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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: SHARK on October 25, 2021, 05:18:06 AM

Title: What are your views about recent Miniature developments, styles, and techniques?
Post by: SHARK on October 25, 2021, 05:18:06 AM
Greetings!

Yes, I know the technology has been out for awhile now, particularly the 3D Resin Printing. Still, I am curious about your views on the 3D Resin Miniatures, as well as newer *Hard Plastic* miniatures, produced for Frostgrave and the like. In both cases, I think that the scale and dimensions of detail are quite excellent. Price points have gone up a bit, certainly, though when I look at some of the older miniatures I have from Wizkids, Nolzure's, and even Reaper Miniatures, many of the miniature models from just a few years ago look...pretty uninspiring in comparison.

I even bought some metal miniatures from Reaper Miniatures as recent as last year--and when I look at similar miniatures in Hard Plastic now, like for Frostgrave, or Resin Miniatures I have recently purchased a few months ago, it definitely has made me wonder, "What the fuck are they thinking?"

What has been your recent experiences with miniatures? What do you think about the apparent upgrades in detail and other qualities?

Semper Fidelis,

SHARK
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Omega on October 25, 2021, 05:54:32 AM
I've seen some of the newer ones and the recurring thought is... "overwrought".

Theres actually too much detail on some of the newer models to the point its an increasing nuisance to paint them. Or the pieces have so many fiddly bits that it makes painting them a nuisance. Sometimes both.

I compare them to older models from the late 80s to 90s and they come across as better looking somehow.

I feel like the late 90s was probably the best time for mini quality vs fiddly balance. Pieces could be complex. But they were not too complex, usually. But they also sported alot of fine detail. Heartbreaker and Reaper come to mind right off. Though both did better with metal at the time. Same for Games Workshop minis. Right on the cusp of the eventual hard downhill dive GW seems hellbent on.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: tenbones on October 25, 2021, 10:53:59 AM
I liked the crazy though oversized Rackham Confrontation minis. The minis alone made me want to create campaigns in their world. I picked up their Confrontation game just on the offchance I would one day convert it over for TTRPG play... but never did. Those figures were works of art tho.

Today - I'm getting back into minis and I bailed just as Reaper started its Bones program using plastic. I've come to realize I'm not a big fan of the plastic minis. I try to go metal as much as possible. Plastic is cheaper, but it feels cheap and flimsy. It's *not* that big of a deal to me, but it's something I consider. Since I'm in the mode of buying army builders - orcs, goblins, etc. going plastic is easy.

For PC/NPC figures? I'll stick to metal.

A friend of mine got some 3d printed stuff - and its undersized, and feels soooooo brittle. None of have broken yet, but fuck, I'm terrified to handle them.

Reaper is my primary go-to. But I'm open to other lines.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: S'mon on October 25, 2021, 12:55:12 PM
Quote from: SHARK on October 25, 2021, 05:18:06 AM
I even bought some metal miniatures from Reaper Miniatures as recent as last year--and when I look at similar miniatures in Hard Plastic now, like for Frostgrave, or Resin Miniatures I have recently purchased a few months ago, it definitely has made me wonder, "What the fuck are they thinking?"

I bought some Reaper Bones recently at the same time I went on a resin-buying spree (there goes the savings...) and I agree, I had a bit of a WTF? feel - even after spending ages boiling & cooling the bendy plastic, they still look a bit crap compared to many of the new resin minis.

Some resin minis are overwrought, too large, too expensive, but there are some great designers making some great stuff. I love these guys for instance https://www.ebay.co.uk/itm/255098487684
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: tenbones on October 25, 2021, 01:24:18 PM
Those look awesome! But 32mm is kinda big isn't it?

Edit: I see you can have them done in 28mm. Got any pics of the ones you own at that scale?
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Charon's Little Helper on October 25, 2021, 01:39:04 PM
Quote from: tenbones on October 25, 2021, 10:53:59 AM
A friend of mine got some 3d printed stuff - and its undersized, and feels soooooo brittle. None of have broken yet, but fuck, I'm terrified to handle them.

Can't they scale it up if they wanted to? Just put it all in at 150% or whatever?
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: S'mon on October 25, 2021, 01:58:04 PM
Quote from: tenbones on October 25, 2021, 01:24:18 PM
Those look awesome! But 32mm is kinda big isn't it?

