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Why in God's name does DCC require oddball dice, when i already own hundreds of dice?

Started by Razor 007, July 18, 2019, 08:03:26 PM

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Rhedyn

Quote from: Simlasa;1096358Yeah, I'd see the complaint if they were some proprietary wierdness sold only by Goodman, but they're not. I think mine were from Koplow... and they were cheap.
I've used them for various purposes in other games, such as B/X and Dark Heresy.

I had a harder time, and spent more, finding Fate/Fudge dice.
Fate and Fudge dice are actually different.

Fudge dice have the "-"s and "+"s on opposite sides why Fate dice have them adjacent.

Robyo

I really like DCC. Been playing in a weird west campaign, but put me in the camp of those who see the extra dice as gimmicky. Dice chains are kind of cool, but they add yet another layer of complexity.

It's not a deal breaker though. DCC is awesome, I can deal with funky dice.

Huntsman

#32
Quote from: Razor 007;1096295I have hesitated to purchase, what otherwise appears to be an awesome game; because of those oddball dice.
Long time lurker here. This is the first time I thought I might contribute something.

All the answers given above are legit. And they all ring hollow. I stayed away from DCC forever because of the dice. But then I got the game and the real, less obvious reason for the dice made perfect sense to me.

As a game master I have an excellent low crunch tool for adjudicating odd situations. If you are trying to shoot an enemy ducking in and out of cover I'll make you roll a d16 instead of your usual 20. Does your enemy have slow reflexes because you drugged him? Roll d24 to hit.

Moving up and down in the dice chain is so much slicker than the advantage disadvantage mechanics of other games.

Personally I like it. And I bought dice from gamenerdz pretty inexpensively YMMV. You can also buy DCC in paperback from them for $17. So for less than $50 you can run this game. And brother it's metal.

Simlasa

Quote from: Rhedyn;1096409Fate and Fudge dice are actually different.

Fudge dice have the "-"s and "+"s on opposite sides why Fate dice have them adjacent.
Goddamit! Now I need to go buy another set!

I never bought the 'official' DCC dice, I think they're kinda fugly... mixing roman numerals to discern the D3, I'd rather use a different colored die.

BronzeDragon

I really fucking hate games that use unusual dice (i.e. unusual to standard RPG dice).

Let me tell you why. I live in Brazil, and in order to get RPG books, I usually have to buy them from Amazon US. I never liked translated books, and in any case they haven't translated D&D for some time here (last translation was D&D 3.5 IIRC).

Now, this is not normally a big issue, since Amazon's shipping is not terribly expensive if you order a substantial weight (if you buy an individual book, just kill yourself), and we have no import fees for books. So RPG books for me cost Amazon price plus 5-8 dollars for shipping, times 4 for the conversion between the Dollar and the Real (my local currency). My standard is doing two purchases a year, one in june and one in december.

However, dice do have an import fee, and that is 50%, and they are almost never sold by Amazon itself, but rather individual sellers through Amazon, and these charge way more for shipping stuff over here. So, to give you a concrete example, if I wanted to buy a basic set of the funky dice for DCC, there are packs in Amazon right now that go for about 10 dollars. Shipping amounts to another 17. Then the import tax adds 50% of the total cost, which means if I want those dice shipped to me, I'll have to pay about 40 dollars.

For six dice.

Fuck that noise.

Now, I do happen to own a copy of DCC, but when I bought it, it never even crossed my mind to check if the game used funky dice, and when I found out I was not amused. Ever since that particular purchase, I've watched out for this particular detail like a hawk, and try to avoid games that use special dice as if they were the plague itself.
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Arkansan

In the vein of bitching about dice, anyone else absolutely hate proprietary dice? That's a hard no from me, I flat will not buy a game that uses them.

Simlasa

Quote from: Arkansan;1096433In the vein of bitching about dice, anyone else absolutely hate proprietary dice? That's a hard no from me, I flat will not buy a game that uses them.
Yeah, I don't mind buying weird dice that I can see additional uses for (DCC)... but it's harder to sell me on dice with odd symbols that I can ONLY buy from the company making the game.

Abraxus

Quote from: Simlasa;1096434Yeah, I don't mind buying weird dice that I can see additional uses for (DCC)... but it's harder to sell me on dice with odd symbols that I can ONLY buy from the company making the game.

How this any different than myself and others complaining about the DCC dice.

I'm assuming unless mistaken that your either talking about the Fate Core and Star Wars Dice.

