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What obscure RPG would you love to see become mainstream

Started by vomitbrown, January 26, 2009, 02:39:32 PM

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noisms

Continuum: Roleplaying in the Yet.

Though I think it's in print, still. Not sure. It's definitely obscure, though.
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Silverlion

Top Secret S/I, Mekton, Providence, Talislanta, Waste World.

I've tons of them I'd love to see "mainstream"


Though let's face it only one game IS: D&D, that's not a bad thing, I just wish it had more legitimate competition.
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Koltar

TORG.

 Just TORG for me please.


If I could GURPS-ify the concept/setting I would.


- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

Xanther

 

kogi.kaishakunin

Quote from: vomitbrown;280585During the heyday of the RPG craze (which I figure was the late 80's to mid-90's ) a bunch of really cool game came out. Very few of them have stayed in print to this very day. What out-of-print game would you love to see continued officially?
I would really love for a well resourced company to re-imagine the horror RPG Kult. There was a half-assed attempt at a revival recently by a french company called 7th Circle, but it failed miserably. Kult's status as a license is unknown to everybody.
Similarly, attempts at re-publishing the Chill RPG have yet to yield any results. The company that currently holds the license doesn't have the capital to put the game out there.
Kult and Chill are two amazing games that deserve to be huge, but by nature will never ascend their cult status.

Oooo I loved CHILL played the hell out of it in college. I would say its still the best Survival Horror RPG. Hands down.

I liked the old R. Talisorian CYBERPUNK. OR West End Games d6 version of Star Wars. IME d20 sucks and should not have been applied to everything. Some game systems have character that applies to the theme of the game. That brings me to my all time favorite Classic DEADLANDS. No d20 bullshit I want fucking cards, chips, and Dice Pools. No bennies... No six stats and a feat... Just slappin leather and flippin chips to sell off your one way ticket down the river styx.
BUT
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The three letters, the one little word, that separates man from his dreams.

Age of Fable

Quote from: Xanther;280756The Fantasy Trip for me.

There's actually a clone of this which is currently commercially available - I can't remember the name of it though.
free resources:
Teleleli The people, places, gods and monsters of the great city of Teleleli and the islands around.
Age of Fable \'Online gamebook\', in the style of Fighting Fantasy, Lone Wolf and Fabled Lands.
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Map Generator
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ColonelHardisson

Quote from: Koltar;280726TORG.

 Just TORG for me please.


If I could GURPS-ify the concept/setting I would.


- Ed C.

Why can't you?
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

ColonelHardisson

As for obscure RPGs that I would like to see become mainstream:

Space:1889 - a fun concept that deserves more attention.

Ringworld - I've never gotten a chance to actually read the original, but I've seen most, if not all, of the art, and Niven essentially endorsed the setting material. I love Niven's "Known Space" setting, and I'm continually baffled as to why another attempt at making it into a RPG hasn't been tried in all these years.

Dark Conspiracy - This really skirts the edge of what is or isn't obscure, but since I rarely see any discussion of it online, I'll mention it. The setting and background were really interesting, and some of the art was really evocative (the character portraits, in particular - I can't think of the artist's name; not Tim Truman).
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

Jason D

Quote from: ColonelHardisson;280782Ringworld - I've never gotten a chance to actually read the original, but I've seen most, if not all, of the art, and Niven essentially endorsed the setting material. I love Niven's "Known Space" setting, and I'm continually baffled as to why another attempt at making it into a RPG hasn't been tried in all these years.

This is what I've heard from multiple people both at Chaosium and who've worked with Niven on getting a game made.

There have been attempts (the last about two years ago), but Niven's agent has blocked them.

The Ringworld IP was licensed to the SciFi Network for adaption into a miniseries or series several years ago. It was announced, but to the best of my knowledge was never made, and likely never will be made.

Despite the fact that Chaosium has/had the rights to do a Ringworld game, Niven's agent and SciFi has claimed that it is trumped by the larger license. Naturally, they see the license as worth more than any pen-and-paper RPG can muster.

Niven himself was in favor of another game. There were attempts to do a "Known Space" variant of the Ringworld RPG that excluded the Ringworld itself, but getting into a costly legal battle with the SciFi Network over the IP isn't really a fight Chaosium wanted to have, especially for a game that didn't do that well to begin with.

The Shaman

Quote from: Werekoala;280704Top Secret (not sure why this genre and the Delta-Force style tactical rpg aren't more popular, considering world politics and such)
Word.

Really, I'd like to see just about any espionage game that isn't named Spycraft become popular.
On weird fantasy: "The Otus/Elmore rule: When adding something new to the campaign, try and imagine how Erol Otus would depict it. If you can, that\'s far enough...it\'s a good idea. If you can picture a Larry Elmore version...it\'s far too mundane and boring, excise immediately." - Kellri, K&K Alehouse

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The Shaman

Quote from: Age of Fable;280766There's actually a clone of this which is currently commercially available - I can't remember the name of it though.
Lookee here.
On weird fantasy: "The Otus/Elmore rule: When adding something new to the campaign, try and imagine how Erol Otus would depict it. If you can, that\'s far enough...it\'s a good idea. If you can picture a Larry Elmore version...it\'s far too mundane and boring, excise immediately." - Kellri, K&K Alehouse

I have a campaign wiki! Check it out!

ACS / LAF

Vadrus

Quote from: RPGPundit;280669I do have to admit that I'm surprised that Space:1889 hasn't made a comeback.

RPGPundit

There have been rumours flying around on the Pinnacle boards that Space 1889 might be making a re-appearance using the Savage Worlds rules.

Nothing has been confirmed yet of course but it would be great if it turned out to be true.


Vadrus
 

vomitbrown

It's interesting to see how many times CHILL has been mentioned in this thread. I haven't been able to play it. I Bought the core rulebook off of ebay a few months ago, but it's languished in my book shelf because I currently transitioning between College and Real life.
Even though someone picked Chill's license up, it's more than likely that they will never be able to publish the game.
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Balbinus

#43
Space 1889 kicks ass, the rules as written worked fine for me too.

I'd quite like to see a new edition of Top Secret, updating it a bit but keeping the core simplicity.

Gangbusters should be back in print.  I'd love that to be mainstream.

Edit:  Good topic.

Jaeger

Quote from: Vadrus;280801There have been rumours flying around on the Pinnacle boards that Space 1889 might be making a re-appearance using the Savage Worlds rules.

Nothing has been confirmed yet of course but it would be great if it turned out to be true.


Vadrus

 Opinions vary... I'd rather it remain reprinted by heliograph / in limbo, rather than given the SW 'facelift'. Not a big fan of Savage Worlds (and yes, I've played it).
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