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What Systems/Settings are you an Evangelist for?

Started by tenbones, January 18, 2022, 02:15:05 PM

Previous topic - Next topic

Thor's Nads

Quote from: Kerstmanneke82 on September 01, 2023, 05:31:09 PM
As far as settings go, Dark Sun.

That's a good one. Possibly TSR's best.

For me their top 3 is Dark Sun, Ravenloft, and Mystara.
Gen-Xtra

Nameless Mist

Quote from: Thor's Nads on September 01, 2023, 03:03:09 PM
I feel like I need a "top ten systems/settings you are an Evangelist for".

Because other underrated games I try to play any chance I get are Teenage Mutant Ninja Turtles and Other Strangeness, and Ars Magica.

Ninja Turtles is junk food, a fully loaded combo pizza if you will. While Ars Magica is fine dining at a Michelin 5 Star restaurant (if you can bear the pretentious artsiness of it, which I can).





Good choice on TMNT.  I had that sourcebook back in the day.  I never really got to play it much, but the system was pretty neat.

Bruwulf

I mean... Gosh. So many, I suppose.

Warhammer Fantasy Roleplay, 1st and 2nd edition. They're very different beasts, but I like them both in different ways, and WFRP has been my "go to" fantasy game for a long time. Both the setting and the system work for me. I'll talk about it at the drop of a hat, and I've pushed it in groups and group discussion.

For D&D... As heretical as it is, I'm quick to proclaim my love for 2E, and as for settings, the same for Birthright and Mystara.

I'll throw The Laundry Files, both as a system and a setting, out there. As Delta Green has for many people, Laundry Files has become more or less my go-to generic Cthulhu pastiche setting and system of choice.


Reckall

Quote from: Baron on September 01, 2023, 05:08:26 PM
Why? I've been playing Runequest, Call of Cthulhu and Stormbringer for more than forty years. I began playing them because I liked the games as they were written when I started. The Cthulhu editions remained essentially the same until their 7th edition.

Same here (I actually worked on the Italian edition of CoC). However, when I watched Seth Skorkorsky wonderful review of 7E I realized that it was, essentially, the same game with kinda the best of the "house rules" integrated in it (which is why you can use the 1-6e supplements on the fly; the Keeper doesn't need to convert anything).

So, I like it because I feel that it is the same game, only improved in ways I like (and not changed). But to each one his own I guess :)
For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.

Reckall

Quote from: Thor's Nads on September 01, 2023, 05:50:12 PM
Quote from: Kerstmanneke82 on September 01, 2023, 05:31:09 PM
As far as settings go, Dark Sun.

That's a good one. Possibly TSR's best.

For me their top 3 is Dark Sun, Ravenloft, and Mystara.

Planescape and Mystara here.

The Forgotten Realms 3E were... well, the FR. However, they reached the apex of their depth (*) during this era, and some regional supplements were really good.

(*) Yeah, I, too, saw what I wrote here after I wrote it...
For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.

Scooter

There is no saving throw vs. stupidity

zircher

While I'm not a fan of the company's politics, I love Fate Accelerated Edition for its ability to be easily hacked into nearly any genre for a one shot (or a series of one shots.)  My gaming group used to run Harbor City (a shared D-list supers game, very campy) and a generic fantasy game that was very much old school swords and sorcery inspired (Moorcock, Burroughs, Howard, and Leiber.)

I also love telling folks about Wushu: Black Belt Edition and the various incarnations of it.  Again, it is a super narrative game mechanic, but if you can think like a camera man, director, writer, stunt coordinator, you can have some awesome combat scenes with.

And, Hostile Solo (based on Cepheus Engine) is a hoot if you want to explore that sci-fi horror/survival itch.
You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

Cathode Ray

I used to be for The Fantasy Trip.  Now, I'm without an RPG home.
Resident 1980s buff msg me to talk 80s

NotFromAroundHere

I'm more in the camp of "vastly preferred game/system for a specific genre" than a true evangelist, so here's my current list.

  • Urban fantasy: Sigil & Shadow. The game is an excellent toolkit for creating urban fantasy settings and campaign, and can be easily hacked/expanded by adding content from other Barebones games (like Covert Ops)
  • Hard(ish) sci-fi: Eclipse Phase. The setting, in this case, is what makes the game stand out. It's vast and detailed enough to cover pretty much everything from gritty cyberpunk to political drama and exoworld exploration; 2e also vastly improves the ruleset, which is always a nice touch
  • Brutal realism: BRP/Mythras. My go to choice if I want to go old style and challenge players. Currently writing a sandbox campaign for it, vaguely inspired by the old manga Spriggan
  • Space Opera: WEG Star Wars. Don't think I need to say why
I'm here to talk about RPGs, so if you want to talk about storygames talk with someone else.

Domina

Prowlers is about as close to perfect as anything I could imagine playing. I'm the kind of guy who will play a video game or watch a show with you for like ten minutes, and be like "oh dude, you know what we should play / watch instead?" So the fact that I've never once thought, "man, system X would be so much better for this" in all the time I've been running / playing this system is the highest praise I could possibly give it (this includes games that weren't even in the genre the system was designed for)

BadApple

Quote from: Domina on September 21, 2023, 11:11:32 PM
Prowlers is about as close to perfect as anything I could imagine playing. I'm the kind of guy who will play a video game or watch a show with you for like ten minutes, and be like "oh dude, you know what we should play / watch instead?" So the fact that I've never once thought, "man, system X would be so much better for this" in all the time I've been running / playing this system is the highest praise I could possibly give it (this includes games that weren't even in the genre the system was designed for)

What is Prowlers?  Care to post a link?
>Blade Runner RPG
Terrible idea, overwhelming majority of ttrpg players can't pass Voight-Kampff test.
    - Anonymous


zircher

You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

BadApple

Ohhh...  Prowlers and Paragons...  I'd have known what it was if you'd used the whole title.   :P
>Blade Runner RPG
Terrible idea, overwhelming majority of ttrpg players can't pass Voight-Kampff test.
    - Anonymous

BadApple

Quote from: Domina on September 22, 2023, 08:59:03 AM
https://www.drivethrurpg.com/m/product/346742

I see you shilling this in several threads.  That's a no-no.  The way you're doing it will turn people off.

If you're just really excited about a game, you can always start a thread and tell people about it and talk about what makes it fun for you.

If you associated with the publication or distribution of the game, there's legitimate ways of representing a game on this site.   
>Blade Runner RPG
Terrible idea, overwhelming majority of ttrpg players can't pass Voight-Kampff test.
    - Anonymous