Edit: I see you can have them done in 28mm. Got any pics of the ones you own at that scale?

I think I bought the 32mm ones, and yes they do look oversized. I'd recommend 28mm scale to fit with most traditional manufacturers, though 32mm can be good for deliberately oversized stuff eg angels & demons.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Vidgrip on October 25, 2021, 02:00:38 PM
I've only seen a few 3D printed figs at the table. They were thick and easily bigger than 28 mm. That's a hard pass for me.  I'm guessing if you print your own, you can adjust that.

Most of my collection is metal, but I've recently started shifting to plastic, both Reaper Bones and hard plastic. My primary reason is that transporting metal figures without damaging them requires expensive carrying cases, and they get heavy to carry. My hope is that plastic figures, being so light, can rattle about in a simple box without harming each other. Time will tell. My current project is hard plastic figures for Middle Earth role playing. That will be my experiment. If I can carry them about in a simple shoe box, I will bid good-bye to metals.

As for upgrades in sculpting detail, I am not impressed. I like them easy to paint and have no use for detain I can't see when held at arms-length. Whenever possible, I use figures sculpted for historical war games rather than high fantasy. They look better to me than figures cluttered with bits that I often can't identify and certainly don't want to paint.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Chris24601 on October 25, 2021, 04:20:18 PM
I find the slightly oversized figs a good choice for PCs if you're more concerned with visibility on the table than strict realism.

The biggie for me is generally fig-to-base ratio. A lot of newer figs seem to love poses or designs that significantly overlap their 1" bases... which means you can't always run another fig up base to base because parts overlap.

I tend to refer to them as "display" figs as a result, and much prefer "play" figs whose poses may not be as dramatic, but can have 6-8 other figs surrounding it without one being in danger of tipping the other over (or forcing a rotation change in games where facing is important).
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Aglondir on October 25, 2021, 07:30:43 PM
This looks interesting. Thoughts?

Next Level Miniatures: Dragon's Hoard Miniatures Vol. 1
For Rappan Athuk
28m, high quality resin, no need for primer


https://www.kickstarter.com/projects/nextlevelminiatures/next-level-miniatures-dragons-hoard-miniatures-vol-1?ref=discovery&term=dragon%27s%20hoard
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Jam The MF on October 25, 2021, 07:39:11 PM
As long as it's close to scale and fairly accurate in appearance, I prefer bargain miniatures.  No reason to spend a fortune on toys, for playing make believe.  I don't even bother painting the unpainted ones; beyond possibly highlighting the blades on their weapons, or their fangs and claws.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Kanyenya on October 25, 2021, 09:52:01 PM
I agree with Omega in that some of the newer figs are a bit over the top. I think Warhammer and Warcraft have had an influence on figs that have definitely moved them away from "traditional" to more outlandish. But it also depends on the brand, and even lines within the brand. I don't mind some complexity; thinking of really old figs from Grendier and Ral Partha from back in the day, today's figs not only have more detail but they tend to have more dynamic posing. One thing that I don't like is how inconsistent scale tends to be. We had scale creep from 25mm to 28 to 32, but it's all over the board these days. There have been some figs that I've skipped buying because even though they looked good they were too small compared to most of the figures I already have. Anyway, time for a wall of text! :D

My thoughts on some of the newer lines/brands:

As for resin figs, I've become very enamored with them as of late (though I'm not in a hurry to print too many since I've got a huge backlog of unpainted figs as it is). Without the overhead of physical production and inventory (the only real barrier to entry is learning to use something like Blender), the market for sculptors of resin figs has exploded over the past couple of years. Mostly fantasy, but a lot of modern, sci-fi, and western as well. Some random thoughts:


The pictures below illustrate a couple of things I've mentioned. The Not Sean Connery fig on the left that I need to finish assembling somewhat fits that "chunky" thing I was talking about (though he's a cool fig so I can overlook that). The paladin on the right I printed and painted for a friend (the base was pre-made); the quality of that one I think is on-par with plenty of cast plastic figs and even some metal.

(https://www.dropbox.com/s/uyyijoyrfgg185y/ramirez.png?raw=1)(https://www.dropbox.com/s/qfaqg2m0kxjcy9c/paladin.png?raw=1)
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: S'mon on October 26, 2021, 04:21:07 AM
Quote from: Kanyenya on October 25, 2021, 09:52:01 PM
  • Pricewise, resin figures often aren't a better deal than if you bought a hard plastic fig in the store.
I've been buying them off Etsy & Ebay. Prices vary a lot for the same designs, so well worth shopping around.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Ratman_tf on October 26, 2021, 06:16:21 AM
Quote from: Omega on October 25, 2021, 05:54:32 AM
I've seen some of the newer ones and the recurring thought is... "overwrought".

Theres actually too much detail on some of the newer models to the point its an increasing nuisance to paint them. Or the pieces have so many fiddly bits that it makes painting them a nuisance. Sometimes both.

I compare them to older models from the late 80s to 90s and they come across as better looking somehow.

I feel like the late 90s was probably the best time for mini quality vs fiddly balance. Pieces could be complex. But they were not too complex, usually. But they also sported alot of fine detail. Heartbreaker and Reaper come to mind right off. Though both did better with metal at the time. Same for Games Workshop minis. Right on the cusp of the eventual hard downhill dive GW seems hellbent on.

I agree. I got into Sisters of Battle last year, and picked up the Hive War box set, and am amazed at how overdesigned a lot of GW minis have become. Intricate assembly parts that interlock like a jigsaw puzzle, creating lots of (IMO) uneccesary gaps. Tiny details that break off easily and are then lost in the CARPET OF DOOM. Overhanging details that make painting difficult, and parts that make partial-assembly-painting difficult and not worth the effort.

And the CAD designs lack the character of 80's and 90's physically sculpted minis.

I'm hoping it's a phase we'll get past.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Godsmonkey on October 26, 2021, 07:34:53 AM
I personally am a fan of 3d printed minis for several reasons, but recognize some of the limitations mentioned above.

The good:

They are CHEAP to print. I have subscribed to a number of different patreons who supply monthly assortments of themed minis. For anywhere from $5-$20/month you can get a selection of minis for nearly any game. Of course heroic fantasy is by far the largest. there are also free sources like thingiverse. However, the quality can vary widely. With even a cheap resin printer, and the files, you can create hordes of minis for cheap.

Customizable PCs can be created through sites like heroforge. This allows players the ability to create their own characters for the table, but the .STL file for $9 and print. These will be the most expensive minis on the table, but allows the players to create the character they envision, not finding a mini that kinda sorta looks like it.


The bad:

The minis are not as solid as metal minis, or even plastic like the reaper bones series. Unless you buy special flexible resin, a good hard drop can shatter a lovingly painted mini.

The minis of course take far more time to create. first you have to get the minis to print properly. As youre learning this can take a while. Then once the file is printed, there is clean up involved, especially with supports.

So I guess in summary, it depends on what you want, the amount of time you have to print and paint minis, and your budget. 3dPrinted minis as a hobby can be a ton of fun, one I personally enjoy. But of course YMMV.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Godsmonkey on October 26, 2021, 07:39:24 AM
Quote from: Ratman_tf on October 26, 2021, 06:16:21 AM
Quote from: Omega on October 25, 2021, 05:54:32 AM
I've seen some of the newer ones and the recurring thought is... "overwrought".

Theres actually too much detail on some of the newer models to the point its an increasing nuisance to paint them. Or the pieces have so many fiddly bits that it makes painting them a nuisance. Sometimes both.

I compare them to older models from the late 80s to 90s and they come across as better looking somehow.

I feel like the late 90s was probably the best time for mini quality vs fiddly balance. Pieces could be complex. But they were not too complex, usually. But they also sported alot of fine detail. Heartbreaker and Reaper come to mind right off. Though both did better with metal at the time. Same for Games Workshop minis. Right on the cusp of the eventual hard downhill dive GW seems hellbent on.

I agree. I got into Sisters of Battle last year, and picked up the Hive War box set, and am amazed at how overdesigned a lot of GW minis have become. Intricate assembly parts that interlock like a jigsaw puzzle, creating lots of (IMO) uneccesary gaps. Tiny details that break off easily and are then lost in the CARPET OF DOOM. Overhanging details that make painting difficult, and parts that make partial-assembly-painting difficult and not worth the effort.

And the CAD designs lack the character of 80's and 90's physically sculpted minis.

I'm hoping it's a phase we'll get past.

One thing that stands out to me as someone who enjoys printing and painting minis is many of the design studios have signature styles. This is good if you only use one designer but not so good if you mix and match. the designers often reuse parts, which lends to the sameness of their studio. It's understandably easier to reuse basic parts, since crafting a new face for every mini for example is time consuming and cuts into the bottom line. Traditional sculpts dont suffer from the cut and paste nature of digital files, but costs more per design as the sculpture has to create each design from scratch.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: hedgehobbit on October 26, 2021, 08:10:35 AM
Quote from: Chris24601 on October 25, 2021, 04:20:18 PMThe biggie for me is generally fig-to-base ratio. A lot of newer figs seem to love poses or designs that significantly overlap their 1" bases... which means you can't always run another fig up base to base because parts overlap.

Yeah. Bases have gotten a bit out of control lately ...

(https://www.knightmodels.com/2236-home_default/batman-miniature-game-batman-multiverse.jpg)


(https://media.miniaturemarket.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/a/s/asmcp37en.jpg)
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Godsmonkey on October 26, 2021, 08:19:11 AM
Quote from: hedgehobbit on October 26, 2021, 08:10:35 AM
Quote from: Chris24601 on October 25, 2021, 04:20:18 PMThe biggie for me is generally fig-to-base ratio. A lot of newer figs seem to love poses or designs that significantly overlap their 1" bases... which means you can't always run another fig up base to base because parts overlap.

Yeah. Bases have gotten a bit out of control lately ...

(https://www.knightmodels.com/2236-home_default/batman-miniature-game-batman-multiverse.jpg)


(https://media.miniaturemarket.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/a/s/asmcp37en.jpg)

For me, these are display models, not TTRPG minis. Great for showing off your painting skills, but not for gaming.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: SHARK on October 26, 2021, 11:09:47 AM
Quote from: S'mon on October 25, 2021, 12:55:12 PM
Quote from: SHARK on October 25, 2021, 05:18:06 AM
I even bought some metal miniatures from Reaper Miniatures as recent as last year--and when I look at similar miniatures in Hard Plastic now, like for Frostgrave, or Resin Miniatures I have recently purchased a few months ago, it definitely has made me wonder, "What the fuck are they thinking?"

I bought some Reaper Bones recently at the same time I went on a resin-buying spree (there goes the savings...) and I agree, I had a bit of a WTF? feel - even after spending ages boiling & cooling the bendy plastic, they still look a bit crap compared to many of the new resin minis.

Some resin minis are overwrought, too large, too expensive, but there are some great designers making some great stuff. I love these guys for instance https://www.ebay.co.uk/itm/255098487684

Greetings!

Yep, S'mon, those bandits are very cool looking! I love them too. Yeah, I bought probably 50 or a hundred Reaper miniatures, and recently a hundred or so Resin miniatures. When I look at the display screens at Reaper, for example, and then look at the Resin displays, it's like, wow, you know? What a difference in etail. And at the time, I thought the Reaper miniatures were looking good, but after seeing some Resin miniatures, I gotta say, Reaper needs to step up their game for sure. And since ordering the miniatures, even having them physically in-hand, comparing them, the visual detail level remains distinct an different. Overall, I'd say the Resin miniatures are a huge improvement in general.

Having said that, I also agree that some of the Resin miniatures I have seen are "overwrought"--far too much finicky and unnecessary details. It's like, fuck, dude, I just needed a cool giga-chad looking warrior wielding a greatsword. He doesn't need to look like he's attending the Met Gala or some shit, you know?

