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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Arawn76 on November 02, 2014, 09:40:09 AM

Title: What system would you use?
Post by: Arawn76 on November 02, 2014, 09:40:09 AM
To run games in the style of;

John Gwynne's book Malice
Brian Ruckley's Winterbirth
David Gemmel Sword in the Storm.

I immediately thought of Runequest and Yggdrasill but wondered what popped into others minds.
Title: What system would you use?
Post by: David Johansen on November 02, 2014, 10:29:37 AM
Dragon Shadowed Lands?

No?

Okay GURPS?

No

Okay BRP?

No?

Tunnels and Trolls.
Title: What system would you use?
Post by: Arawn76 on November 02, 2014, 03:14:07 PM
Decent suggestions.
Title: What system would you use?
Post by: Skywalker on November 02, 2014, 03:22:17 PM
If you are considering Yggdrasil, it would seem that Keltia by the same developers would be even more suitable. It was due for an October 2014 release by Cubicle 7 but has been pushed back a few months to advance the supplements. http://www.7emecercle.com/7cercle/jdr/keltia.php?page=Inf

Shadows of Esteren would seem like a great fit too.

Though it casts the net over the entire world and not just northern Europe, Atlantis: The Second Age could also work. You would just need to limit the options accordingly.
Title: What system would you use?
Post by: Arawn76 on November 02, 2014, 04:18:01 PM
Quote from: Skywalker;795773If you are considering Yggdrasil, it would seem that Keltia by the same developers would be even more suitable. It was due for an October 2014 release by Cubicle 7 but has been pushed back a few months to advance the supplements. http://www.7emecercle.com/7cercle/jdr/keltia.php?page=Inf

Shadows of Esteren would seem like a great fit too.

Though it casts the net over the entire world and not just northern Europe, Atlantis: The Second Age could also work. You would just need to limit the options accordingly.

It's more of a curiosity question, far too many games on the go or pending.

Looking forward to Keltia though
Title: What system would you use?
Post by: danskmacabre on November 02, 2014, 07:57:54 PM
For anything Gemmell, I would go with RQ6/Legend.
Combat is brutal, realistic and it's easy to die in Gemmell's books.
The Runequest systems and especially RQ6/Legend fit this bill well.
Title: What system would you use?
Post by: Joey2k on November 02, 2014, 08:30:06 PM
The only one I'm familiar with is Ruckley's "Godless World" series. For that I think you'd need a class based system, or some other form of strong archetype protection. Some form of D&D might actually work best, perhaps even a modified classic with its race as class setup.
Title: What system would you use?
Post by: Arawn76 on November 03, 2014, 04:20:51 PM
Quote from: Technomancer;795835The only one I'm familiar with is Ruckley's "Godless World" series. For that I think you'd need a class based system, or some other form of strong archetype protection. Some form of D&D might actually work best, perhaps even a modified classic with its race as class setup.

Really??

That surprises me as D&D is the last system that pops to mind for any of them.
Title: What system would you use?
Post by: Joey2k on November 03, 2014, 04:45:57 PM
Quote from: Arawn76;795981Really??

That surprises me as D&D is the last system that pops to mind for any of them.

There wasn't a whole lot of differentiation between characters of any given type.  The main characters of the True Bloods were pretty much bog-standard fighters, different only in personality and ability; the kind of distinction a skill-based system brings into it just didn't show up in the books.  Likewise, the Kyrinin were all very similar in ability (tracking, stealthy ranger/hunter/elf types), as were the Inkallim (though if the Battle and Hunt Inkallim were classes they would probably be considered "unbalanced" next to standard character classes).

If D&D isn't your thing, some other class-based system seems appropriate, but that is what D&D does best.
Title: What system would you use?
Post by: Arawn76 on November 03, 2014, 05:02:33 PM
Quote from: Technomancer;795984There wasn't a whole lot of differentiation between characters of any given type.  The main characters of the True Bloods were pretty much bog-standard fighters, different only in personality and ability; the kind of distinction a skill-based system brings into it just didn't show up in the books.  Likewise, the Kyrinin were all very similar in ability (tracking, stealthy ranger/hunter/elf types), as were the Inkallim (though if the Battle and Hunt Inkallim were classes they would probably be considered "unbalanced" next to standard character classes).

If D&D isn't your thing, some other class-based system seems appropriate, but that is what D&D does best.

Nope D&D is the default system of my group, just surprised that was your suggestion for Godless World.
Title: What system would you use?
Post by: Joey2k on November 04, 2014, 07:45:37 AM
I was thinking older versions of D&D rather than anything post 3E, though you'd still probably have to modify or even add a new class or two.  

Although 3E/3.5 with its glut of classes probably has just what you need somewhere in its many splats.