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[Hulks & Horrors] The Korathraz Conflict - recruiting

Started by J Arcane, March 19, 2013, 07:34:46 PM

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Drohem

Quote from: Chugosh;645991Thinking on it, I don't necessarily want to be a particularly clumsy Psyker or Squid, as both have the minimum dex of 8, and the wis for the psyker is a bit low, too, so unless the scientist wants a lab partner, I'm going with a soldier.

Cool, I think that a Soldier is the best choice as well. :)

J Arcane

Quote from: Black Vulmea;646385JArc, I want to make sure I'm understanding this: a type V hull comes standard with space for 5-10 crewmembers, correct?

Yes. 10 crew cabins by default in a Type V hull. (H&H ships are smallish, think Firefly or the Millenium Falcon more than Star Trek).

I figure what ever cabins aren't full of PCs, I'll fill with redshirts.

So, if you want room for more spare henchmen, you might consider a crew compartment or two. ;)
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Black Vulmea

Okay, we have a fairly good sized ship with little in the way of armament or armor, decent engines and good thrusters for maneuvering, space for ten to twenty crew (double-bunked), and no atmosphere entry capability.

I'm thinking old asteroid mining ship - what's presently empty cargo bay at one time held ore processing equipment, but that was stripped out before the ship was written off and passed into the grimy hands of Salvor Sal. The laser was used for mining operations, and the thrusters were necessary for close approach to asteroids.

Gentlesophonts, I give you the mining ship Glory Hole. :)

For the additional subsystems, I'm leaning toward the Waste Recycler, Shuttle Bay, Ground-Penetrating Radar, Extra Fuel Tank, and Sickbay. Asteroid miners are comfortable in zero-G, so while I'd like artificial gravity, I'm willing to sacrifice that for the sickbay. This means the Glory Hole is oriented like a 'rocket ship,' with the decks perpendicular to the axis of the drives - anyone familiar with the Azhanti High Lightning-class from Traveller should recognize this configuration - with the propulsion system providing gravity while boosting.

Any thoughts?
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

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ACS

Vargold

Still picking myself off the floor after reading your name for the ship.

That said, I'm good with this load-out.
9th Level Shell Captain

"And who the hell is Rod and why do I need to be saved from him?" - Soylent Green

Black Vulmea

Quote from: Maltese Changeling;646492Still picking myself off the floor after reading your name for the ship.
Mission accomplished.

Quote from: Maltese Changeling;646492That said, I'm good with this load-out.
So let it be written. So let it be done.

That leaves us with 180 tons of cargo space, btw.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

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ACS

Vargold

Don't you mean . . .



(If this image violates board rules, let me know and I'll nuke it.)
9th Level Shell Captain

"And who the hell is Rod and why do I need to be saved from him?" - Soylent Green


Black Vulmea

Two equipment questions -

1. Does the EVA suit function in vacuum?
2. Can the quick-charger be recharged, or is it disposable after one-use?
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Black Vulmea

Two equipment questions -

1. Does the EVA suit function like/provide the same protection as a vacuum suit?
2. Is the quick charger itself rechargeable at a power source, or is it disposed of after use/one-and-done?
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Black Vulmea

Another question, unrelated to equipment: what is our relationship to the Surveyor's Guild at the start of the campaign?
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

J Arcane

Quote from: Black Vulmea;646763Two equipment questions -

1. Does the EVA suit function like/provide the same protection as a vacuum suit?
2. Is the quick charger itself rechargeable at a power source, or is it disposed of after use/one-and-done?
1. Yes.
2. The latter.
Quote from: Black Vulmea;646772Another question, unrelated to equipment: what is our relationship to the Surveyor's Guild at the start of the campaign?
At least one of you is a fully guilded member, as this was an applied and paid for claim.

For the rest I'll leave it up to you whether you wish to already be a guild member, or if this is your first run out with a guild ship.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

Black Vulmea

Quote from: J Arcane;646790At least one of you is a fully guilded member, as this was an applied and paid for claim.
Since Sal is the master of the Glory Hole . . . *insert joke here* . . . it follows that he would also be a Guildmember.

I'd say at least two others should also be Guildmembers, in the event Sal meets an early and grisly end . . . *insert joke here*.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Chugosh

Guild trained Soldier Tig Harvey
19 years old, fresh from the Guild Combat Academy with a Bachelor's in Petoot Kicking.  1.85 meters tall, 95 kilograms, blond hair in a crew cut, piercing, grey eyes.
From a well established very prosperous farming colony world two sectors from the frontier.
str 15, int 13, wis 9, dex 8, con 10, cha 16
HP 8, AC 5 (3 with shield on)
Speaks English,Tradespeak, Interface and Si'ettexik-sa

Combat load:
Combat Knife
Laser Pistol w/ 1 spare clip
Naval Pump Gun w/ 3 spare clips
Carbon Shell Armor with built in rebreather, air tank, and particle sheild. (and I'm assuming it is space sealed, if all that's okay with our illustrious GM.  I'd also assume the shield still takes up the off hand when on.)  

Also carries
Backpack
Headstrap lamp
Clothing, civilian suit
5 days feild rations
1 nutrition bar
orgAnalyzer
filter bottle
and six credits left in his pocket.

"I sure am glad to sign aboard, Skipper!  This is my first run, sir, but I got the best training the Guild has to offer.  This is gonna be cool!  Where do I put my stuff?"
Gung Ho and Rarin to Go!

Black Vulmea

"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Drohem

Kur'Uk is a full Guild member.  He served on a Hovering Squid ship previously and that's how he picked up the Sl'ettexik-sa language.

Let's roll! :D