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Why Didn't it Work Out for Venger?

Started by RPGPundit, August 24, 2024, 07:37:22 PM

Previous topic - Next topic

RPGPundit

Quote from: Fheredin on September 19, 2024, 06:21:08 PM
Quote from: RPGPundit on September 18, 2024, 12:56:40 PMBut the ridiculous costs of university textbooks are because you have a captive audience there. People who must buy the book for their class. It's especially vile when the book was written by the guy teaching the course, instant moneymaker for him.

That's half true. Past beyond $200 absolutely that's usually the cause. But it's also true that textbooks try to justify their fees with all sorts of illustrations, tables, and pictures (naturally, some are stock art, but usually not all.)

The thing to bear in mind is that the art which tends to accompany most RPGs is on par with some of the very most expensive illustrations of photographs used in textbooks.

I am not saying that RPGs should charge $500 per book. But I think the market would be notably more sensible if it were something between $100 and $150. However, these are prices that most GMs and players just won't accept, which means the industry itself has to change eventually.

Part of that change will be that AI will dramatically reduce the art costs.
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Fheredin

Quote from: RPGPundit on September 20, 2024, 05:35:42 AM
Quote from: Fheredin on September 19, 2024, 06:21:08 PM
Quote from: RPGPundit on September 18, 2024, 12:56:40 PMBut the ridiculous costs of university textbooks are because you have a captive audience there. People who must buy the book for their class. It's especially vile when the book was written by the guy teaching the course, instant moneymaker for him.

That's half true. Past beyond $200 absolutely that's usually the cause. But it's also true that textbooks try to justify their fees with all sorts of illustrations, tables, and pictures (naturally, some are stock art, but usually not all.)

The thing to bear in mind is that the art which tends to accompany most RPGs is on par with some of the very most expensive illustrations of photographs used in textbooks.

I am not saying that RPGs should charge $500 per book. But I think the market would be notably more sensible if it were something between $100 and $150. However, these are prices that most GMs and players just won't accept, which means the industry itself has to change eventually.

Part of that change will be that AI will dramatically reduce the art costs.

Eventually, probably yes...when the community is done overdosing on anti-AI copium, anyways.

In the shorter or medium term, I think it's important to remember what AI art does really well and what it does poorly. AI art does character portraits phenomenally because of all the training images it can use. It struggles with monsters because there are often only a few example images (and sometimes zero if you are trying to do something truly novel). This isn't to say that AI art is useless for these cases, but that even if the majority of artworks in a game are AI, there will probably still be high value human artworks in RPGs for some time.

VengerSatanis

Quote from: Svenhelgrim on September 15, 2024, 09:23:56 AMIs VengerCon still going to happen?

Absolutely!  I just got the promotional images back on Monday, but a few things needed tweaking, so I sent everything back.  I'm hoping by tomorrow afternoon, the landing page is up and we'll be able to get attendees there badges.

VengerSatanis


The VENGER CON IV: Post-Modern Apocalypse landing page is finally up:  https://tabletop.events/conventions/venger-con-iv

Please, let me know if you're having an issue so I can fix it.

Thanks,

VS

Opaopajr

:) Best of luck on your Convention! May it be sponsored by Carl's Jr. with pretty models eating like they mean it! :D
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
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Man at Arms

Quote from: RPGPundit on September 20, 2024, 05:35:42 AM
Quote from: Fheredin on September 19, 2024, 06:21:08 PM
Quote from: RPGPundit on September 18, 2024, 12:56:40 PMBut the ridiculous costs of university textbooks are because you have a captive audience there. People who must buy the book for their class. It's especially vile when the book was written by the guy teaching the course, instant moneymaker for him.

That's half true. Past beyond $200 absolutely that's usually the cause. But it's also true that textbooks try to justify their fees with all sorts of illustrations, tables, and pictures (naturally, some are stock art, but usually not all.)

The thing to bear in mind is that the art which tends to accompany most RPGs is on par with some of the very most expensive illustrations of photographs used in textbooks.

