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Paizo reinvents Hexcrawling

Started by Windjammer, March 13, 2010, 01:06:20 PM

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RandallS

Quote from: RPGPundit;372960I guess no one got my joke; referring to the original Kingmaker Board Game, not this product. I have no idea if this product will share that game's curse, of being a brilliant concept that's too badly-written to be playable.

We played the hell out AH's Kingmaker for years, apparently never noticing it was unplayable. :p
Randall
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StormBringer

I am wary of anyone 're-inventing' anything, but this does look interesting, at least from a design perspective.
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RPGPundit

Quote from: RandallS;372982We played the hell out AH's Kingmaker for years, apparently never noticing it was unplayable. :p

Didn't it always end with three hours of everyone's massive army in one sole place running around the countryside until someone got killed by a random plague?

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Nicephorus

Quote from: RPGPundit;373094Didn't it always end with three hours of everyone's massive army in one sole place running around the countryside until someone got killed by a random plague?
 
RPGPundit

Or until someone got sent to some faraway location by a random event.  It was a cool game but it often ran into stalemates.  After the initial scramble for heirs and to get all your people in one place, it could really drag.
 
On the Pathfinder thing, I'm intrigued by the kingdom sheet.  The part that I always liked about Birthright was the strategic level rules for controlling land or an organization, even though they weren't great.  I'm hoping the new book will improve on Birthright without being tedious or taking huge amounts of time for the DM.