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What Time/Place Hasn't Been Done for CoC That Ought To Be?

Started by RPGPundit, June 03, 2017, 04:38:44 AM

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jhkim

Quote from: DavetheLost;967216Cakebread and Walton have a series of D100 sourcebooks for Lovecraftian horror during the English Civil War.
Cool!  I hadn't heard of it.

http://clockworkandchivalry.co.uk/games/renaissance-2/clockwork-cthulhu/

Ronin

Quote from: jhkim;9672101) A campaign in some periods referenced in Lovecraft but never detailed - like 1760s Congo or 1840s Polynesia. There is potential for a variety of cultures interacting there, which can make for intriguing games.
Makes me think of the Orrish realm in Torg.
Vive la mort, vive la guerre, vive le sacré mercenaire

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Voros

I was thinking you could borrow from William Tenn's Of Men and Monsters or Thomas Disch's The Genocides and a terrific short story by Robert Reed whose title escapes me and have a world post-Chthulu's return where the characters have to live in the interstices between the returned, lumbering Elder Gods and their minions.

crkrueger

#33
Quote from: jhkim;967210The Haitian Revolution is also notable as the birth of abolition, to the horror of most of the rest of the world.

Especially if you want to tie the Haitian Revolution to the Bois Caïman Voudoun ceremony and have it be tied to the Mythos.  Some tables would need a couple fainting couches and more X-cards than dice, but it would be very Lovecraftian.

But Mythos Aztecs, Jesus Wept, especially if all those sacrifices are to prevent the Stars From Coming Right.

Speaking of that, a Lovecraftian riff on Cabin in the Woods would make a badass CoC convention game.  Players get caught up in investigating this Mythos Cult, get to the big ceremony, and find out they have to complete it to prevent the end of the world...by sacrificing themselves.

Kind of like Evil Hat's Dresden Files Las Vegas...without all the child slavery and rape.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

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Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

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kobayashi

Quote from: Just Another Snake Cult;966142Weimar Germany.

I believe it's been done, at least in german (and unfortunately untranslated to this day).

Chaosium recently announced a campaign during that period though : https://www.youtube.com/watch?v=3wGmW_rujns

Dumarest

1980s Gordon Gekko Wall Street and Bret Easton Ellis Less Than Zero mixed with Jay McInerney's Bright Lights, Big City and Joel Schumacher's St. Elmo's Fire. Coke-addled, hair-sprayed twentysomethings seek their glittering prize and end up in the abysmal blackness of an uncaring universe of nihilism.

Voros

I like it. Has no one done a Cthulhu on 80s Wallstreet?

Opaopajr

Quote from: JeremyR;966211And surfers. I guess they fall in line with the former period more than the later. Although I want to say there was a '60s surfer themed adventure in one of the Blood Brothers adventure compilations for CoC

I think glam was more a 70s thing. T.Rex's Electric Warrior was basically the first one. And I think the 1970s would also be a good pick. Exploitation movies, disco, rock hitting its zenith, Roots, disaster movies

Think of it. Mi-Go with afros (Mi-Fro-Gos). Pimps worshiping Shub-Niggurath. Deep Ones with bell bottoms and leisure suits and strange gold chains

Quote from: CRKrueger;966213I sense a new OpaOpaJr PbP campaign starting...:D

:D Why yes, yes I do feel the tugging strains of inspiration... :p
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
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jhkim

Quote from: jhkimThe Haitian Revolution is also notable as the birth of abolition, to the horror of most of the rest of the world.
Quote from: CRKrueger;967668Especially if you want to tie the Haitian Revolution to the Bois Caïman Voudoun ceremony and have it be tied to the Mythos.  Some tables would need a couple fainting couches and more X-cards than dice, but it would be very Lovecraftian.

But Mythos Aztecs, Jesus Wept, especially if all those sacrifices are to prevent the Stars From Coming Right.
I think among the features of Lovecraftian horror is how it is distinct from traditional horror, and also how it lacks traditional good guys versus bad guys. Lovecraft was quite racist, but he also put most of the horror in his own backyard, and portrayed horrors within the quiet farmhouses of his native New England. For example, I disliked the pulpy CoC takes on WWII where good Allied troops fight against Nazi-spawned Cthulhoid horrors. I feel it is contrary to the spirit of Lovecraft's horror. In my own alternate 1950s campaign, the Nazis were rabidly anti-Cthulhu, in particular had reacted with horror to the discovery of Deep One crossbreeds, and started concentration camps of anyone suspected to have mixed blood. My divergence from history was that the leading naval powers - England, the U.S., Germany, and Japan - all allied in a world war against the Deep Ones. Having Nazi allies with Deep One concentration camps made everyone uncomfortable, which was exactly what I wanted.

So I like the idea of Aztecs fighting to stave off the stars coming right.

