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Why GURPS is a joke

Started by Settembrini, April 05, 2007, 04:12:10 AM

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Settembrini

Why do you need a point buy for that?
You could just write down the numbers you want, if the points aren´t a measure for equality.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Gunslinger

Quote from: SettembriniBecause all point buy systems have seen sloppy execution.
I´ll not accept: "It´s always been like that" as an excuse.
I'm just foggy how it's possible to balance a point buy system without the GM or group saying "No".  Show me a point buy system and I'll show you people who have learned to min/max the hell out of it.
 

Settembrini

QuoteShow me a point buy system and I'll show you people who have learned to min/max the hell out of it.

Which is a data point for my opinion, ain´t it?
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Thanatos02

Point-buy is really just a granular method of developing characters versus level-and-class based which has typically generated some of your data for you.
God in the Machine.

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Claudius

Yesterday I didn't answer to this:

Quote from: SettembriniRonin, Rifts is not GURPS.

You can play unbalanced systems your whole life, and be happy and healthy. I do so, except when forced to do otherwise. You don´t have to go to extreme ridicolousness in balance like Rifts. Traveller is just as unbalanced.

But they don´t have a point buy system.

What is the purpose of a point buy system?

Please tell me!
Flexibility.
Grając zaś w grę komputerową, być może zdarzyło się wam zapragnąć zejść z wyznaczonej przez autorów ścieżki i, miast zabić smoka i ożenić się z księżniczką, zabić księżniczkę i ożenić się ze smokiem.

Nihil sine magno labore vita dedit mortalibus.

And by your sword shall you live and serve thy brother, and it shall come to pass when you have dominion, you will break Jacob's yoke from your neck.

Dios, que buen vasallo, si tuviese buen señor!

Claudius

Quote from: GunslingerYou're implying that point buy systems are aimed at balancing characters.  In my experience, point buy systems are the easiest to munchkin.  What they give you is an equal opportunity to munchkin.  So in that aspect, they are balanced.
No system is immune to munchkining. Point buy systems are easy to munchkin because they are more flexible than other systems.
Grając zaś w grę komputerową, być może zdarzyło się wam zapragnąć zejść z wyznaczonej przez autorów ścieżki i, miast zabić smoka i ożenić się z księżniczką, zabić księżniczkę i ożenić się ze smokiem.

Nihil sine magno labore vita dedit mortalibus.

And by your sword shall you live and serve thy brother, and it shall come to pass when you have dominion, you will break Jacob's yoke from your neck.

Dios, que buen vasallo, si tuviese buen señor!

Kyle Aaron

Is it seriously being said that D&D is heaps hard to munchkin compared to GURPS???

D&D players invented the term, "munchkin". And it wasn't being used to describe players of other systems...

No system's immune to munckining. I learned this when writing one for publication. Defending against munchkins is like defending against burglars - you can't stop the most determined ones, all you can do is to take away the obvious weaknesses and make them really work for it :confused:
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Lord Svengali

*throws hands up in exasperation*

I have come to the conclusion that Settembrini is by far more intelligent and experienced than I am. After all:
  • I have absolutely no understanding of how Settembrini is defining "mechanic" or what he means by "data point".
  • I'm apparently not proficient enough in English to be able to lace my posts with profanity in order to make my point.
  • After playing RPGs in general and D&D in particular for 27 years, and GMing adventures of my own creation at assorted conventions, I have failed to realize that D&D is an accurate reflection of reality.
 

Imperator

Quote from: Lord Svengali*throws hands up in exasperation*

I have come to the conclusion that Settembrini is by far more intelligent and experienced than I am. After all:
  • I have absolutely no understanding of how Settembrini is defining "mechanic" or what he means by "data point".
  • I'm apparently not proficient enough in English to be able to lace my posts with profanity in order to make my point.
  • After playing RPGs in general and D&D in particular for 27 years, and GMing adventures of my own creation at assorted conventions, I have failed to realize that D&D is an accurate reflection of reality.

Welcome to theRPGsite :D Once you get used to the random lunacy, is a great place to hang out.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Koltar

Quote from: SettembriniYou moron.



But GURPS doesn´t fulfill any of it´s alleged niche areas of expertise:

Point buy
Realism

It fails miserably in both.


 Yes, name calling shows how eloquent you are. (wonderful way to welcome people)

 As to those two points??

 I say it succeeds gloriously on both points.
 If all you have been playing games trhat exaggerate reality - then you might have trouble seeing that.

 Its a lot easier to simulate reality with GURPS (If you want to...) than with most other game systems I've seen.  HERO system might get you close, but GURPS is better.

 Again, Settembrini ...if you don't get it - just say so.

- Ed C.
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http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

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Gunslinger

Quote from: ClaudiusNo system is immune to munchkining. Point buy systems are easy to munchkin because they are more flexible than other systems.
Agreed.
 

Lord Svengali

Quote from: ClaudiusPoint buy systems are easy to munchkin because they are more flexible than other systems.
*nods agreement and shudders as I remember the sumo wrestler/physicist-turned-luchador that made it into one of my campaigns*
 

Koltar

As I said in a similiar post in some other forum :

 GURPS is so flexible that if it was a gymnast, she could have several artistic porn movies centering on her abilities.

 Thats why I LIKE the game system.


- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

Lord Svengali

Koltar, only you could/would equate GURPS with porn. :)
 

RedFox

Quote from: JimBobOzIs it seriously being said that D&D is heaps hard to munchkin compared to GURPS???

D&D players invented the term, "munchkin". And it wasn't being used to describe players of other systems...

No system's immune to munckining. I learned this when writing one for publication. Defending against munchkins is like defending against burglars - you can't stop the most determined ones, all you can do is to take away the obvious weaknesses and make them really work for it :confused:

Umm, I agree that any system can be munchkinned, but D&D is definitely harder to munchkin than GURPS.  The reason is simple:  Less vectors for min-maxing.