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What exactly are the Most Offensive RPG features, subjects, tropes, mechanics, etc.

Started by Razor 007, October 31, 2019, 11:45:30 PM

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Jason Coplen

Quote from: Ratman_tf;1113363etc?

I fucking hate metal dice.

Nah, they're good for getting a players attention when they hit the table with that loud thud. :D
Running: HarnMaster and Baptism of Fire

nope

Quote from: Jason Coplen;1113369Nah, they're good for getting a players attention when they hit [strike]the table[/strike] their face with that loud thud. :D

FTFY ;)

Omega

One of my players got some brass dice I believe.(could be copper, but pretty sure its brass) Hasn't used them yet. Nice weight to them.

We discussed it and they'd have to be rolled in a dice tower we made earlier with a based catcher. To avoid dinging the table.

Shasarak

Quote from: BoxCrayonTales;1113361Have you read the biblical descriptions of angels? Noticed that God cannot show his face without incinerating you?

Sound like mythos monsters to me.

You have a Biblical character whose name is literally wrestling with God and plenty that actually argue with God and get him to change his mind about stuff he wanted to do.  That sounds like no mythos monster ever in the history of mythos monsters.



QuoteAlso, treating all mythos monsters as actively, constantly and deliberately malevolent towards humans misunderstands the definition of cosmic horror.

Nyarlathotep is the only monster who seems to actually enjoy toying with humans. However, it's impossible to determine whether this is because he understands and enjoys causing suffering or is just how some (but not all) humans perceive him. For all we know Nyarly is the cosmic equivalent of a little kid playing with bugs in his family's backyard or the graphical user interface of the outer gods' universal operating system.

"Beyond the Walk of Sleep" depicts a mythos monster that is able to hold a polite conversation and bears no ill will toward humanity. It even thinks poor white folks are subhuman, just like the protagonist! (I'm not kidding, the protagonist of that story literally puts a poor white dude in a cage like a lab animal.)


Which are all good arguments for why Jesus is not a child of Cthulhu.  Why is every Mythos monster indifferent to humanity except for one that somehow managed to set up a system of worship that is not a bunch of cults hiding out in a basement.  The chances of that are slim at best.

At least the Hindus have things like Kali who at least looks like a Mythos monster rather then one whose whole doctrine is based on someone who healed the sick, cared for the poor and in the end spectacularly failed to kill any Romans.

Worst

Mythos

Monster

Ever.
Who da Drow?  U da drow! - hedgehobbit

There will be poor always,
pathetically struggling,
look at the good things you've got! -  Jesus

everloss

Like everyone else, I have a blog
rpgpunk

soltakss

Quote from: HappyDaze;1113179You didn't read it did you? The game is fairly kind to Islam, but also to buddhism,  Hinduism, and Mormonism. It does present most Christians in a negative light.

Note: Mormons are Christians.
Simon Phipp - Caldmore Chameleon - Wallowing in my elitism  since 1982.

http://www.soltakss.com/index.html
Merrie England (Medieval RPG): http://merrieengland.soltakss.com/index.html
Alternate Earth: http://alternateearthrq.soltakss.com/index.html

Bruwulf

Quote from: soltakss;1113480Note: Mormons are Christians.

Not according to Eclipse Phase they aren't!

(The authors understand "Christianity" about to the same level I understand... a thing I don't really understand at all, but once saw an article about in the paper. Which is to say, they don't. At all. But they know they hate it!)

HappyDaze

Quote from: soltakss;1113480Note: Mormons are Christians.

No shit; you'll note I said "most Christians" in my post.


Brad

Quote from: soltakss;1113480Note: Mormons are Christians.

Mormons are closer to Muslims than they are Christians, at least from a purely theological view. But it's irrelevant as has already been stated, Eclipse Phase handwaves religion to be almost irrelevant. Contrast this with Babylon 5 which is a MUCH more realistic view of how religion would develop in the future. Or fuck, even Dune.
It takes considerable knowledge just to realize the extent of your own ignorance.

RandyB

Edition Wars.

Shut up and play what you like. Talk about how much fun it is.

"Some men, you just can't reach."

HappyDaze

Quote from: Brad;1113544But it's irrelevant as has already been stated, Eclipse Phase handwaves religion to be almost irrelevant. Contrast this with Babylon 5 which is a MUCH more realistic view of how religion would develop in the future. Or fuck, even Dune.

Agreed. The role of religion in EP is usually to be a barrier to acceptance of transhumanism and the destruction of social heirarchies, and since the game's authors are heavily slanted towards transhumanism and anarchism being positive things, religions of all types are generally viewed as negative to neutral/inconsequential. It should be noted though that the few "new" religions based on promoting transhumanism are also typically shown as being too close to exhumanism/posthumanism and thus a threat to the survival of humanity. In short, the authors show over and over again that they have little positive to say about pretty much anyone's religious beliefs especially if the religion is organized with a central heirarchical structure.

Lurkndog

Quote from: soltakss;1112735Rape is generally a non-no, especially when done to a PC. That has always puzzled me. It's fine to chop people's limbs off, torture them, use spells to transform them, terrify them, send them mad and so on, but not ok to have rape in a game.

By the way, I am not advocating rape in games, just stating that it puzzles me.

It's a very touchy subject, particularly if you encounter someone who has been a victim.

Personally, when I ran a pirate game I explicitly declared it out of bounds at the beginning of the game. As in, don't even bring it up, and certainly not in character. At least partially because historical accounts of pirates tended to dwell on the subject, and I just did not want to go there.

I also kept the topic of slavery out of the game, because of the racial makeup of my group. If we had gone there, then yes we would have had to free all the slaves, and we wouldn't have gotten to sail the high seas looking for treasure and adventure.

Torture would have been another problem spot, and I devoted some thought to how to handle that within the scope of how I wanted the game to play, but fortunately it never came up.

In general I just told my players at the outset that I wanted to keep it PG-13, and the characters to be heroic, and they were perfectly OK with that.

Rhedyn

I got a copy of EP2e, they did tone it down a bit. But the crunch was streamlined enough that the game offers no mechanical tools that Nova Praxis for Savage Worlds doesn't. And Nova Praxis doesn't have nearly the same level of dumb politically justified game elements.

EP2e does have child-sleeves that they mark as popular in certain adult industries, which I consider pretty offensive and is mark against the product as a whole, more than any of what they have to say about religion.

I personally found the Stars Without Number transhuman chapter perfectly adequate is you want lower crunch game.

Bruwulf

"Assuming nobody wants to do calculus to roll up a character", does that count? ;) Probably a legacy of the era of RPGs I joined in, or something, but I love crunchy systems, with lots of stuff to tweak and play with and interact with. I mean, I like other types of games too, don't get me wrong, but I don't like the recent trend of all games moving in the direction of simplification. Darnit, I like Shadowrun in part because if I want my gun to have it's own freaking character sheet, I can do that. Not in spite of that level of complexity, because of it.