This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Where can you crawl other than a dungeon?

Started by DevP, August 27, 2007, 02:04:13 PM

Previous topic - Next topic

Skyrock

Corporate buildings like industry plants and research labs would be another classic, as Shadowrun and CP2020 teach us.
My graphical guestbook

When I write "TDE", I mean "The Dark Eye". Wanna know more? Way more?

Melan

Quote from: One Horse Townor a huge hedge maze.
Yes; however, hedge mazes make for a sucky game experience.
Now with a Zine!
ⓘ This post is disputed by official sources

Drew

The Natural History Museum in London would make a cool venue. As would The London Underground railway network (Commonly known as "The Tube").
 

Joey2k

Subway tunnels under NYC.  I've always thought that would be the ultimate adventure. There could be a whole other society under there.

FWIW, the History channel had a series about underground tunnel complexes in various cities. It's worth watching.
I'm/a/dude

DeadUematsu

 

Aos

submarine on the sea bottom, experimental seabase or Antartic/artic research facility, lonly light house on a spooky island, abandoned college campus, crack house.
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

KenHR

Quote from: TechnomancerSubway tunnels under NYC.  I've always thought that would be the ultimate adventure. There could be a whole other society under there.

Actually, there kind of is.  Populations of homeless and drifters live in abandoned portions of the subway system.  There's a great anthro study called The Mole People, and at least one documentary that my girlfriend and I have watched.  Extremely interesting view of how people can make their way...I had my GM thinking cap on while watching the movie, I have to admit...wouldn't take much to spice up the reality and make a crawl out of it.
For fuck\'s sake, these are games, people.

And no one gives a fuck about your ignore list.


Gompan
band - other music

jeff37923

Using Traveller as an example, you could substitute a starship for a PC and explore a subsector or sector as a science fiction equivalent to a dungeon crawl. Each "turn" you jump into a new hex and superficially explore a star system. I say superficially, because this could be done as a solitaire game with detailed exploration happening when the referee and players can get together.
"Meh."

Aos

Quote from: KenHRActually, there kind of is.  Populations of homeless and drifters live in abandoned portions of the subway system.  There's a great anthro study called The Mole People, and at least one documentary that my girlfriend and I have watched.  Extremely interesting view of how people can make their way...I had my GM thinking cap on while watching the movie, I have to admit...wouldn't take much to spice up the reality and make a crawl out of it.

"The Mole People", much to my disappointment, has been pretty convincingly debunked.
http://en.wikipedia.org/wiki/Mole_People
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

Drew

One fantasy variant I always liked was the petrified forest from B10: Night's Dark Terror. The trees were so densely packed that effectively became walls that hemmed in the old game trails and clearings.
 

KenHR

Quote from: Aos"The Mole People", much to my disappointment, has been pretty convincingly debunked.
http://en.wikipedia.org/wiki/Mole_People

Huh.  Learn something new every day.

But the documentary we saw, Dark Days...that was real (wasn't it?).  So there are people living there, maybe?
For fuck\'s sake, these are games, people.

And no one gives a fuck about your ignore list.


Gompan
band - other music

Aos

Quote from: KenHRHuh.  Learn something new every day.

But the documentary we saw, Dark Days...that was real (wasn't it?).  So there are people living there, maybe?

I think there are definitely people in those areas, but I'm not sure about the permanent society type of thing. Still reality is easily ignored in the context of rpgs.:)
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

KenHR

Quote from: AosI think there are definitely people in those areas, but I'm not sure about the permanent society type of thing. Still reality is easily ignored in the context of rpgs.:)

Indeed.  Damn, and I just bought a copy of the Mole People for the nephew of a friend; he's interested in anthropology.  Gotta tell him this is an example of how not to write an anthro text, I suppose...
For fuck\'s sake, these are games, people.

And no one gives a fuck about your ignore list.


Gompan
band - other music

Dr Rotwang!

Cyberspace, especially if you do it CP 2020 "datafortess"-style.
Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

Sigmund

Malls are a good one, I've always wanted to participate in a huge paintball event in a big empty mall.

Other thoughts might be a large gorge or canyon (good for pretty much any genre), space station, casino/hotel/apartment building, large mansion (Castle Amber is a good fantasy example), train, carnival/amusement park at night.

I was even thinking that some thick jungle could emulate a dungeon-crawling experience because it's much much easier to follow roads/paths than to try to bushwhack through thick jungle.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.