This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

[Praemal Tales] AD&D Ptolus, Pre-game chat

Started by Benoist, November 05, 2010, 08:20:22 PM

Previous topic - Next topic

Sigmund

As for names, Tudd was the sound that occurred when he was born, so that's what his mammy called him :) At least he thinks that's how it went, he's not sure though. He does know that when someone says "Tudd", they're almost always talking to him, so he starts to listen to the pretty sounds their voices make and sometimes recognises a word or two.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Peregrin

Sorry I haven't gotten to making a char yet.  I've been sick as a dog with the flu or something and pretty-much slept through most of the weekend.

I'll probably get around to rolling one up today sometime.
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

Benoist

It's alright mate. There's time. We're not playing right this minute (busy brainstorming here).

Cole

Quote from: Benoist;415590Names definitely are part of the AD&D ambiance, and so far, the names we have totally fit the bill, whether by accident or purpose, doesn't matter, but they do!

I think the naming conventions of The Fafhrd & Mouser stories (and do a lesser extent the Elric stories) also cast a long shadow over Gary's names for AD&D.
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

LordVreeg

Quote from: Cole;415584"Reeks" technically doesn't demand that the smell be bad (though using it otherwise has become kind of an archaism) and I got the impression Vreeg was using it in a non pejorative sense.

I meant it very positively.  I got a good vibe, just from the names.
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
\'Orbis non sufficit\'

My current Collegium Arcana online game, a test for any ruleset.

Benoist

Quote from: Cole;415607I think the naming conventions of The Fafhrd & Mouser stories (and do a lesser extent the Elric stories) also cast a long shadow over Gary's names for AD&D.
Probably, yes. That's a good point.

Drohem

Quote from: LordVreeg;415608I meant it very positively.  I got a good vibe, just from the names.

:cool:  My spider-sense is screwed up today.  Thanks for clarifying. :)

Benoist

Hey guys, I'm starting to think about how to start the game, and I think it'd be good to just assume your characters made it to town, found a job, and start just at the entrance of the 'dungeon', i.e. exploration phase, if you will, so that we get right down to it. You get to explore some stuff, and later, as you come back up to the surface (IF you ever make it back :cool: ), you'll be free to explore up there or go back to the dungeon or whatnot.

How does that sound to you?

skofflox

Quote from: Benoist;415674Hey guys, I'm starting to think about how to start the game, and I think it'd be good to just assume your characters made it to town, found a job, and start just at the entrance of the 'dungeon', i.e. exploration phase, if you will, so that we get right down to it. You get to explore some stuff, and later, as you come back up to the surface (IF you ever make it back :cool: ), you'll be free to explore up there or go back to the dungeon or whatnot.

How does that sound to you?
sounds good...right to the action!
Safe to assume Tudd and his bro.Runch are at the Dungeon entrance because they couldn't find a job (being a bit 'thick' and fresh from the cloistered bosom of mother church,and what a sweet tit it twas'.Guess they got sick of feeding us after all those years.)!
:)

Yeah,cool names all! Gods, I feel like I'm 14 again...full circle.
Form the group wisely, make sure you share goals and means.
Set norms of table etiquette early on.
Encourage attentive participation and speed of play so the game will stay vibrant!
Allow that the group, milieu and system will from an organic symbiosis.
Most importantly, have fun exploring the possibilities!

Running: AD&D 2nd. ed.
"And my orders from Gygax are to weed out all non-hackers who do not pack the gear to play in my beloved milieu."-Kyle Aaron

winkingbishop

Quote from: Benoist;415674How does that sound to you?

That's totally fine with me Ben.

In case another player wants to establish a connection pre-game, here's a snippet:  This is Friar Othos' first trip into Ptolus under the most-holy pretense of improving human-dwarf relations by learning about city life (i.e. carousing, boozing and monster bashing).
"I presume, my boy, you are the keeper of this oracular pig." -The Horned King

Friar Othos - [Ptolus/AD&D pbp]

Sigmund

Are we fighters able to use weapon specialization?
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Benoist

Quote from: Sigmund;415698Are we fighters able to use weapon specialization?
Yes.

Cole

Quote from: Benoist;415674Hey guys, I'm starting to think about how to start the game, and I think it'd be good to just assume your characters made it to town, found a job, and start just at the entrance of the 'dungeon', i.e. exploration phase, if you will, so that we get right down to it. You get to explore some stuff, and later, as you come back up to the surface (IF you ever make it back :cool: ), you'll be free to explore up there or go back to the dungeon or whatnot.

How does that sound to you?

Sounds good to me. I'm not sure who else in the party I would know - I'm human and have probably been working previously as a mercenary.
ABRAXAS - A D&D Blog

"There is nothing funny about a clown in the moonlight."
--Lon Chaney

Ulas Xegg

Benoist

#88
Quote from: Cole;415715Sounds good to me. I'm not sure who else in the party I would know - I'm human and have probably been working previously as a mercenary.
You could have met other humans on a battle field/war circumstances, for instance. Thieves in some illegal operations. Demi-humans during travels, or something completely different. A cleric could have tried to "save your soul" and failed... or is still trying? And so on. The important thing is to not make it too fleshed out, so that you can actually use it in any number of ways during the game. Your character's life is forward, in the future. :)

winkingbishop

#89
Quote from: Cole;415715Sounds good to me. I'm not sure who else in the party I would know - I'm human and have probably been working previously as a mercenary.

How's this Cole?

A roll on that table says that one of us almost ran the other down with their horse.  It makes far more sense for the stubby dwarf to be the near-miss.  Plus, I wouldn't own a horse.

In a shady inn outside of Ptolus, we decided to make amends.  One thing led to another and before you know it Othos forgot his wits and told the innkeeper how much he admired his mother's facial hair.

A hasty retreat followed.
"I presume, my boy, you are the keeper of this oracular pig." -The Horned King

Friar Othos - [Ptolus/AD&D pbp]