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[Ptolus/AD&D] IC Thread #2 - Underground (part 1)

Started by Benoist, November 27, 2010, 12:42:55 PM

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skofflox

#1155
OOC: not sure if the healing is finished or taking place in this recently rolled initiative sequence...also, are these orchid things "L" or "M" sized in regards to damage d.

If Runch is free this round (done tending to Tudd) he intends to strike the nearest orchid thing with his longsword!
heres the roll, venting a battle cry! "Yaarrgh!"
15 (+3)= 18
http://invisiblecastle.com/roller/view/3196634/

Nimten continues to hold the door...
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

Sigmund

Quote from: skofflox;465980seeing the extant of Tudds wound I pull him aside and say a prayer of healing as I hold the amulet at my neck and place the other on Tudds gore slicked head. "Mighty charlathan staunch the wounds of this humble mortal."

OOC:Go ahead and roll for the healing Sigmund...or should I?

Nimten shouts "We need aid, the undead are upon us!" he will continue to hold the door untill it looks likely to sunder...then he will run!

Healing
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Sigmund

- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

thedungeondelver

Quote from: thedungeondelver;481413Having just slain a dragon, and filled with bloodlust over the loss of his comrades, Ylarum the Doomed will cackle like a maniac, pause for a split second to lick a drop of the beast's ichor off his sword, and attack the orchid-thing directly to front.

1d20+4=21


TWENNY ONE.  AH WEEN!

(DM : that should have been a 19, not a 21, I applied the bonus wrong - if that still hits, the total damage is: 1d8+4=9 which hopefully clove the bastard in twain)
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Benoist

Belak attacks the orchid creature with Ylarum... and that's not a hit.

Ylarum, however, blinded by his bloodlust, slashing at the same creature, hits it violently with his sword... Roll for damage.

Runch now fights the second Orchid creature after he healed his brother Tudd. He strikes... and hits as well ! Roll for damage.

Tudd is reinvigorated by the blessings of Charlathan. He may attack (attack and damage rolls, unless I didn't see them somehow) this turn if he wishes.

Nimten and Othos continue to hold the door. They are not making a roll this turn. They hold.

Ludolf moves north from the felled dragon to join Ulas and join his efforts in archery. He fumbles and won't be acting next turn.

Waiting on Ylarum and Runch's damage rolls now. I'll update the map when the bad guys make their move. :)

Sigmund

Tudd spins around and swings his morningstar at the flower creature next to him with a growl...

Die roll for Tudd

Campaign: Ptolus
Rolled on: Oct. 3, 2011, 12:46 p.m.

1d20+3;2d4+3 → [20,3] = (23)
1d20+3;2d4+3 → [2,1,3] = (6)
Attack and damage on flower.


OOC: Can't remember how the nat 20 shakes out, is it max damage?
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Benoist

Quote from: Sigmund;483269OOC: Can't remember how the nat 20 shakes out, is it max damage?
Yes, it's an auto-max damage, so 11. :)

thedungeondelver

THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

skofflox

Quote from: Benoist;483261Runch now fights the second Orchid creature after he healed his brother Tudd. He strikes... and hits as well ! Roll for damage.
:)

slicing into the beast for 8 dam.!
http://invisiblecastle.com/roller/view/3205653/
:D
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

Benoist

Ylarum hits the orchid-like creature. It is hurt, and jumps side to side as if to shake off the wound. It puffs a cloud of red spores that seem inoffensive. It attemps to strike back by unleashing its tongue at Ylarum, and it hits. Ylarum does not take any damage. He can attempt to hit the tongue immediately as it rushes forward (similar to a giant frog attack). Make an attack and damage roll.

Runch and Tudd have more luck : with the strength of their combined blows they just killed the creature which deflates instantly as zombies try to rush through and get past them. Two of them are inflicting devastating blows to the brothers. Tudd and Runch both take 8 points of damage! Runch loses consciousness (-1 HP by my reckoning)!

The shrieker keeps howling, and the zombies to the north of the armory keep trying to get through! What are you going to do?

Ylarum, roll attack and damage for the tongue of the beast before new round begins.

New round! Somebody roll for initiative!



Sigmund

#1165
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Benoist

#1166
Quote from: Sigmund;483932With a roar Tudd swings his morningstar at the two creatures in front of him.
That is strange. Results don't show separately, like it added everything or something. That's not right. Roll 1d20+3 twice instead. We'll worry about damage afterwards.

thedungeondelver

Ylarum roars again, striking true!

To-hit: 1d20+2=22

Damage: 1d8+4=5

("Hmm," Ylarum thinks, "perhaps less roaring, more stabbing.")

Initiative:

1d6=5
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Benoist

DM: You lucky SOB. :D It's auto-max damage on a natural 20, so 12 damage.

Ylarum strikes the tongue just as it reaches him. It sticks to the blade, Ylarum rams his blade through the creature, and pulls it again violently to release it from the creature's grasp. Meanwhile, Ylarum inflicted massive amounts of damage to the creature. It is bleeding some sort of sap profusely, and is almost dead. It makes no doubt it intends to flee next turn (at 1 hp actually).

Alright. Intentions for next turn now (I got Tudd's already, but that's it). You guys got a 5 inititiative, keep that in mind. :)

thedungeondelver

If it's turning to flee, I get an attack at +4 (if you're using that rule) so I will make potpourri of the florid son of a bitch at the first chance.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l