TheRPGSite

Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Mystery Man on September 27, 2006, 01:32:11 PM

Title: What do you like most about adventure creation?
Post by: Mystery Man on September 27, 2006, 01:32:11 PM
Creating new NPCs? The story? Making fantastic environments with which to kill your players?

I get geeky warm fuzzies when I generate treasure. I don't know why.
Title: What do you like most about adventure creation?
Post by: Caesar Slaad on September 27, 2006, 01:37:59 PM
Villains (including mechanical crafting of a finely honed adversary) and ruses/betrayals/surprises.

:evillaugh:  Muahahahaha!
Title: What do you like most about adventure creation?
Post by: jrients on September 27, 2006, 01:46:40 PM
Making a graph paper masterpiece.
Title: What do you like most about adventure creation?
Post by: fonkaygarry on September 27, 2006, 01:58:44 PM
I'm with Slaad.  I love setting up a situation that lets the PCs slowly figure out who to trust and who to fear just before I knock over that whole house of cards with a well placed assasination, invasion, arson, cow-tipping...

Even in my IH game, I made sure the PCs had a view of the Big Bad that made him seem like a big meanie.  Then I made sure they saw that his mercenary army was the only thing imposing order on the continent.

For my next game, WFRP, I'm going to introduce the PCs into a spider's web of crime bosses, minor royalty, cops, trade houses and cults.  The most dangerous villain in the game will likely be the one the PCs go to for help.  The one character who can be trusted is the most likely to end up dead at their hands.  If the PCs want to resolve the main plot, they'll have to find a way to unite as many of the powermongers as possible.
Title: What do you like most about adventure creation?
Post by: Sosthenes on September 27, 2006, 02:02:24 PM
Anticipation. I don't write an adventure exactly for the players, as this often looks quite artificial, but sometimes you'll just see your friends before you how they'd react to that certain situation/trap/NPC you're currently crafting. And getting disappointed is as good as being right...
Title: What do you like most about adventure creation?
Post by: Sigmund on September 27, 2006, 02:23:35 PM
When my players, after finishing it, say, "Wow, that rocked."
Title: What do you like most about adventure creation?
Post by: flyingmice on September 27, 2006, 02:26:24 PM
The fact that I didn't create it alone - that all my players created it by their actions.

-clash
Title: What do you like most about adventure creation?
Post by: David R on September 27, 2006, 09:45:25 PM
I like creating "situations" for the pcs to react to.

Regards,
David R
Title: What do you like most about adventure creation?
Post by: Akrasia on September 28, 2006, 08:11:58 AM
Developing plot-lines and new developments based on the PCs' past actions.  (Disturbing surprises are de rigueur.)
Title: What do you like most about adventure creation?
Post by: Abyssal Maw on September 28, 2006, 08:17:03 AM
My favorite thing is creating strange and mysterious places for the players to explore.
Title: What do you like most about adventure creation?
Post by: Mr. Analytical on September 28, 2006, 08:18:43 AM
Quote from: Abyssal MawMy favorite thing is creating strange and mysterious places for the players to explore.

You'd think we could get through one thread without mentioning Abyssal Maw's arse... but no :(
Title: What do you like most about adventure creation?
Post by: Abyssal Maw on September 28, 2006, 08:20:51 AM
Can't help it if I'm sexy.
Title: What do you like most about adventure creation?
Post by: Settembrini on September 28, 2006, 08:30:50 AM
Love to calculate GDPs and set up the military forces and space navies. Also love to calculate manorial income and number of mounted knights per kingdom.