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What Systems/Settings are you an Evangelist for?

Started by tenbones, January 18, 2022, 02:15:05 PM

Previous topic - Next topic

Kerstmanneke82

Quote from: Thor's Nads on August 31, 2023, 09:30:12 AM
Quote from: Kerstmanneke82 on August 31, 2023, 06:22:57 AM
I may get some flak for this, but I won't apologise for it: the Adventure Game Engine system by, yes, Green Ronin, is a great system to introduce people to TTRPGS. You can say about GR what you want but the system as it is, is one of the best there is (I've played, I must add). Though as an introduction you're better off with the first edition. It's fast, it's simple and it gives a good taste of what TTRPG actually is.

Green Ronin is too Woke for me. I'll never buy another one of their products, even though Mutants and Masterminds is in my top 3 best superhero games.

As I said. But credit where credit is due, I think the system is pretty decent.

tenbones

Quote from: Reckall on August 31, 2023, 02:29:56 AM
Quote from: tenbones on August 26, 2023, 01:14:27 PM
I'm curious since you openly admit how much you love the crunch for its mechanical benefits *as* an element of the game, if you've ever taken a look at Fantasy Craft, and what your opinions of it were? Because... (and I've said this many times on this forum and other places) Fantasy Craft is the apotheosis of 3.x design. It fixes *all* the mechanical issues of 3.x and PF and is even more high-octane.

No, I never tried it. But, since I found myself with some pocket money, I just bought it on DriveThroughRPG. I'll read it this week-end.

An important word of warning - read every single page. It's very easy to skim over a section thinking "Oh this is just standard 3.x mechanics" - when in reality a slight change made completely changes how the system works in relation to other 3.x flavors.

I'm always curious about people's thoughts on it - especially if they're 3.x enthusiasts. I personally felt Fantasy Craft would have been a great 4th Edition... but it launched around the same time as Pathfinder...

Thor's Nads

Quote from: Kerstmanneke82 on August 31, 2023, 10:07:47 AM
Quote from: Thor's Nads on August 31, 2023, 09:30:12 AM
Quote from: Kerstmanneke82 on August 31, 2023, 06:22:57 AM
I may get some flak for this, but I won't apologise for it: the Adventure Game Engine system by, yes, Green Ronin, is a great system to introduce people to TTRPGS. You can say about GR what you want but the system as it is, is one of the best there is (I've played, I must add). Though as an introduction you're better off with the first edition. It's fast, it's simple and it gives a good taste of what TTRPG actually is.

Green Ronin is too Woke for me. I'll never buy another one of their products, even though Mutants and Masterminds is in my top 3 best superhero games.

As I said. But credit where credit is due, I think the system is pretty decent.

As I said, Mutants and Masterminds is in my top 3. They design great product. I also have history with the a-holes running the company and know about some of their nefarious connections.
Gen-Xtra

Thor's Nads

Quote from: tenbones on August 26, 2023, 01:14:27 PM
Fantasy Craft is the apotheosis of 3.x design. It fixes *all* the mechanical issues of 3.x and PF and is even more high-octane.

FantasyCraft is the deal of the day on DriveThru! Highly recommended and this is the best price I've seen it.

https://www.drivethrurpg.com/product/63884/Fantasy-Craft-Second-Printing

Gen-Xtra

Reckall

Quote from: Thor's Nads on August 31, 2023, 09:49:06 AM
Quote from: Reckall on August 31, 2023, 02:24:05 AM

It is one of the best fantasy systems ever in a book. The problem is that the errata, when printed, fill several pages. I always hoped for a PDF version cleaned up. Having said that, this book plus (choose a Gazetteer or two) contain years of playing.

Which errata are you talking about? Do you mean the massive one that is posted over on Dragonsfoot? Because that one is actually full of house rules and not just errata per se.

I have this file:

https://www.acaeum.com/library/cyclopedia_errata.pdf

It seems to me that the 9 pages of errata come from looking at the original sources and fixing what is either wrong or missing. There is some speculation when something in the rules is unclear, but I don't think that the document contains house rules.
For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.

tenbones

RE: Fantasy Craft

I should also add... if you're gonna play Fantasy Craft, you *must* also get the Adventurer's Companion. It's filled with all the material that they couldn't fit into the core book, plus it has a few mini-settings for you to play in.


