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Your Favorite OSR Character Creation?

Started by RPGPundit, June 05, 2017, 02:45:57 AM

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Eric Diaz

I'd like to contribute a method of my own (AFAIK): the Yin-Yang method of ability generation.

Take the usual ability order (SIWDCC) and roll for one ability, then subtract the result from 21 for the second ability; repeat three times.

So, by default, the strong character will be "archetypal" (or "cliche'd" if you dislike the idea); the dumb brute versus the weak wizard or scholar; Fighter versus Magic-user; Wisdom x Dexterity: careful consideration and patience versus quick action; Cleric versus Thief; Constitution x Charisma: the rugged, stoic type versus the sweet-talking singer or swindler. Dwarf versus Elf, or Ranger versus Bard.

I allow swapping two or three scores.

Here are some examples or rolls:

- Strength 15, Intelligence 6, Wisdom 12, Dexterity 9, Constitution 11, and Charisma 10. Your typical Fighter: strong, a bit slow, but with enough courage and common sense. Maybe a soldier or tough knight.

- Strength 11, Intelligence 10, Wisdom 14, Dexterity 7, Constitution 14, and Charisma 7. An average Cleric, hardy and strong-willed.

BTW, reading the AD&D PHB, there are some additional reasons to believe this is a deliberate pattern: a low Strength character can only be a Magic-User, while a low Intelligence character can only be a Fighter; a low Dexterity character can only be a Cleric, and for low Wisdom, a thief. On the other hand, special classes such as the Assassin, Illusionist and Monk break the mold.

http://methodsetmadness.blogspot.com.br/2016/07/old-school-d-and-yin-yang-method-of.html
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