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[Ptolus/AD&D] IC Thread #2 - Underground (part 1)

Started by Benoist, November 27, 2010, 12:42:55 PM

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Benoist

Quote from: Cole;465186http://invisiblecastle.com/roller/view/3080799/

13+6=19;2+6=8
One of them hits. That's 1d8+6 damage.

Quote from: thedungeondelver;465191Ludolf rolls:

1d20=11

Flat average unless any modifiers come in to play.
Yeah, I'm going to check but I doubt that's a hit.

thedungeondelver

(DM: How about this dragon?  hating life?)
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Cole

Quote from: Benoist;465192One of them hits. That's 1d8+6 damage.

5+6=11
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Benoist

Quote from: thedungeondelver;465193(DM: How about this dragon?  hating life?)
Poor beast took 34 points of damage so far (but took out your henchmen and almost killed Tudd!). Not counting the 1d8+6 of Cole and the Runch/Tudd this round. I'm doubting the creature has the means to hate anything at this point, if you catch my drift. LOL ;)

Quote from: Cole;4651955+6=11
EDIT - well make that 45 points of damage. Yeah... I think this one's going to finish as a sack or a pair of boots... :D

skofflox

#1144
Shaking off the worst of the bite and grinning,Tudd wades into the beast...
To Hit: 22
Dam: 11
YEAH!
http://invisiblecastle.com/roller/view/3081659/

Runch takes heart in Tudds recovery and strikes true...
http://invisiblecastle.com/roller/view/3072982/
To Hit: 22
Dam: 12
a satisfying splash of gore...
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

Benoist

DM: What the hell is going on with these rolls? LOL :D

Oh and Skoff, you got to roll 1d100 for Nimten too, mate.

skofflox

Quote from: Benoist;465215DM: What the hell is going on with these rolls? LOL :D

Oh and Skoff, you got to roll 1d100 for Nimten too, mate.
the stars are right!

ohh..here tis..
http://invisiblecastle.com/roller/view/3081687/
Nimten
roll: 57
:o
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

Benoist

It is a scene of gore and triumph that follows, blood splattering all over the place as you each strike a telling blow : Belak severs the creature's jugular while Ylarum stabs and reaches deep within its entrails with his sword; Tudd jumps over the creature and hits hard with his morningstar, square on the side of the dragon's skull; Runch, reinvigorated by the sight of Tudd's fury, hacks with his own sword and hits the perfect spot at the base of its neck which achieves to completely ruin the beast's spine from head to limbs.

Suffering from such enormous injuries all at the same time, or nearly, the creature expires instantly, without any chance to retaliate.

Meanwhile, Nimten and Othos can hold the door shut for the moment. You can see it fall apart progressively. Rotten corpses are pushing through the cracks with their arms stretched out, reaching for you hungrily...

The amphibian orchid tries to grab Tudd with its tongue ... and fails.

The other orchid hops towards Belak and tries to do the same... and fumbles. No action on its part next turn as it seems to choke on little puffs of spores!

West of your position, you can see a little group of humanoids rushing towards you while the shrieker keeps on howling as it slowly moves around the mirror surface (on the wall) south of the dais...

DM: Next round. Intents, roll for initiative!


Cole

Quote from: Benoist;465961DM: Next round. Intents, roll for initiative!

Initiative 5
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Cole

Ulas shoots an arrow at the leading humanoid of the wet group, then strafes clockwise along the barrier to behind Ludolf's position.
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

skofflox

seeing the extant of Tudds wound I pull him aside and say a prayer of healing as I hold the amulet at my neck and place the other on Tudds gore slicked head. "Mighty charlathan staunch the wounds of this humble mortal."

OOC:Go ahead and roll for the healing Sigmund...or should I?

Nimten shouts "We need aid, the undead are upon us!" he will continue to hold the door untill it looks likely to sunder...then he will run!
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

thedungeondelver

I'm going to wait until the monsters initiative is in to roll but to declare actions, I'm gonna take a backhanded slash at the orchid-thing that's floating near me when it's my turn.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Sigmund

Quote from: skofflox;465980seeing the extant of Tudds wound I pull him aside and say a prayer of healing as I hold the amulet at my neck and place the other on Tudds gore slicked head. "Mighty charlathan staunch the wounds of this humble mortal."

OOC:Go ahead and roll for the healing Sigmund...or should I?


OOC: Holding off until the game gets going again, but I'd be happy to roll if when the time comes you'll remind me what to roll :D
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Benoist

Little summary of what's going on right now: (don't hesitate to reread some of the prior posts to refresh your memory) just as you were investigating a corridor lined up with candles and leading to an iron door, like its western counterpart, in the eastern part of the complex you are just exploring, you heard a series of crashes, commotion, roars and so on. The sounds gradually moved from the areas beyond the rooms you know of to the west, then north, of your position. Then the makeshift barricade to the north blew up, and a dragon, followed by creatures ressembling weird toads with orchid heads, and a pack of what looks like undead, all came through the passage, some of them projected by the trap near the barricade right on top of the dais.

Combat follows. You hear scratching at the iron door the corridor with the candles leads to (corridor east of the dais, the one you were just investigating). Additionally, there are creatures trying to come through the northern door of the arsenal: right now, Nimten and Othos are trying to keep the wretched creatures on the other side from going through, and potentially flanking you from that position.

You slaughter the reptile creatures after a bloody fight that left some Ylarum's men dead, and some of you injured.

Right now, just in the aftermath of the dragon's death, you have a pack of creatures rushing towards you from the west (the apothecary). You have some creatures still trying to make their way through the door Nimten and Othos are trying to keep shut, you have the two orchid-toad "things" to deal with, and a shrieker that just does not stop howling in the vicinity.


You rolled a 5 on this new round's initiative.

The bad guys roll a 3. You are going first.

Revise what you have declared these last few posts, and confirm whether you are sticking to that or whatnot. Those who haven't declared anything yet waiting for initiative results have it. Let me know what you intend to do.

Tudd/Sigmund: you can roll 1d8 to determine how many hit points you gain from the healing Charlathan bestows upon you through his servant, your brother Runch.


thedungeondelver

Having just slain a dragon, and filled with bloodlust over the loss of his comrades, Ylarum the Doomed will cackle like a maniac, pause for a split second to lick a drop of the beast's ichor off his sword, and attack the orchid-thing directly to front.

1d20+4=21


TWENNY ONE.  AH WEEN!
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l