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When is a wheelchair not a wheelchair?

Started by HappyDaze, November 20, 2021, 12:04:46 AM

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HappyDaze

Digging around on Kickstarter, I found the below image for Trinity Continuum: Anima. Enjoy!

Omega

hah! This is what we were discussing around the start of the whole Candlekeep and "Wheelchair in Dungeon" SJW mess some months back.

This is a cool idea and exactly the sorts of things we suggested instead of a normal wheelchair. Aside from the art piece makes it feel like the legs are in the wrong places and alignments to the chair. It fits in fine. Its exactly the sort of thing you could get from say Animate Object and a little creativity.

Svenhelgrim

If a necromancer animates a dead paraplegic as a zombie, are they still disabled? 

Think about this: A normal zombie is a body that died and could not sustain life, let alone walk. The zombie or skeleton in question may have doed from massive trauma, yet there they are, walking around with heads lolling from broken necks and guts hanging out, or no flesh at all in the case of skeletons.  Skeletons don't even have muscles to move their limbs. 

So what happens if you animate the corpse of a paraplegic?  Can they ambulate? 

Maybe I should send this question to Chris Perkins?

Pat

Quote from: Svenhelgrim on November 20, 2021, 06:36:42 AM
If a necromancer animates a dead paraplegic as a zombie, are they still disabled? 
If you amputate a limb, reanimate it, and reattach it, are you living or undead?

Stephen Tannhauser

Quote from: Svenhelgrim on November 20, 2021, 06:36:42 AM
If a necromancer animates a dead paraplegic as a zombie, are they still disabled? 

We don't use that term around here, dear; please remember to say "biologically challenged".
Better to keep silent and be thought a fool, than to speak and remove all doubt. -- Mark Twain

STR 8 DEX 10 CON 10 INT 11 WIS 6 CHA 3

PsyXypher

I think the YouTube RomanianTVee (and his other channel, Lack of Entertainment) said it best.

The idea itself wasn't bad. It was why it was implemented. It was implemented entirely for social justice reasons. The YouTuber I mentioned was a doctor previously, and he said it best:

"Do you know what the biggest wish of people in wheelchairs is? That I could walk again!"

Having a steampunk/magical walking frame like you're that Dwemer from Morrowind or the Spider Mastermind from Doom; that's not a problem. Having it for the sake of "inclusion" is.
I am not X/Y/Z race. I am a mutant. Based and mutantpilled, if you will.

HappyDaze

Quote from: PsyXypher on November 20, 2021, 03:56:06 PM
I think the YouTube RomanianTVee (and his other channel, Lack of Entertainment) said it best.

The idea itself wasn't bad. It was why it was implemented. It was implemented entirely for social justice reasons. The YouTuber I mentioned was a doctor previously, and he said it best:

"Do you know what the biggest wish of people in wheelchairs is? That I could walk again!"

Having a steampunk/magical walking frame like you're that Dwemer from Morrowind or the Spider Mastermind from Doom; that's not a problem. Having it for the sake of "inclusion" is.
Wild Wild West had a spider-like wheelchair. That definitely wasn't that film's biggest problem.

Slipshot762

Darth Maul is master of the space wizard setting combat wheelchair, he had like a robot drider body, some battledroid legs, then some more normal luke-hand-like presthetic replacement, maybe more for all i know.

Omega

Quote from: Stephen Tannhauser on November 20, 2021, 08:39:18 AM
Quote from: Svenhelgrim on November 20, 2021, 06:36:42 AM
If a necromancer animates a dead paraplegic as a zombie, are they still disabled? 

We don't use that term around here, dear; please remember to say "biologically challenged".

No no no! That is what the ists of the 90s came up with. The new and proper magic word is "displaced minority". Get with the times man.  8)

Ahem.

As for animating disabled dead. Depends on the setting and DM. In some a zombie or skeleton is just a robot animated by magic. They might not have been able to walk in life. But the spell doesnt care. They can now. Same for sight. These things can see even without eyes.
But in another system or DM the undead are bound spirits animating the body and here all bets are off on what they can or cant do. Blind ghost? Can do. Zombie that cant move because in life it couldnt? Can do. Or flip it around such that undeath liberates them from these maladies. For some that could be a powerful lure.

Hell. That could be the motivation for becoming an undead. A mage striving to become a liche because they cant walk. But the liche has no such problem.

This can also work for the living in odd ways. In comics and film theres been examples of people who were wheelchair bound. But their astral forms suffer no such problem. And of course others who are the diametric opposite and carry over their maladies.

As said in the older thread on this. Theres lots of workarounds for being disabled that make far better sense than going into a dungeon in a wheelchair.

Then again I could see someone doing exactly that. Using what looks like a normal wheelchair as a means to make foes underestimate them.

Unfortunately WOTC and their flunkies have no such imagination.

Shasarak

Quote from: Pat on November 20, 2021, 06:40:18 AM
Quote from: Svenhelgrim on November 20, 2021, 06:36:42 AM
If a necromancer animates a dead paraplegic as a zombie, are they still disabled? 
If you amputate a limb, reanimate it, and reattach it, are you living or undead?

When your reanimated limb tries to strangle yourself to death, is it murder or suicide?
Who da Drow?  U da drow! - hedgehobbit

There will be poor always,
pathetically struggling,
look at the good things you've got! -  Jesus

HappyDaze

Quote from: Shasarak on November 21, 2021, 02:48:37 PM
Quote from: Pat on November 20, 2021, 06:40:18 AM
Quote from: Svenhelgrim on November 20, 2021, 06:36:42 AM
If a necromancer animates a dead paraplegic as a zombie, are they still disabled? 
If you amputate a limb, reanimate it, and reattach it, are you living or undead?

When your reanimated limb tries to strangle yourself to death, is it murder or suicide?
It's a Tuesday.


Shasarak

Quote from: HappyDaze on November 20, 2021, 12:04:46 AM
Digging around on Kickstarter, I found the below image for Trinity Continuum: Anima. Enjoy!


I just realised what the problem is with this leg chair - no guns!
Who da Drow?  U da drow! - hedgehobbit

There will be poor always,
pathetically struggling,
look at the good things you've got! -  Jesus

SHARK

Quote from: PsyXypher on November 20, 2021, 03:56:06 PM
I think the YouTube RomanianTVee (and his other channel, Lack of Entertainment) said it best.

The idea itself wasn't bad. It was why it was implemented. It was implemented entirely for social justice reasons. The YouTuber I mentioned was a doctor previously, and he said it best:

"Do you know what the biggest wish of people in wheelchairs is? That I could walk again!"

Having a steampunk/magical walking frame like you're that Dwemer from Morrowind or the Spider Mastermind from Doom; that's not a problem. Having it for the sake of "inclusion" is.

Greetings!

Yeah, exactly.

If the campaign doesn't embrace super healing magic, then having some grizzled Wizard Player Character--or even an NPC--say, hey! Find me a wizard and a craftsman that can put something together for me, because the last encounter we had with Zhigmak The Red Dragon, the dragon chewed me up, and mangled my legs. He also caught me in his searing, fiery breathe, and I want to try to function, still, in some way. I don't merely want to live, or retire somewhere.

--I want REVENGE!

That is a character I can support, and despite the undoubted difficulties certain to face a character disfigured by searing dragon-fire and chewed up, is someone I can encourage.

Semper Fidelis,

SHARK
"It is the Marine Corps that will strip away the façade so easily confused with self. It is the Corps that will offer the pain needed to buy the truth. And at last, each will own the privilege of looking inside himself  to discover what truly resides there. Comfort is an illusion. A false security b