For Haiti, I would probably have the first horrors be the white cultists (linked to the same cults seen in New England). I wouldn't make it purely good freedom fighters vs. bad slavers, but I think that it's too easy and cliche to link Voudoun to Cthulhoid horrors.

Quote from: CRKrueger;967668Speaking of that, a Lovecraftian riff on Cabin in the Woods would make a badass CoC convention game.  Players get caught up in investigating this Mythos Cult, get to the big ceremony, and find out they have to complete it to prevent the end of the world...by sacrificing themselves.

Kind of like Evil Hat's Dresden Files Las Vegas...without all the child slavery and rape.
My problem with Cabin in the Woods as a model for a game is that it's heavily railroaded as a concept. While it's common for convention games to be railroaded, and to some degree expected, I prefer the adventures that are a little more open and informed. I think there's plenty of concepts that can be done within that background, but I'd prefer to have the players know more up front rather than a forced end reveal. I might have a game centered on intrigue and maybe espionage where the PCs are working in the CitW office, for example.

Dumarest

Quote from: jhkim;967993...good Allied troops fight against Nazi-spawned Cthulhoid horrors. I feel it is contrary to the spirit of Lovecraft's horror.

Yes indeed.  

Quote from: jhkim;967993...Aztecs fighting to stave off the stars coming right.

That sounds like a cool campaign. Can we throw in some conquistadors or is this pre-Columbian?

ArrozConLeche

Quote from: NinjaWeasel;966430I'd go with England following the winter of 1069-70. That winter saw the Normans carry out a series of campaigns in the North of England known as The Harrying of the North. They killed many and then burned field upon field of crops before, finally, salting the land. Huge swathes of Yorkshire and Lancashire (and beyond) were devastated. More than 100,000 died of starvation in the months to come and it is believed that many turned to cannibalism in order to survive.

Hmm, how about Arthurian Cthulhu,with Christianity encroaching on the old beliefs.

I actually wonder how a CoC game would be if you were tasked with protect the old ways from Christianity. Being the crazy cultist without actually being crazy...or at least not thinking of yourself as being crazy.

Dumarest

Quote from: ArrozConLeche;967998Hmm, how about Arthurian Cthulhu,with Christianity encroaching on the old beliefs.

I actually wonder how a CoC game would be if you were tasked with protect the old ways from Christianity. Being the crazy cultist without actually being crazy...or at least not thinking of yourself as being crazy.

Crazy cultist vs. crazy cultist. Sounds like a fun game; makes me think of Spy vs. Spy from Mad magazine.

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NinjaWeasel

Quote from: ArrozConLeche;967998Hmm, how about Arthurian Cthulhu,with Christianity encroaching on the old beliefs.

I actually wonder how a CoC game would be if you were tasked with protect the old ways from Christianity. Being the crazy cultist without actually being crazy...or at least not thinking of yourself as being crazy.

Has there never been an Arthurian CoC supplement? I thought I'd seen one once upon a time but I could be misremembering. Or thinking of a fan made module or supplement.

In the absence of such things, I think an Arthurian or Harrying of the North (sometimes incorrectly, but more atmospherically, called The Harrowing of the North) game could be run quite nicely with RQ6/Mythras and it's Mythic Britain supplement. It wouldn't be too difficult to convert Lovecraftian entities, from Malleus Monstrorum & other CoC books, over to Mythras.

ArrozConLeche

Quote from: Dumarest;968002Crazy cultist vs. crazy cultist. Sounds like a fun game; makes me think of Spy vs. Spy from Mad magazine.


True enough. Hey, maybe the Christians are the crazy ones after all, hiding from reality with their delusions.

Quote from: NinjaWeasel;968188Has there never been an Arthurian CoC supplement? I thought I'd seen one once upon a time but I could be misremembering. Or thinking of a fan made module or supplement.

In the absence of such things, I think an Arthurian or Harrying of the North (sometimes incorrectly, but more atmospherically, called The Harrowing of the North) game could be run quite nicely with RQ6/Mythras and it's Mythic Britain supplement. It wouldn't be too difficult to convert Lovecraftian entities, from Malleus Monstrorum & other CoC books, over to Mythras.

I did a cursory google search but did not find anything. Thinking about it more, it'd be kind of surprising if there wasn't some official setting given that Chaosium also created Pendragon.

Someone (@Blackvulmea) already thought of the idea before I did (did you ever do anything with this, Blackvulmea?):

https://forum.rpg.net/showthread.php?610745-campaign-idea-King-Arthur-versus-Cthulhu!

jhkim

The Golden Dawn, from Pagan Publishing, is set in Victorian era England, but it has some Arthurian material in it.

Regarding Aztecs, I personally would set it roughly pre-contact, so there is the possibility that conquistadors (and thus doom) may come during the course of the campaign but it's not a given.