This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

When your players know the math or science and you don't.

Started by PaladinCA, March 02, 2012, 07:15:16 PM

Previous topic - Next topic

RPGPundit

My typical answers: "Its comic book physics".  "Its fantasy science".  "Its space opera science".  "A wizard did it".

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Opaopajr

Quote from: J Arcane;520140My approach is always to look at the science, try to understand the science as best you can, then you can make an informed decision on what to change to suit your purposes.  

I've spent some amount of time researching the physics of FTL, for instance, for Project 1701, even though in nature it's not intended to be a super hard SF game or setting.  In the past I've discussed at great length the physics of plasma with actual physicists when trying to design a plasma weapon for a post-apocalyptic game.

I think that knowing the actual science enriches the fiction, even if in the end you've taken a step back from that science for the sake of doing what you want anyway.  Sometimes though, you find things you didn't know that actually strengthen the fiction or offer additional consequences to how you're manhandling it, and those things would never be found if you didn't do your homework to begin with.

On the other hand, sometimes you really do just want to blast some 5 legged aliens with a laser pistol, and there's nothing wrong with that either.

That's really admirable. I find myself doing that for social and cultural things instead, though. I guess I have enough technically minded friends around that I feel they can cover this and we can have a fun conversation speculating. So I felt it was in my best interests to pursue what interested me more in veracity.

But when it comes to playing a game, I kinda want to avoid heated speculation from overtaking the table. That's probably due to bad past experiences more than anything.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

3rik

Quote from: BedrockBrendan;518971This can come up with anything, not just math and science. You might be running a modern crime game, you throw in some drug dealers and one of your players is a lawyer who knows drug laws or drug trade better than you. My players are generally pretty good about not disrupting game flow unless i make a major error that everybody notices. Generally i appreciate being corrected when i am wrong so long as the game itself doesn't get derailed (if a player makes a soft suggestion between major events or after the game that can be very helpful). I have also learned to identify what peoples' strengths are and ask for details on subjects that I am personally hazy about.
I am fully with Brendan on this. Though I also don't have players that mind me telling them that it's "cinematic" or genre-appropriate logic at work.

Quote from: Soylent Green;519145Yup, yup. And when Vipers in Battlestar Galactica run out of gas they come to a dead stop.
You often see fighters in space opera or supposed sci-fi perform manoeuvres as if they're flying in some kind of atmosphere.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht