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What Period in English History Would you Run a Campaign for?

Started by RPGPundit, March 25, 2013, 08:55:02 PM

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RPGPundit

In my case, it ended up being the War of the Roses (though of course, I also ran a Pendragon campaign before that, if it counts).   What about you? If you had to run a game (historical or historical-fantasy) set in some period in british history, which would you use?

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thedungeondelver

I would use Poul Anderson's A Midsummer's Tempest and set it during the English Civil War.
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Opaopajr

Victorian! It's all the rage.

Actually, scratch that, Edwardian. I'm a pretentious hipster and want to be oh so different.

Besides it'll end up being some sort of Dickensian mishmash anyway...
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danbuter

Either one of the early wars with the Scots or Irish, or the English Civil War. Both seem just about perfect for gaming.
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Dana

Elizabethan, followed by the Regency. There's much drama and intrigue to be had. Well, that's true of just about any period, if you put your mind to it, but these two in particular really inspire me.

I think a steampunk Regency/Napoleonic game would be amazing.

JeremyR

Arthurian times. It's cliched, but at the same time, it's a cliche for a good reason, it's just so interesting.

Philotomy Jurament

#6
Hundred Years War, if I'm using D&D pretty much as-is.
The Reign of Alfred the Great, if I'm modifying rules/classes/equipment-lists/etc to suit the campaign.
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jadrax

The last stab I had at something along these lines was set in the Restoration, all be it with a lot of the serial numbers filed of and a slightly more clockwork battlemechs than are strictly in the history books.

FASERIP

Too many to choose from.

The Civil War --- so many well intentioned (we know where that leads) on either side of the fence.

The Napoleonic Wars --- So much fantastic source material; not only Forrester and O'Brian novels but historical figures like Lord Cochrane.

My dark horse --- The Seven Years' War. Set in large part in my home country, the players would be redcoats. I would definitely play up nefarious leadership, 'treacherous' indians, and these fucking Brothers Jonathan, who are supposed to be your countrymen but are all crazier than shithouse rats.

Colonial Record ftw for the last one. Privateers & Gentleman for the second. Not sure about the first; GD3 or Basic Roleplaying. No fantasy elements to any of these if I ran them, aside from the players forgiving my 2-3 terrible Englishmen impressions.
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Thalaba

English history: Colonial/Age of Sail or Napoleonic.
Scottish history: Currently running high middle ages Galloway, so there's that; would also run anything from 5th to 10th C. or Border Reivers.
Irish history: I'd go mythological - either something from the Book of Invasions or the Tain.
Welsh history: 5th-7th C. or pre-roman.
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FASERIP

Quote from: Thalaba;640215Irish history: I'd go mythological - either something from the Book of Invasions or the Tain.
I'd run something like "Guests of the Nation" as a one-shot, with the potential executions ramped up to earlier in the night's entertainment.
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deadDMwalking

One campaign that had a ton of potential but fell apart due to scheduling conflicts was based on a fantasy England.  The events were all true up until the Norman invasion.  Instead of Normans, however, it was a massive Yuan-ti invasion.  

The campaign pitted the human players against the 'aristocracy' who had some pretty bad-ass secret weapons.  It combined some elements of the 'V' miniseries with a pretty solid historical background.  

Fun times.
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AnthonyRoberson

I am working right now on a Lamentations of the Flame Princess campaign set during the English Civil War in a fantasy version of England I call Albion.

I plan to fill it with righteous witch hunters, crazed alchemists, brave royalists, scheming priests and maybe a zombie plague or two...

Black Vulmea

The Great Game.

The War of the Roses.

The English Civil War.

In that order.
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