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{Newe Schoole} Kyber's Harvest IC

Started by Logos7, July 23, 2009, 09:17:24 PM

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Logos7

As the party slows, the cultist disappears from sight arround the corner and you are left along in the cavern.

Chapter 3: Descent

Head like a hole.
Black as your soul.
Id rather die than give you control.
~nin


The walls of the cavern are covered with lines of red light - scrawls and scribbles painted in what looks like glowing blood. The Symbols resemble some sort of writing, but althought this is no language that you know, the pseudo-text is infuriatingly familiar. Suddenly you realize that the symbols are moving - crawling slowly along the walls and the floor. Whether you stare or avert your eyes you are overcome with the feeling that you might be able to force the wall to reveal its secrets to you, if only you put your mind to it.

Benoist

Hamrick's curiosity overwhelms him. He always had a passion for secrets and symbols. Part of what led him to his life of petty theft and trickery. Back before the War started.
Before the World changed.

"I have a bad feeling about this."

His heart pounding in his chest, he steps closer to the lights and concentrates on them. If only he could understand, if only he could find out the meaning of it all...

OOC: Star Wars reference FTW. ;)

Drohem

Clash places his large metallic hand on Hamrick's shoulder gently and says, "I don't think it's wise to stare at it, my friend.  I don't like this place."

Benoist

"Yes. For sure. We really shouldn't look at them."

"For too long, anyway..."

He keeps staring at the writings. ;)

Logos7

Can I get a Arcana, Religion, or just plain Wisdom check from Hamrick (whichever is highest)

Benoist


Logos7

Hamrick continues to stare at the words, and quitely his nose begins to drip blood. He absendmindly wipes it away, leaving a long red smear on his face as he continues to stare at the writing (7 psychic damage to Hamrick)

Benoist

Hamrick stares at the writings, his mind sucked into the arabesques... (OOC ouch!)

Werekoala

Fargrim leans forward, looking up at Hamrick...

Er, lad, ye got a wee bit 'o somthin'... no, it's... yeah, there, ya got it.

(cast healing word on him to restore the points)
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

Drohem

Clash steps in front of Hamrick's vision to block his view of the wall in front of him.

Logos7

The Three of you huddle , facing each other, in the glowing red passage way. You all realize you are about halfway threw the tunnel which is a bit more than you thought you were. Equidistant from either exit, you consider your options...

Drohem

We've got to move! Clash thinks to himself quickly, assessing the situation.

Clash starts to move forward, pulling at Hamrick, and says, "keep moving forward!  Let's go!"

Benoist

Hamrick follows, reluctantly at first, but he comes to his senses, and holds on to Clash's arm. "We should be careful. If our "friend" joined with some people down there, and assuming these lights are warnings of some kind, we might be walking right into an ambush."

Logos7

You pull out of the passageway and take an abrupt turn. Quickly finding yourself in a finished corner. You can begin to make out the chanting in the distance.

The Square corners of the finished room are roughly 50' apart and you can see that another exit , on the far wall, creating a sort of u-turn with this room forming the bottom of the room. in the middle of the two exits a sinister looking rune sits ominously, humming quitely with magical energy. Beyond it another a small alcove sits, apparently abandoned.

All the exits face the same direction. The Ominous Rune sits infront of the alcove in such a way that you must pass over the rune to enter the alcove.

Drohem

Clash enters the room cautiously, watchful for any sort of ambush.  He briefly looks at the glowing rune as he steps over it to view the alcove.  He holds his torch high to get as much light as possible shinning in the alcove.