I could have sworn I posted a similar thread (not sure if here or elsewhere), but I can't find it, so here it is again. What are the best supplements for White Star (and why)?
Isn't the whole point of "White Box" (and thus White Box genre games like White Star) that anything beyond the original little books/core rules is superfluous and thus bad?
Though despite this, White Star was flooded by a deluge of crap not seen since the early d20 days. With that said, the Creation's Edge adventures are pretty solid, if random. And if you really must get supplements, the Hyperspace Messenger stuff isn't terrible, the ones I have.
IMHO, if you want an OSR space game, you are best off with Starships & Spacemen 2e and the recent supplement, The Lucanii Drift which is beyond excellent. It's like a giant hexcrawl campaign in space along with some additional rules for races and such to fill in the Trek-ish gaps that S&S didn't cover.
I only have the incredibly awesome White Star Companion, so I'll say that. :) It has necessary stuff like encounter tables that should have been in the core - still no treasure tables though.
Quote from: JeremyR;973108IMHO, if you want an OSR space game, you are best off with Starships & Spacemen 2e and the recent supplement, The Lucanii Drift which is beyond excellent. It's like a giant hexcrawl campaign in space along with some additional rules for races and such to fill in the Trek-ish gaps that S&S didn't cover.
Thanks for the heads-up on this, I might get Lucanii Drift to fill out my White Star setting.