Scooter

For fantasy I'm in for C&C.  For Space Opera it Cepheus Deluxe.  Both have pretty streamlined mechanics and flexibility.  Cepheus is a modernized "Classic" Traveller.

C&C is a modernized "D&D" that Gary G. had considerable design input into as he was publishing a fantasy setting where it would be the RPG engine.
There is no saving throw vs. stupidity

Rob Necronomicon

FASERIP
D100 (Basically a lighter version of mythras).
OSR (when well implemented like BtW or TSL).
Ubiquity

Settings:
Gothic horror (not that scooby do WotC shit).
Original Vampire (without all the splat books and certainly NOT V5!).
WFRP 1e Lore.
Deadlands
Hostile (sci-fi horror)
HEX
S&S (various)



Thor's Nads

Quote from: Reckall on September 01, 2023, 09:01:34 AM
Quote from: Thor's Nads on August 31, 2023, 09:49:06 AM
Quote from: Reckall on August 31, 2023, 02:24:05 AM

It is one of the best fantasy systems ever in a book. The problem is that the errata, when printed, fill several pages. I always hoped for a PDF version cleaned up. Having said that, this book plus (choose a Gazetteer or two) contain years of playing.

Which errata are you talking about? Do you mean the massive one that is posted over on Dragonsfoot? Because that one is actually full of house rules and not just errata per se.

I have this file:

https://www.acaeum.com/library/cyclopedia_errata.pdf

It seems to me that the 9 pages of errata come from looking at the original sources and fixing what is either wrong or missing. There is some speculation when something in the rules is unclear, but I don't think that the document contains house rules.

That is a good one, but incomplete.

This is the best one, unfortunately it also has tons of house rules you can keep or toss.

https://tinyvast.com/RCerrata/

Gen-Xtra

Thor's Nads

I feel like I need a "top ten systems/settings you are an Evangelist for".

Because other underrated games I try to play any chance I get are Teenage Mutant Ninja Turtles and Other Strangeness, and Ars Magica.

Ninja Turtles is junk food, a fully loaded combo pizza if you will. While Ars Magica is fine dining at a Michelin 5 Star restaurant (if you can bear the pretentious artsiness of it, which I can).





Gen-Xtra

Thor's Nads

Quote from: Rob Necronomicon on September 01, 2023, 01:21:09 PM
FASERIP

OSR (when well implemented like BtW or TSL).


Man FASERIP is an awesome game. Really, I think it is the only superhero game. All the other ones are broken and/or too fiddly in their futile attempt to be "balanced", even my own fantastic supers RPG (Guardians).

And of course OSR is the only thing interesting happening in RPG's right now.
Gen-Xtra

Reckall

Quote from: tenbones on September 01, 2023, 09:24:59 AM
RE: Fantasy Craft

I should also add... if you're gonna play Fantasy Craft, you *must* also get the Adventurer's Companion. It's filled with all the material that they couldn't fit into the core book, plus it has a few mini-settings for you to play in.

(Sigh...)

LUCKILY, it is the turn of the month, so my credit cards are maxed out again.

Word of Warning: right now, nothing is beating "Raiders of R'lyeh" and "The Tideless Sea" in 2023. Let's see if we have a contender...

For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.

Reckall

#132
Quote from: Baron on August 27, 2023, 05:21:38 PM
I am an evangelist for my favorite games: 1e AD&D, Classic Traveller '81, 2e Classic Runequest, pre-7e Call of Cthulhu

May I ask why "per-7e Coc?" I like the system very much (even if it is in dire need of a 7.5e) - and, the most important thing, they were true to the promise that the Keeper could adapt CoC 1-6e on the fly (which is what I'm doing).

I understand that recently Chaosuim was hit by the COVID-Woke virus, but there was still no trace of it in the basic manuals - which are those I use (not even pronouns).
For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.

Baron

Why? I've been playing Runequest, Call of Cthulhu and Stormbringer for more than forty years. I began playing them because I liked the games as they were written when I started. The Cthulhu editions remained essentially the same until their 7th edition. Same with Stormbringer until 4th edition, and Runequest's history has been a hot mess so I stuck with 2nd edition.

There's absolutely no reason why I should be pleased when I game I love is replaced with a re-write. Quite the opposite, it pisses me off. No thanks, I'll stick with the games I fell in love with.

Kerstmanneke82