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What Kind of OSR-RPG Do you Want (that doesn't exist yet)?

Started by RPGPundit, December 30, 2012, 04:49:20 PM

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Benoist

Quote from: RPGPundit;615443Does anyone think there's still room for more gonzo fantasy?

RPGPundit

Hell yeah!

I just received Anomalous Subsurface Environment part 2-3 and it's great.

Kaiu Keiichi

I think we have more than enough great rules sets, I want to see more content - dungeons, cities,settings, adventures.
Rules and design matter
The players are in charge
Simulation is narrative
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Dana

Quote from: Kaiu Keiichi;616350I think we have more than enough great rules sets, I want to see more content - dungeons, cities,settings, adventures.
I'd definitely like to see more 32-page (or shorter) adventures. And a new fantasy setting that people are free to build in, subject to some kind of open license, would be awesome.

That hasn't stopped me from noodling around with yet another retroclone, though. :-) I'm trying to see how *few* pages I can use to document a full system. Probably more of an intellectual exercise than anything else.

Spinachcat

I am working on two retro-whatevers.

The first project is my take on S&W:WB based on decades of house rules for OD&D and a great DS9 style-setting I have been using for years for when I want to play basics of genre standard fantasy but with my own approach.

The second project is a bizarre fever dream where I combine OD&D and Gamma World and Diablo and this one has taken so many iterations. I have playtested various versions and the current one is looking good so far. Unlike most open settings, this one has a definite "story arc" built into the game akin to Savage Worlds setting books.

Is there a market for either? Who knows? Right now, I am more interested in finishing and playtesting.

Imperator

Good, short (about 32 page long) adventures are always helpful, useful and direly needed. We're already drowning in rulesets, we need adventures.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Akrasia

Quote from: danbuter;613041I'd like an OSR set designed for swords and sorcery. So far, none exist.

Crypts and Things.  :D

(Perhaps not perfect, but it is designed for swords and sorcery, and it most definitely does exist...)
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Akrasia

Quote from: Claudius;613149Did you take a look at Crypts & Things? I have always been very skeptical of claims that "D&D can do Swords & Sorcery fine", but I must say that C&T* has some very good ideas. For example:

-In C&T niche protection isn't as strong as in standard D&D. All characters can backstab, thieves and magicians fight better (thieves get 1d6+1 hp, a bonus to armor class, a bonus for fighting with two weapons, magicians get 1d6 hp, can use leather armor, can use swords, etc), all characters can use skills like disarm traps, climb, hide, etc. Of course, a single character is not as strong as a group of the same level, so he better is high level enough if he wants to survive, but he doesn't depend on a fighter to fight, a thief to disarm traps, a cleric to heal him (more on this later).

-In C&T hit points represent exhaustion and bruises, but not serious wounds (these are represented by CON damage), so after a night rest you can regain all your lost hit points. This means your character doesn't depend on a cleric to heal him.

-There is no cleric class, there is a magician class that conflates the magic of the magic user and the cleric.

What do you think?

EDIT: *= I must give Akrasia credit for his ideas.

Thanks man! :)
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

Black Vulmea

I'd just like the folks turning out Backswords & Bucklers to up their pace a bit.

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J Arcane

I've also been thinking some Nordic-inspired fantasy would be nice.

It's not the linkbait that gay kitten cowboys would be, but I do find it a neglected aesthetic in games.
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Spinachcat

Quote from: Imperator;616624Good, short (about 32 page long) adventures are always helpful, useful and direly needed. We're already drowning in rulesets, we need adventures.

I agree, but my insatiable vanity yearns to publish my own rules for no damn good reason. However, I will be combining the rules with a setting and I will be putting several short adventures into the book.

In playtesting the setting and some variant rules, I have run various events at cons and FLGS, often the same game several times, so I have several that I am turning into adventures that I will put in the book.

My hope is that people who buy the book use it wholesale or still be happy with their purchase if they just yank out bits.

RPGPundit

Quote from: J Arcane;616797I've also been thinking some Nordic-inspired fantasy would be nice.

Do you mean actual nordic fantasy like from folklore, or do you mean like from people's ideas about viking death metal?

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


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Daddy Warpig

Quote from: RPGPundit;617275do you mean like from people's ideas about viking death metal?
A truly gonzo Viking Metal game could be cool for a lark, in a Brütal-Legend-meets-Macho-Women-With-Guns kind of way.

Not an epic campaign, but a really fun 1-shot or short series.
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J Arcane

Quote from: RPGPundit;617275Do you mean actual nordic fantasy like from folklore, or do you mean like from people's ideas about viking death metal?

RPGPundit

I mean like an actual Nordic feel and aesthetic, and yes, actual inspiration from Nordic folklore.

I'd fictionalize, I think, because it would give me more freedom to do what I do.

The biggest thing I think that would be hard if trying to go the D&D adventure route is that D&D adventure is heavily based on a post-Roman medieval assumption of a previous civilization having been present.
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Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
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Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

pspahn

Quote from: Imperator;616624Good, short (about 32 page long) adventures are always helpful, useful and direly needed. We're already drowning in rulesets, we need adventures.

I love writing adventures. The problem is they don't sell as well as other products, mainly because you're only selling to gms for the most part as opposed to gms and players. What I make from an adventure usually goes right back into art and maps for the next adventure in an amusing little cycle.

Pete
Small Niche Games
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RPGPundit

Quote from: J Arcane;617286I mean like an actual Nordic feel and aesthetic, and yes, actual inspiration from Nordic folklore.

I'd fictionalize, I think, because it would give me more freedom to do what I do.

The biggest thing I think that would be hard if trying to go the D&D adventure route is that D&D adventure is heavily based on a post-Roman medieval assumption of a previous civilization having been present.

I'd love to see something done for old-school that actually tried to make a magic system based on nordic ideas on magic, especially the runes.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.