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Other Games, Development, & Campaigns => Play by Post Games => Topic started by: PiebaldWookie on March 20, 2015, 01:35:33 PM

Title: 5e - The Jeweller That Dealt In Stardust
Post by: PiebaldWookie on March 20, 2015, 01:35:33 PM
A location based heist adventure, transplanted to Vornheim
For 3-5 players
5th Ed, Level 3


So, I've been planning on running this as a one-shot for some friends, but I fancied putting it through its paces in 5e - anyone interested?

After finding yourself short on cash, you ask about for any jobs needing doing. Something else does come up in passing, though - Ogo, the local jeweller and antiquities dealer (or Boss Ogo The Fence, to the criminal element) seems to be missing. At least, he's shut up shop, and no-onea seen him in days...

There's bound to be something of value there, right? Uncut jewels, ancient treasures, gold, cash, drugs...

What the Hells are you waiting for?
Title: 5e - The Jeweller That Dealt In Stardust
Post by: Opaopajr on March 21, 2015, 05:07:56 AM
A one-shot? Sounds like fun. Any race, class, optional restrictions? How are we all tied together? GM seeks to avoid logical contradictions, like LG Paladin of Breaking & Entering?
Title: 5e - The Jeweller That Dealt In Stardust
Post by: PiebaldWookie on March 21, 2015, 09:30:06 AM
For races, I'd rather not run with Aarakocra - they're a pretty high-fantasy type race. Anything that's a little bit more dirty, down-to-earth is fine by me.

Most everything else is fine.

No restrictions on classes, but make sure they'd be fine with B&E - I can't imagine a Life Cleric or Paladin , but Thieves, Bards, Fighters and Warlocks are particularly appropriate.

As for how you know each other, we'll start with you together - let's assume you've worked together, slept in the same dives, drank together etc.
Title: 5e - The Jeweller That Dealt In Stardust
Post by: Opaopajr on March 25, 2015, 09:17:00 AM
:(
Tried cross-posting this in "Pen & Paper RPG Discussion" main forum? A one-shot of 3rd lvls should be an easy enough of a time investment.

I'm thinking of a Mt. Dwarf Locksmith Rogue who favors melee combat tricks myself.