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What makes people think d20 is so great?

Started by Dominus Nox, April 07, 2007, 02:42:20 AM

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DeadUematsu

It's a pretty well constructed system and I have fun with it.
 

dar

Quote from: Pierce InverarityYou don't mean The Fantasy Trip? In that case, I'm happy to say there's a fair chance I'll be playing it next week. :D

I'm deeply jealous, but no. I meant C&C.

Pierce Inverarity

OK, I've never heard of that... I DLed it, and, well, it does look charming. But more like 1E than BD&D, complexity-wise. I would give it a try as a player, not as a GM. Thanks!

Koltar, you don't quite fathom the depths of my GURPS ignorance... I can't make a GURPS character. I don't have the rules, or a proper understanding thereof. All I have is some GT books.
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Dominus Nox

Quote from: Pierce InverarityOK, I've never heard of that... I DLed it, and, well, it does look charming. But more like 1E than BD&D, complexity-wise. I would give it a try as a player, not as a GM. Thanks!

Koltar, you don't quite fathom the depths of my GURPS ignorance... I can't make a GURPS character. I don't have the rules, or a proper understanding thereof. All I have is some GT books.

You can get gurps lite for free, both 3 and 4 editions. The 3e version would be compatible with your GT books.
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Christmas Ape

While GURPS is and remains a little too fiddly for me (I'm sorry, if you have a 'Kicking in doors' skill, you've gone too granular), I'm really interested in the copy of OGL Ancients I'm getting off eBay (for 99 fucking cents, no less!). "Son of a god/dess" is a great justification for inflating hit points, and totally in-genre. So, for all my talk of not being that into it, I'll probably be playing or running a d20 game at some point. With lots of spears and shield bashing and divine interference.
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RPGObjects_chuck

Quote from: Dominus NoxOk, we've got some peeps here busting on gurps and, apparently, thinking d20 is better than it.

So, what makes d20 so great? It's standard rules don't have hit locations, it's armor rules are a joke and it uses a single d20, giving it a flat probability curve on all results. Ho Hum, just do something 20 times and you're guaranteed a critical success. Yawn.

I can't stand d20, tho out of courtesy to my fellow gamers I don't usually bring that up. But when gurps gets bashed on, well, the gloves come off.

Personally i can't think of anything you can do in d20 that you can't do better in gurps. Why do people like d20 so much?

I admit to have seen one 3rd party produst that almost made me wish I could stand the d20 system, that's the 1,001 science fiction weapons book, which was most excellent, but asides from that most d20 products just don't appeal to me, except in the pornographic sense if they're made by avalance press, but I don;t get gaming stuff for porn, that's what the internet is for.


I ran a GURPs game for over 5 years, when 2nd edition D&D made it impossible for me to stomach D&D any more. Also I was just ready for a change.

I think GURPs is a great system, with a lot of options to get the character you want (if you're a player) or the campaign you want (if a GM).

That said, I prefer many of the things d20 does mechanically, and find it has just as much flexibility, especially when you factor in d20 Modern, D&D 3.5, True 20 and M&M.

With those games right there, I can pretty much run any flavor of game I want, in any setting.

So while I still have a lot of fond memories about that GURPs game I ran, and still consider it a great system, I also have no intentions of going back right now.

RPGObjects_chuck

Quote from: Dr Rotwang!We could just stop responding to trolling.

That's crazy talk.

RedFox

Quote from: Dr Rotwang!We could just stop responding to trolling.

Nonsense.  You use flames to fight trolls.
 

GMSkarka

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Gunslinger

D20 brought some of us back into the fold at a time when our roleplaying was practically non-existant.  I like that it fixed a number of things I personally hated.  I eventually came to the same conclusion I did with 1st and 2nd ed., that it didn't do that much more than Rules Cyclopedia for me.  I like playing D20 D&D but I'd rather run something else.  

Apparently, I'm not the only one either.  Our regular GM, who is a writer for Paizo and WotC, is leaving and the rest of us have started talking about games we would like to run.  I was actually shocked that no one was going to run 3.5 D&D, though one guy is considering running D20 Star Wars.  To be fair, I think it has more to do with wanting to try something else.
 

J Arcane

It got me to actually like D&D.

It took a lot of the system elements that had become standard in other games, like decent character customization, decent skill system, a consistent die mechanic across all systems.

Basically everything good about what had been done with RPGs in the decade or more that TSR had just been recycling the same stuff, got wrapped together with the good bits of AD&D, and made into magic.  

They got it dead right in a fashion I didn't think was possible.

Where I think they went dead wrong, and where the rest of the market went dead wrong, was in assuming it worked well for anything but D&D.  d20 Modern, Star Wars, the rest, all just feel like half-assed house rules slapped into a book, because they try to make the system do something it wasn't really designed to do.

I joked at the time it was released that the OGL was basically nothing more than a ploy for all those fanboys who hacked together homebrew AD&D rules for this, that, and the other licensed setting to be able to actually publish this shit.  When Wizards started grabbing up licenses and properties left and right, that became even more apparent, at least until they utterly failed to deliver on just about all of them.  

But those crummy houserules sucked when it was AD&D, and the still suck now that it's D20.
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Aos

I dunno, some of the liscensed stuff is pretty good, the OGL conan game for instance is quite good. M&M is a varient of d20, it's also very nice, and True20 is what it's all about for me, it has all the stuff I like about d20 and none of what I don't like- as a matter of fact the release of the true20 book pretty much killed my Conan campaign in the nursury.
Iti s just like the old house rule situations, though, some of the stuff is good, some not so much.
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Quote from: AosI dunno, some of the liscensed stuff is pretty good, the OGL conan game for instance is quite good. M&M is a varient of d20, it's also very nice, and True20 is what it's all about for me, it has all the stuff I like about d20 and none of what I don't like- as a matter of fact the release of the true20 book pretty much killed my Conan campaign in the nursury.
Iti s just like the old house rule situations, though, some of the stuff is good, some not so much.
I like the Conan RPG too. I've never had a chance to check out this true20. Everbody keeps talking about it. It makes me interested. I'm going to have to find a copy of it to check it out.
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