This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Beneath the Invisible Tower

Started by Abyssal Maw, March 05, 2009, 10:06:38 AM

Previous topic - Next topic

Sigmund

"I think it's a cursed, cursed place." Ridcully whispers back, "The little girl makes me sad, but that thing that comes to the door is yucky. I think we should attack right after the girl fades away, and try to leave her alone."
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Drohem

Quote from: CavScout;290377Stralor mutters, "What kind of cursed place is this?"

Speaking low while still looking at the backyard, Fargrim says, "see how the bloated zombie patrols the house, and two dwarven skeletons guard that room?  Something binds their unnatural wills to this place.  I have no practical experience with matters of the Unliving.  My strategy would be to try and catch the zombie alone downstairs and hope the dwarf skeletons don't react.  Are there special precautions that must be taken when fighting ghosts or zombies?  What about the little girl ghost?"

Fargrim looks from Stralor to Edwena, clearly relying on their religious training and experience for a suggestion, or some guidance.

Abyssal Maw

Quote from: CavScout;290385OCC: Does it seem that any of the creatures notice us?

(You have not been noticed yet- if you remain behind the wall and pretty much whisper.. you will not be seen..)
Download Secret Santicore! (10MB). I painted the cover :)

Venosha

Edwena looks over to Fargrim and whispers "You notice that when the zombie appears at the door, the little girl turns to the door and disappears as she enters inside?"  Edwean catches her breath, "I might be able to immobilize one or both of them so we can make our way up towards the skeletons, but it won't last long."


OOC: As soon as a question is answered I will let everyone know if this idea will work.
1,150 things Mr. Welch can no longer do during an RPG

390. My character\'s background must be more indepth than a montage of Queen lyrics.

629. Just because they are all into rock, metal and axes, dwarves are not all headbangers.

702. The Banana of Disarming is not a real magic item.

1059. Even if the villain is Lawful Evil, slapping a cease and desist order on him isn't going to work

Venosha

OOC: My question is to the group.  I receive my answer from AM, but what I want to know is should I assume that would be the direction everyone would want to go, or should decisions be voted on?  I don't want to jump the gun and throw stuff out there unless everyone has offered up their decision.  

With the pace of the game I don't want to hold back the group either.  So please let me know how you want to proceed.
1,150 things Mr. Welch can no longer do during an RPG

390. My character\'s background must be more indepth than a montage of Queen lyrics.

629. Just because they are all into rock, metal and axes, dwarves are not all headbangers.

702. The Banana of Disarming is not a real magic item.

1059. Even if the villain is Lawful Evil, slapping a cease and desist order on him isn't going to work

Drohem

Quote from: Venosha;290413OOC: My question is to the group.  I receive my answer from AM, but what I want to know is should I assume that would be the direction everyone would want to go, or should decisions be voted on?  I don't want to jump the gun and throw stuff out there unless everyone has offered up their decision.  

With the pace of the game I don't want to hold back the group either.  So please let me know how you want to proceed.

Sure, whatcha got?  I've got nothing other than kick in the door and start hacking.[/I]

Venosha

Edwena awaits for the apparition to appear again.  She feels for the cold air which warns of the little girls coming. Edwena will sneak up behind the girl as she turns around for the opening of the door.  She will try to surprise the girl as well as the zombie, hoping to sear and immobilize them both.

"Avandra, please fill me with you divine power so I may turn these undead," she prays to her deity


Roll for turn undead. +6 for Wis & CA. (1d20+6=21)

Damage for turn undead. (1d10+4=12)

OOC: Should I roll for both, or is one roll okay?   Also I will not be back until late this afternoon or night fall for another post.
1,150 things Mr. Welch can no longer do during an RPG

390. My character\'s background must be more indepth than a montage of Queen lyrics.

629. Just because they are all into rock, metal and axes, dwarves are not all headbangers.

702. The Banana of Disarming is not a real magic item.

1059. Even if the villain is Lawful Evil, slapping a cease and desist order on him isn't going to work

Sigmund

Ridcully readies his sling and looks to Edena for the  cue to attack.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

CavScout

Stralor, "Before we strike, are we sure all these cursed souls are evil in intent and purpose?"
"Who\'s the more foolish: The fool, or the fool who follows him?" -Obi-Wan

Playing: Heavy Gear TRPG, COD: World at War PC, Left4Dead PC, Fable 2 X360

Reading: Fighter Wing Just Read: The Orc King: Transitions, Book I Read Recently: An Army at Dawn

DeadUematsu

Shroom smiles with wide eyes, "Maybe we should go ask them!" He approaches, "Excuse me, accursed creatures, is there any one of you who is not evil?"
 

Venosha

Edwena is caught off guard by the paladin's remarks and turns to him to justify her prayer.  "I apologize if I acted too quickly, I just feel an unnatural and unexplainable fear when the girl appears."  She hold back the energy surging through her body.  "I thought we were on a mission to lay to rest the dwarf skeletons above, and I have rarely run into helpful undead.."    After she whispers her remarks to the Stralor, she watches Shroom walk up to the undead to ask their intent.
1,150 things Mr. Welch can no longer do during an RPG

390. My character\'s background must be more indepth than a montage of Queen lyrics.

629. Just because they are all into rock, metal and axes, dwarves are not all headbangers.

702. The Banana of Disarming is not a real magic item.

1059. Even if the villain is Lawful Evil, slapping a cease and desist order on him isn't going to work

Sigmund

Ridcully slips into the shadows of the nearby wall.

Stealth roll: 18
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Abyssal Maw

#117
OOC: (Uhm, we lost Stralor, as Cavscout has been banned).

Ridcully slips into the shadows once again.

Edwena starts to ready a turn undead, and pryas to her deity...

Let's just say that Edwena has a turn undead all cued up and ready to go (it would take a moment before the zombie opens the door so he doesn't use it immediately.. and then he cancels it, when Shroom walks up to talk to the ghostly girl.)

"Excuse me, accursed creatures, is there any one of you who is not evil?"

The little girl ghost turns, and Shroom realizes that the area is freezing cold around her.

She looks at him for a moment, and then motions him off to the side, away from the view of the door, towards a pile of scattered debris and rubble. Shroom looks down and notices a scrap of faded cloth tucked into the rubble that seems out of place. The rest of the group can circle around the wall and get close enough to her that you can't be seen from the window or door.

The ghostly child speaks in a faraway voice.

~"My mother says that a black wave is coming, but I don't want to leave.."~


The ghostly child seems agitated about something, and wants to impart information, but supernatural forces seem to keep her from explaining what it is, and she may revert to a dangerous undead form at any moment.  

OOC: You are now in a 6/3 skill challenge.
Download Secret Santicore! (10MB). I painted the cover :)

DeadUematsu

Insight Check (1d20+8=27)

Shroom raises an eyebrow and stares, looking over the girl, wondering what she is keeping from him, "Is there something amiss? Speak up, I can't quite hear you."
 

Abyssal Maw

Quote from: DeadUematsu;290725Insight Check (1d20+8=27)

Shroom raises an eyebrow and stares, looking over the girl, wondering what she is keeping from him, "Is there something amiss? Speak up, I can't quite hear you."

She rolls her eyes (which is a bit disturbing for a ghost).. and points at the pile of debris. Shroom suddenly realizes the scrap of colored rags at the edge of the pile of debris is the same color (although faded) as the dress the ghostly child wears.

"~My doll is lost, and the black wave is almost here. Or it has been here. And it will be here again. The witch used to visit my mother, and she would bring me treats. I think she must have put something in them.. ~"


OOC:
That is one success.
Download Secret Santicore! (10MB). I painted the cover :)