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When RPGs Jump The Shark

Started by RPGPundit, September 09, 2006, 02:36:33 PM

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joewolz

Without a doubt.  Seventh Sea Jumped the Shark with the Montaigne Revolution.  The setting just kept getting weirder after that.
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John Morrow

Quote from: RPGPundit"Jumping the Shark" is that critical moment for a TV show, when you know they've just finished poisoning the show of any goodness it may have had, and everything goes downhill from there.  The name comes from the famous episode of "Happy Days" where Fonzie jumped over a shark-filled pool with his motorcycle.

To set the record straight, actually he jumps over a shark in a netted enclosure in the ocean on water skis.  Yeah, that makes it sound even worse, doesn't it?
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Mr. Analytical

And it was referenced in Arrested Development when Henry Winkler jumps over a shark.

To be honest, I've never understood the problem with meta-plot.  What's wrong with just ignoring it?

Caesar Slaad

Quote from: Mr. AnalyticalAnd it was referenced in Arrested Development when Henry Winkler jumps over a shark.

To be honest, I've never understood the problem with meta-plot.  What's wrong with just ignoring it?

The problems come when you are expecting continuing support from the game line, and as time goes on, the nature of the support clash with that decision.

Some game lines even make mechanical changes as the result of a metaplot event.
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fonkaygarry

I've never been deep enough into a game line to actually see it jump.  Right now I've been sucked into WFRP's neverending line of supps and it's got me wondering when this new edition's going to collapse.

Is there a consensus on the type of things that kill a game line?  I mean: if you were to pick up a new book tomorrow, is there anything that could make you say "Yeah, this line's going tits up," with any certainty?
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Settembrini

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Mr. Analytical

Furries are one of those things that make the world a better place purely by virtue of existing.  I'll tolerate no badmouthing of furries.

blakkie

The are excellent....when they stay over there. ------>

;)  Seriously though, when something changes drastically that's usually a bad sign.  Going from no furies to furies is a drastic change.
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Blackleaf

I used to play Palladium's Robotech (a looooooong time ago), and when "Lancer's Rockers" came out...

:confused:

What the hell?

RPGPundit

Yup: metaplot is basically ass unless done very very carefully; because it is usually the designers forcing the people actually playing the game to either abandon the support product line or change their own setting to fit the metaplot in the course of play.

And when metaplot takes a sudden drastic or wierd turn ("The World Will Never Be the Same!!" and all that bullshit), then its particularly bad, because it means that if you don't dig said turn you're basically fucked as far as future products are concerned, forever.

And yes, Lancer's Rockers was definitely Robotech's Jump The Shark moment.

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Mr. Analytical

Quote from: blakkieThe are excellent....when they stay over there. ------>

  Eh, I'd happily drink with a furvert any day of the week.  Anyone who runs the risk of social ridicule by nailing their weird sexuality to the flag pole deserves respect.

  I have to admit though, not a fan of anthropomorphic animals in game though.  I once played a fox musketeer and that was pretty fun because I was able to be a complete and utter shit but I don't generally see it as much of a plus that a system has furries.

  What do we mean though when we speak of them suddenly appearing in games?  Do we mean like cyberpunk having catgirls in its supplements? or is there some other phenomenon because most games with furries in them tend to be very open about that fact... including the likes of Werewolf.   It's not like you buy Pendragon and then AAAAIIIIIII! The ORkney Islands are full of Furries!

Balbinus

Quote from: Mr. AnalyticalEh, I'd happily drink with a furvert any day of the week.  Anyone who runs the risk of social ridicule by nailing their weird sexuality to the flag pole deserves respect.

  I have to admit though, not a fan of anthropomorphic animals in game though.  I once played a fox musketeer and that was pretty fun because I was able to be a complete and utter shit but I don't generally see it as much of a plus that a system has furries.

  What do we mean though when we speak of them suddenly appearing in games?  Do we mean like cyberpunk having catgirls in its supplements? or is there some other phenomenon because most games with furries in them tend to be very open about that fact... including the likes of Werewolf.   It's not like you buy Pendragon and then AAAAIIIIIII! The ORkney Islands are full of Furries!

I have no great issue with them.  They do their thing which isn't really any of my business.

I don't see the point to them, I entirely fail to see how a pirate game is improved by playing furry pirates, but for those who want that it tends to be clearly labelled.

THS has furries, but that's because in game a rich guy was a furry fan and paid to have them created, which is fine as that actually is kind of credible.

Mr. Analytical

Quote from: BalbinusI don't see the point to them, I entirely fail to see how a pirate game is improved by playing furry pirates, but for those who want that it tends to be clearly labelled.

  I feel the same way.  They seem like such a lazy creation.  It's like in the old traveller supplements when they went "need an alien race... hmmmm... I know... intelligent dogs!".  

  It's also the fact that there's no clearly demarcated furry genre which would make their inclusion seem acceptable.  In RPGs at least a lot of the time it's just pirates... with furries or post-apocalyptic action... with furries.

Yamo

Quote from: Mr. AnalyticalEh, I'd happily drink with a furvert any day of the week.  Anyone who runs the risk of social ridicule by nailing their weird sexuality to the flag pole deserves respect.

I think it's more one of those thingd where when you're a 40 year-old Aspie virgin crankin' it to Rescue Rangers porn in your parents' basement, you really have nothing to lose. It's like respecting a legless man for putting his shoe collection on the line.
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