SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

The secret prehistory of the world

Started by RPGPundit, December 05, 2006, 12:45:30 AM

Previous topic - Next topic

RPGPundit

We saw it done by Lovecraft and Howard, but there are many ways to handle this sort of thing.

One version I particularly loved was Continuum, the time-travel RPG where most of the time-travelling wasn't to the distant future, but to the distant past; a past where there were great primitive cultures and societies that have been buried, under the sahara desert, under the black sea, the coast of the americas; a setting created in a way that there is a logical reason why these great cultures are unknown today.

Are there other instances you can think of in games where this is done really well?
How would you do it, if you had to create a secret prehistory? Would it be magical/fantasy, or would you try to make it plausible? In either case, how?

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Dr Rotwang!

First thing we do is: we kill the heroin-peeing dinosaurs.
Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

Sosthenes

Well, I see no big point in traveling to a distant past, if everything there once was left absolutely no traces at all. Yes, it shows that time conquers all, yadda yadda, but in the end I might as well start a campaign where this happens on another planet or the distant future after the big cataclysm.

So such a past would need to have some elements that remind the characters of legends and mythology. If you discover the old civilisation, you should be able to piece together how this could've created the belief in the Greek gods -- even if it's just a remote connection.

And I won't play anything in our timeline that goes against evolution. No problem in a fantasy world, but if it's our planet, our solar system then no-no to "seeding" or creationism...
 

Warthur

Nephilim had an exciting pre-history, in which the spiritual ancestors of the PCs were responsible for killing the dinosaurs, creating humanity, and briefly imposing a vampire-ruled Empire to control rebellious mankind...
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

Hastur T. Fannon

Quote from: SosthenesNo problem in a fantasy world, but if it's our planet, our solar system then no-no to "seeding" or creationism...

Not necessarily, if the "seeding" was done really well.  Check out Terry Pratchett's "Strata"
 

RPGPundit

Quote from: SosthenesWell, I see no big point in traveling to a distant past, if everything there once was left absolutely no traces at all. Yes, it shows that time conquers all, yadda yadda, but in the end I might as well start a campaign where this happens on another planet or the distant future after the big cataclysm.

So such a past would need to have some elements that remind the characters of legends and mythology. If you discover the old civilisation, you should be able to piece together how this could've created the belief in the Greek gods -- even if it's just a remote connection.

Well, there must certainly be many cultures/societies that existed that left no trace. There are certainly tons that left almost no trace, about which we only know very little about from other societies that ran into them.

And of course, one thing that is always entertaining in the context of an RPG is the idea of a society that "explains" psuedohistorically some of the quirks of other, later societies. The "Atlantis syndrome".  There certainly could have been some kind of vast ur-civilization that lived long in the past that were advanced enough to cross the ocean to the americas, and was the seed of both the mesoamerican cultures and ancient egypt; never discovered today because what little is left of their ruins is buried under the sahara (said civilization having existed more than 10 000 years ago, when the Sahara was green).

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Sosthenes

Quote from: RPGPunditAnd of course, one thing that is always entertaining in the context of an RPG is the idea of a society that "explains" psuedohistorically some of the quirks of other, later societies. The "Atlantis syndrome".
That's what I was talking about. Without such explanations and seeds for our distant _known_ past, time travel into the past wouldn't be much worth. I might as well travel into other dimensions or just start in some freaky cvilization. Whether that's the earth's past or future won't matter much, unless you tie past and present together.