pillar where Ulas pulls the switch, or by the Yellow lantern out of the zone with the marks on the ground, or elsewhere entirely?



OOC: Both are moving into the Armory as shown on the map.  Klob is going to use the pillar as cover.

skofflox

"Don't know if this means anyth'n ta you folk but that map Tudd found sayz somth'n bout 'slaughter', point'n ta this room!" as I thumb towards the secret room...

Nimten steps back and gets behind the rubble he is standing by! "Let's not be hasty now."
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

Cole

Quote from: skofflox;454618"Don't know if this means anyth'n ta you folk but that map Tudd found sayz somth'n bout 'slaughter', point'n ta this room!" as I thumb towards the secret room...

"Indeed, Runch - which is why I want us to be in fighting form when the chamber is breached."
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Sigmund

Tudd moves to stand near Runch, a confused expression on his face.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Cole

When everyone's on their mark, Ulas moves over to the pillar with the lever in it, faces south, and using the side of the pillar to help cover himself, activates the switch.
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Benoist

After everyone has taken a few steps away, Ulas activates the switch.

The large side pannel embedded in the eastern wall of the armory does not move at all. Instead, a secret door in the northern side of the tiny pseudo-corridor leading from the dais to the armory swings open, as the group originally expected.

Within, those of you by the yellow lantern can see a curved corridor similar to the one you discovered to the west of the dais. Faint, flickering, multicolored shades of candle light are visible from where you stand. Many more than you saw in the western corridor, as a matter of fact.

Click for higher resolution

Drohem

Belak chuckles as he walks over to the small, opened chamber, looks inside, and says to everyone around, "now, seeing how the three who investigated the opposite secret room are all now upstairs fighting for their lives, let's do this room slow, easy, and by the numbers, eh?  Now, has anyone determined any kind of connection between the color-coded candles?"

Cole

Quote from: Drohem;455389Belak chuckles as he walks over to the small, opened chamber, looks inside, and says to everyone around, "now, seeing how the three who investigated the opposite secret room are all now upstairs fighting for their lives, let's do this room slow, easy, and by the numbers, eh?  Now, has anyone determined any kind of connection between the color-coded candles?"

"They may well make the same kinds of attacks as the first set, but this time there are several new colors. We probably want to stay below the height of the candles again. But let's not get complacent - never know if the floor holds a suprise, too."
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

skofflox

Quote from: Drohem;455389Belak chuckles as he walks over to the small, opened chamber, looks inside, and says to everyone around, "now, seeing how the three who investigated the opposite secret room are all now upstairs fighting for their lives, let's do this room slow, easy, and by the numbers, eh?  Now, has anyone determined any kind of connection between the color-coded candles?"

Nimten comes from behind the rubble flicking his feet to get some of the goo off, looking into the revealed room! "I have not been able to discern any connections with my perfunctory experimentation. I'm afraid all I have found is more questions and no answers in the other room!"

Runch comes to stand near the entrance with drawn sword and ponders the colored candles...mumbling "More of these tricks izit."
Turning to size up Mundels man...and to see what Erarht is up to!
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

Benoist

Erarht is sitting a few steps down the dais. At the moment, he is trying to get out of sight from the man clad in black who just jumped from the basket and is walking towards Runch.

He looks on each side of Runch's head at the company assembled behind him and presents himself: "I am Ludolf. Mundel told me I might be of use around here. I am here to serve." There is a sort of cynical smile coming to his lips as he says that last part.


Drohem

Belak looks over at Ludolf, nods, and says, "I am Belak Agadal, grandson of Cadfan, and my man here is Klob Urgadar.  Do you have any expertise with traps, either magical or mundane?"