Both use existing dice. Fate uses D6 and Star Wars uses existing D&D dice. I can get the Star Wars Dice for 19$ before tax from my LGS. I did get the Fate core from the same place though their website is shit and I'm not going to look through pages and pages of dice. Both can be found easily at Amazon.com and cheaper as well.

If their other rpgs that require to get them direct from the company let me know as I have always been able to buy them at the LGS.

Though I will concede without dice rollers the Star Wars dice are annoying to myself at least to use.

Haffrung

Count me among those who have been deterred from playing DCC by the dice. Bought and read the book, and I'm intrigued enough to want to play. But adding $35 CDN to the price (with shipping) is enough of a hassle that it keeps DCC on the shelf along with other systems that don't make it to the table. And of course that's just for one set. If we actually played more than a handful of sessions, we'd want to get more dice.

I know you can use online dice rollers, etc. But the real question is why use those weird dice in the first place? They add nothing to the game. The DCC dice fail badly in a cost / benefit analysis. And I'm sure they've deterred hundreds of otherwise interested gamers from playing DCC.
 

Simlasa

Quote from: sureshot;1096449How this any different than myself and others complaining about the DCC dice.
It's right there in my comment... if I can use the 'weird' dice in some other game, in some way, then they don't bug me. But if the dice are all images of possums and cherries... not so much.
I've used most all my DCC dice in games of B/X... rolling on encounter charts, deciding who gets the monster's attentions... whatever. They're still just basic dice with numbered faces.
Even buying the Fate/Fudge/Whatever dice didn't bug me... whereas the possum and cherry dice might... a little... though not enough to keep me from playing a game I had an actual interest in (I'm not interested in any of the possum/cherry games that I know of).

Simlasa

Quote from: Haffrung;1096454And I'm sure they've deterred hundreds of otherwise interested gamers from playing DCC.
yes, the game has failed horribly and we can only hope they've learned their lesson...

Lynn

One of the companies that makes those funky dice also have run multiple Kickstarter campaigns to 'fill in' the missing dice. Check out this Kickstarter. If you start getting the fill in dice, it starts to get pretty hard to tell them apart.
Lynn Fredricks
Entrepreneurial Hat Collector

RF Victor

Quote from: BronzeDragon;1096431I really fucking hate games that use unusual dice (i.e. unusual to standard RPG dice).

Let me tell you why. I live in Brazil, and in order to get RPG books, I usually have to buy them from Amazon US. I never liked translated books, and in any case they haven't translated D&D for some time here (last translation was D&D 3.5 IIRC).

Now, this is not normally a big issue, since Amazon's shipping is not terribly expensive if you order a substantial weight (if you buy an individual book, just kill yourself), and we have no import fees for books. So RPG books for me cost Amazon price plus 5-8 dollars for shipping, times 4 for the conversion between the Dollar and the Real (my local currency). My standard is doing two purchases a year, one in june and one in december.

However, dice do have an import fee, and that is 50%, and they are almost never sold by Amazon itself, but rather individual sellers through Amazon, and these charge way more for shipping stuff over here. So, to give you a concrete example, if I wanted to buy a basic set of the funky dice for DCC, there are packs in Amazon right now that go for about 10 dollars. Shipping amounts to another 17. Then the import tax adds 50% of the total cost, which means if I want those dice shipped to me, I'll have to pay about 40 dollars.

For six dice.

Fuck that noise.

Now, I do happen to own a copy of DCC, but when I bought it, it never even crossed my mind to check if the game used funky dice, and when I found out I was not amused. Ever since that particular purchase, I've watched out for this particular detail like a hawk, and try to avoid games that use special dice as if they were the plague itself.

I'm from Brazil as well. The good news for us is this: DCC has been translated into portuguese, and is currently available right here, in 3 different cover versions plus adventures and the GM screen! Yay!

...But the publisher does not currently sell the dice sets. :rolleyes:

Spinachcat

Personally, the best part of DCC is the funnel. It's been the most fun part of DCC sessions, yet actually barely uses any of the funky dice or most of its rules.

As for the funky dice, it was a smart marketing gimmick. Most players love rolling funky dice. It sets DCC apart from the ocean of competitors in a cheap and easy manner, especially now there are apps.

Personally, I never liked D&D odd dice. I'm happy with D20s and D6s, but if DCC was more fun at 1st level and higher, the weirdo dice wouldn't keep me from playing.

Spinachcat

I am surprised WotC did not translate 4e and 5e into Portuguese!

Smart for DCC to get translated.