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Beneath the Invisible Tower

Started by Abyssal Maw, March 05, 2009, 10:06:38 AM

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Drohem

A sad look crosses Fargrim's face momentarily as he looks at the little girl's ghostly visage.  

"We will help you, little one, we will help," Fargrim says with conviction, "the Witch shall fail, and we will recover your body.  We will recover your doll so you can hide while we find the Witch's lair.  What is your name, little one?"

==========================================================

OOC- someone else, or the NPC Stralor, will have to step up for final success, or failure on this skill challenge.  I'm not going to single-handedly blow this skill challenge for us, LOL!

Venosha

"Little one," Edwena looks up from a bush.  "Do you know where your body or the witch might be?  Besides your doll, what else is up stairs?" Edwena whipsers

Diplomacy skill check. +5 trained, +1 for charisma. (1d20+6=18)

OOC: I hope I am doing this correctly?
1,150 things Mr. Welch can no longer do during an RPG

390. My character\'s background must be more indepth than a montage of Queen lyrics.

629. Just because they are all into rock, metal and axes, dwarves are not all headbangers.

702. The Banana of Disarming is not a real magic item.

1059. Even if the villain is Lawful Evil, slapping a cease and desist order on him isn't going to work

Drohem

Quote from: Venosha;290850OOC: I hope I am doing this correctly?

OOC- You're doing great!:D  You're right on target! ;)[/I]

Abyssal Maw

The spectral girl looks back at Edwena and says

"Your light is different."

Then for a second she looks around...and a strong cold wind seems to blow through the area. Her hair swirls around and becomes ectoplasmic tentacles and her face contorts.  

"The black wave is coming. It will come again and the blight will spread. The witch is angry about the men who came to kill her. She will destroy the town, and live in the body she took from me...in the ruins of the tower..."

She seems to return to a childlike form once again.

"The bearded skeletons are upstairs.. and my mother goes to the door calling for me..."

I cannot stay here much longer. I will hide in my doll. Bring my doll to the witch..."


She then shimmers and fades away.


OOC: 6 successes! Good job Venosha, that was a level 2 skill challenge worth 200 XP. Since we are back down to 4 players you each earn 50XP. Please mark it on your (edited) character sheet.
Download Secret Santicore! (10MB). I painted the cover :)

DeadUematsu

#139
(OOC: Sheet's edited.)

Shroom scowls, "I just knew there were going to be no cookies left... I hope that witch has chocolate chip when we find her!" He then assumes a neutral face, "The doll...upstairs in the farmhouse, right? Let's proceed."
 

Abyssal Maw

Ok, so you have eliminated the girl as a combatant in the assault on the farmhouse, and you now have to figure out how you are going to attack.

The door opens every few minutes or so.. as the zombie patrols. You could wait until it is upstairs and run in to attack both the two skels and the zombie together....or you could try and catch just the zombie outside where it is (seemingly) separated from the two dwarven skeletons.

Or anything else.
Download Secret Santicore! (10MB). I painted the cover :)

DeadUematsu

Shroom gives his companions a big toothy smile as he waits in anticipation. "Well?"
 

Venosha

OOC: Sheet updated.  Since it is a new encounter I could re-roll for turn undead, or we could corner it when it heads upstairs.  I am game for any suggestions.

Edwena shivers as the little girl disappears from their sight, and begins to lower herself into a bush before the zombie comes charging out the door.  "Sounds like the zombie is the lost mommy, but I doubt it will negotiate with us, for I sense pure hostility," Edwena speaks softly.  "We ought to lay it's worries to rest, any suggestions?"
1,150 things Mr. Welch can no longer do during an RPG

390. My character\'s background must be more indepth than a montage of Queen lyrics.

629. Just because they are all into rock, metal and axes, dwarves are not all headbangers.

702. The Banana of Disarming is not a real magic item.

1059. Even if the villain is Lawful Evil, slapping a cease and desist order on him isn't going to work

Drohem

Fargrim couldn't help but shiver and shudder a bit as the ghostly girl apparition disappeared before their eyes.  

"I think that we should try to catch the zombie by itself when it opens the back door again," Fargrim whispers while staring at the farmhouse.

==============================================================

OOC- Well, if you can turn undead again, go for it! LOL!  Otherwise, Fargrim falls back on his plan of trying to isolate the zombie and finish it off before the two dwarven skeletons notice or react.

DeadUematsu

Shroom replies, "Very well. I hope this works but I know better." He then proceeds a safe distance away, preparing a barrage for the upcoming onslaught.


OOC: AM, let me know if I should re-roll my init and attacks.
 

Abyssal Maw

OOC: It seems like the plan is to wait until the zombie throws open the farmhouse door and then jump into attack it again. I'll use the old rolls for both Shroom and Edwena, but I need some basic tactics (and maybe some rolls) from Fargrim and Ridcully before we can run the encounter.

Also if Ulgrath finishes his character he might be able to join the group at that point.
Download Secret Santicore! (10MB). I painted the cover :)

Drohem

#146
OOC- Fargrim's Initiative Check = 9.  Fargrim's strategy is to Duel Strike the zombie into oblivion, trying to optimize Combat Advantage on every attack by flanking with either Stralor or Ridcully.

Round 1
Main hand hit AC 21 (23 w/ CA) for 5 damage
Off-hand hit AC 12 (14 w/ CA) for 6 damage

Sigmund

Ridcully prepares to pepper the zombie with sling bullets when the door opens.

Initiative: Doh, 6

First 2 attacks rolls: 24, 10

First 2 damage rolls: 10, 8

Initial tactics are to ping the thing tto redeath as Ridcully isn't keen on getting close to it, but if a good melee opportunity arises, he might change his mind, hence only 2 attacks initially.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

ulgrath

#148
Wandering the area searching for undead to sleigh Vathalin see's the happenings at the farm house, and runs to join the impending battle.  with a yell "Final death to the unnatural beings"  a bright light flashes as Vathalin calls on Kelemvor's will
(casting Abjure Undead)

Initiative:13
to hit: 17 vs will
damage:16
and shift the undead 5 spaces closer to me

second attack
oath of enmity as minor action marking him
Bond of Pursuit
to hit 5 or 17 vs ac obviously taking the second
damage: 10

((hope this is right first play by post game))

Venosha

#149
Edwena awaits for the zombie to open the door as her power begins to surge inside her from Avandra.  'Please let your power help sustain this undead foe,' Edwena contemplates to herself.  Noting everyone in position, she places her morning star in her left hand as she evokes her prayer with her right.  


OOC: Then I will do the turn undead when the zombie opens the door if you are going to use the initial attack as a surprise attack. Tomorrow will be hard to post but I'll try for two post if possible.  Fill free to play my character if you need to AM. I have also rolled an initiative roll  if needed.

Roll for turn undead. +6 for Wis & CA. (1d20+6=21))
Damage for turn undead. (1d10+4=12)
Initiative roll (1d20=8)
1,150 things Mr. Welch can no longer do during an RPG

390. My character\'s background must be more indepth than a montage of Queen lyrics.

629. Just because they are all into rock, metal and axes, dwarves are not all headbangers.

702. The Banana of Disarming is not a real magic item.

1059. Even if the villain is Lawful Evil, slapping a cease and desist order on him isn't going to work