A location based heist adventure, transplanted to Vornheim
For 3-5 players
5th Ed, Level 3
So, I've been planning on running this as a one-shot for some friends, but I fancied putting it through its paces in 5e - anyone interested?
After finding yourself short on cash, you ask about for any jobs needing doing. Something else does come up in passing, though - Ogo, the local jeweller and antiquities dealer (or Boss Ogo The Fence, to the criminal element) seems to be missing. At least, he's shut up shop, and no-onea seen him in days...
There's bound to be something of value there, right? Uncut jewels, ancient treasures, gold, cash, drugs...
What the Hells are you waiting for?
A one-shot? Sounds like fun. Any race, class, optional restrictions? How are we all tied together? GM seeks to avoid logical contradictions, like LG Paladin of Breaking & Entering?
For races, I'd rather not run with Aarakocra - they're a pretty high-fantasy type race. Anything that's a little bit more dirty, down-to-earth is fine by me.
Most everything else is fine.
No restrictions on classes, but make sure they'd be fine with B&E - I can't imagine a Life Cleric or Paladin , but Thieves, Bards, Fighters and Warlocks are particularly appropriate.
As for how you know each other, we'll start with you together - let's assume you've worked together, slept in the same dives, drank together etc.
:(
Tried cross-posting this in "Pen & Paper RPG Discussion" main forum? A one-shot of 3rd lvls should be an easy enough of a time investment.
I'm thinking of a Mt. Dwarf Locksmith Rogue who favors melee combat tricks myself.