I am not saying that RPGs should charge $500 per book. But I think the market would be notably more sensible if it were something between $100 and $150. However, these are prices that most GMs and players just won't accept, which means the industry itself has to change eventually.

Part of that change will be that AI will dramatically reduce the art costs.
[/quote
Quote from: RPGPundit on September 20, 2024, 05:35:42 AM
Quote from: Fheredin on September 19, 2024, 06:21:08 PM
Quote from: RPGPundit on September 18, 2024, 12:56:40 PMBut the ridiculous costs of university textbooks are because you have a captive audience there. People who must buy the book for their class. It's especially vile when the book was written by the guy teaching the course, instant moneymaker for him.

That's half true. Past beyond $200 absolutely that's usually the cause. But it's also true that textbooks try to justify their fees with all sorts of illustrations, tables, and pictures (naturally, some are stock art, but usually not all.)

The thing to bear in mind is that the art which tends to accompany most RPGs is on par with some of the very most expensive illustrations of photographs used in textbooks.

I am not saying that RPGs should charge $500 per book. But I think the market would be notably more sensible if it were something between $100 and $150. However, these are prices that most GMs and players just won't accept, which means the industry itself has to change eventually.

Part of that change will be that AI will dramatically reduce the art costs.


I don't have an issue with AI generated content, if it is Always Clearly Labeled as AI Content.  Then I can make educated decisions, about what is important to me.

Give me options, and let me choose.

VengerSatanis


As this is relevant to the actual topic of discussion in this thread, I decided to put something out as a "gateway drug" for those who like or even love ShadowDark... SHADOW-CHA'ALT.

Volume one is an introductory scenario that may get PCs to Cha'alt.  Each volume will be different, taking on various subjects with fresh perspectives.  I'm hoping to make this an every-other-month release schedule.  It's already #32 on the best-selling under $5 list on DriveThru.

https://www.drivethrurpg.com/en/product/497518/shadow-cha-alt-volume-one

Spread the word on social media.  Venger's back, baby!

VS

S'mon

#127
Quote from: VengerSatanis on October 06, 2024, 05:46:07 PMAs this is relevant to the actual topic of discussion in this thread, I decided to put something out as a "gateway drug" for those who like or even love ShadowDark... SHADOW-CHA'ALT.

Volume one is an introductory scenario that may get PCs to Cha'alt.  Each volume will be different, taking on various subjects with fresh perspectives.  I'm hoping to make this an every-other-month release schedule.  It's already #32 on the best-selling under $5 list on DriveThru.

https://www.drivethrurpg.com/en/product/497518/shadow-cha-alt-volume-one

Spread the word on social media.  Venger's back, baby!

VS


You do realise that you statted it for Swords & Wizardry right? Have you looked at the monster stats in the Shadowdark Quickstart? There's no Save attribute in SD; you list the attribute bonuses for STR DEX CON INT WIS CHA.

Edit: You should probably avoid slagging off Shadowdark in the intro, too. 😂
Shadowdark Wilderlands (Fridays 6pm UK/1pm EST)  https://smons.blogspot.com/2024/08/shadowdark.html

VengerSatanis

Quote from: S'mon on October 06, 2024, 06:41:03 PM
Quote from: VengerSatanis on October 06, 2024, 05:46:07 PMAs this is relevant to the actual topic of discussion in this thread, I decided to put something out as a "gateway drug" for those who like or even love ShadowDark... SHADOW-CHA'ALT.

Volume one is an introductory scenario that may get PCs to Cha'alt.  Each volume will be different, taking on various subjects with fresh perspectives.  I'm hoping to make this an every-other-month release schedule.  It's already #32 on the best-selling under $5 list on DriveThru.

https://www.drivethrurpg.com/en/product/497518/shadow-cha-alt-volume-one

Spread the word on social media.  Venger's back, baby!

VS


You do realise that you statted it for Swords & Wizardry right? Have you looked at the monster stats in the Shadowdark Quickstart? There's no Save attribute in SD; you list the attribute bonuses for STR DEX CON INT WIS CHA.

Edit: You should probably avoid slagging off Shadowdark in the intro, too. 😂

Lol.