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[Ptolus/AD&D] IC Thread #2 - Underground (part 1)

Started by Benoist, November 27, 2010, 12:42:55 PM

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Benoist

Quote from: winkingbishop;426476Othos takes a step back and examines the construction for a shifting wall or similar mechanism.
Roll 1d6 as well.

winkingbishop

"I presume, my boy, you are the keeper of this oracular pig." -The Horned King

Friar Othos - [Ptolus/AD&D pbp]

winkingbishop

Quote from: Lilaxe;426485"Othos - thanks for the back up! Gareth heard a chanting somewhere in this area..it seems to be coming from inside the wall so we are trying to find an access point...maybe we can stop the chanting and that will stop the creatures attack on our friends..."

Othos nods as he inspects the wall: "All well and good, Mister Smeads.  But we had better find your talking wall quick!  There were enemies gathering around the armory when I last saw our other companions.  We need to find your talking wall, or else look for our chanter within the horde itself.  I find the latter more likely m'self."
"I presume, my boy, you are the keeper of this oracular pig." -The Horned King

Friar Othos - [Ptolus/AD&D pbp]

Benoist

Quote from: Lilaxe;4264751d6 → [6] = (6)

http://invisiblecastle.com/roller/view/2804274/">1d6=6

[QUOTE="winkingbishop;426488]detect shifting wall/passage (1d6=3)[/QUOTE]
There doesn't seem to be any apparent knobs or locks or carvings on the wall. Looking closer at it, you can see the definite frame of the door, which is about 5 feet wide, and 10 feet high.

Imperator

My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

skofflox

looking to the others gathered (a bit wildly) ..." 'haps we can put this here oil to good use?!" as I raise an eyebrow and hold a flask of the stuff up..."An lets clear that door!" as I indicate the NWish.
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

Benoist

Quote from: Imperator;426506Gareth rolls 1d6 = 1.
Gareth spots something interesting, but not on the wall at all... on the pillar next to it. Some sort of switch, looks like. :D

Imperator

Gareth warns his comrades: "I've found a switch. Be ready!"

Once they're ready, I action the switch. The gods help me.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Drohem

Rissthil drops his torch on the floor before him and sheathes his sword in one fluid motion, and then he quickly readies his short bow.  He deftly draws and fires two arrows across the circular room at the two closest enemies, one arrow for each of them.

====================

OOC: Next round intentions.  Rissthil readies his short bow and fires an arrow each at the two closest enemies.  The first arrow hits AC 4 for 1 damage, and the second arrow is a natural 20 (1 damage rolled).

Lilaxe

I'm ready with my sword to move forward as soon as the door is open. Intent is to charge whomever I see chanting. If I see a group of people/creatures I will hold off charging
______________


Playing: PF
Running: AD&D 1E

Benoist

Both of Rissthil's arrows hit and pierce through the creatures as if they were flying through butter. Both of them seem undisturbed.

Gareth activates the switch, and the stone door slowly swings open.

Smeads steps within, and looks upon a narrow, curved corridor ending about 30-35 feet away with an iron door. Along the western wall, there are seven candles, three of them lit, each of a different color: one, a little more than 10 feet away from the door, burns orange. The other two, the closest to the iron door, burn one with a green, the other with a blue flame. The others are unlit.

Along the eastern wall, you see some evidence of various kinds of damage: blood splattered on the wall right next to you, black burns scarring the sandstone a little farther away, then a piece of the wall that seems polished, glassed, somehow. Under each of these areas, one after the other, in front of each western wall candle, you see a little stone receptacle resting in a little niche built into the eastern wall roughly at chest height. There are seven of those niches, with seven little receptacles, each in front of a candle resting on the other side (lit or unlit, see above).

In front of the iron door, just before the blue candle, you see a rather small figure. A monk, by the looks of it, but it cannot be human, judging by its size. He or she is not moving at all, and stands there, immobile, as if looking at the iron door.

What are you doing?

(Click for higher resolution)

Imperator

Gareth readies the dagger for throwing and takes a cautious peek inside. Upon seeing the robed figure (and given that the figure necessarily has seen how the door opened), he shouts:

"You, surrender! Stop those creatures and we will spare you life!"
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Lilaxe

Smeads looks down to the ground to look for a stone of some sort. He picks it up and throws it at the nearest lit candle.
______________


Playing: PF
Running: AD&D 1E

Sigmund

Tudd helps pile boxes and debris against the door he and Runch just came through, then backs away when Runch takes out his flask, "Hold on Bug, we gonna start a pretty fire."
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Drohem

"Weapons don't seem to harm them!" Rissthil says to those around him in dismayed tone.

Turning to see what they are doing at the secret door, he asks, "what's in there Smeads?"