I think the new improvements in 3D printing and the Resin miniatures are very cool. I've seen many different kinds of miniatures, different styles and races, different poses and so on, often in depictions that you just didn't see very often with previous metal or plastic miniatures, so I am definitely enjoying the greater choice in selections and the greater variety offered. I also like how some shops have set-ups where you can order different miniatures with or without helmets, being equipped with different weapons and gear, and being modular in general. That's been a very nice perk and feature that I have taken advantage of. I ordered several miniatures with modular features. I have this one Wizard chick--in one pose, she is holding her magic staff in her right hand, and some kind of crystal orb in her left hand, ready for action. In another pose, she is standing at a lectern, looking at a giant open book, and perhaps talking to someone or people nearby in the room with her, for example. Same character, same clothing and gear, but has two different variants--one where she is like in combat or something, and another where she is in a more peaceful and contemplative position.

I have this other figure, she's a Shepherd girl. Maybe a good stand-in for a Shaman, Cleric, Druid, or Witch. In one variant, she's got a cloak, staff, and looking good. In another variant, she's half naked, has a grim look on her face, and is standing on a slaughtered sheep. ;D One is a happy, nice shepherd girl--while the other is the evil shepherd girl that you would never take home to your meet your mother. ;D

I have several different miniatures with different features like that. It's been pretty impressive.

Semper Fidelis,

SHARK
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Kanyenya on October 26, 2021, 04:15:48 PM
Quote from: S'mon on October 26, 2021, 04:21:07 AM
Quote from: Kanyenya on October 25, 2021, 09:52:01 PM
  • Pricewise, resin figures often aren't a better deal than if you bought a hard plastic fig in the store.

I've been buying them off Etsy & Ebay. Prices vary a lot for the same designs, so well worth shopping around.

Yeah, places like that you can probably get them cheaper since they're dealing in volume. I was thinking about some of the sculptors on MyMiniFactory who are charging $7/$8 bucks for an STL. A typical Bones Black miniature runs about $3.50.

On the other hand, from the Avatars of War Patreon, in April I got 5 Dark Elves, over 25 Undead, and a barbarian warlord (that goes for ~$18 on their website) all for $4, so it's all across the board :D
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Ratman_tf on October 26, 2021, 05:44:28 PM
Quote from: Godsmonkey on October 26, 2021, 07:34:53 AM
The minis of course take far more time to create. first you have to get the minis to print properly. As youre learning this can take a while. Then once the file is printed, there is clean up involved, especially with supports.

More power to people who enjoy printing minis, but my barriers to entry are 1. The startup cost for a decent 3-D printer, and 2. I really don't need another hobby on top of my existing hobbies. (Learning, maintaining, cleaning, 3-D printers)
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Godsmonkey on October 26, 2021, 06:09:00 PM
Quote from: Ratman_tf on October 26, 2021, 05:44:28 PM
Quote from: Godsmonkey on October 26, 2021, 07:34:53 AM
The minis of course take far more time to create. first you have to get the minis to print properly. As youre learning this can take a while. Then once the file is printed, there is clean up involved, especially with supports.

More power to people who enjoy printing minis, but my barriers to entry are 1. The startup cost for a decent 3-D printer, and 2. I really don't need another hobby on top of my existing hobbies. (Learning, maintaining, cleaning, 3-D printers)

TBH, my last campaign was Savage Worlds Shadowrun, and I had developed a good 100 minis for the game. Lots of corp guards, LoneStar Cops, and generic Shadowrun teams to go along with the PC minis. since switching to Stars Without Number, I've yet to print a single mini relying instead on Owlbear Rodeo VTT on my living room TV. Its easier and cheaper, but I must admit, lacks the tactile feel of real minis and props.

My players are begging for minis, but like you, time is an issue, and even though I have already invested in the gear, it's still a daunting task. That said, decent quality printers can be purchased for under $200. Resin is fairly cheap for the amount of minis you can get from it. Cleaning supplies to rinse the resin is also inexpensive, but can be caustic, so dont rinse down the sink, especially into a septic system. and IME, dont use water washable resin. Whle clean up is easy, larger models tend to fall apart in time.

I guess the bottom line is, do what feels right for oyur group of players, and for you.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: SHARK on October 29, 2021, 04:25:49 PM
Quote from: hedgehobbit on October 26, 2021, 08:10:35 AM
Quote from: Chris24601 on October 25, 2021, 04:20:18 PMThe biggie for me is generally fig-to-base ratio. A lot of newer figs seem to love poses or designs that significantly overlap their 1" bases... which means you can't always run another fig up base to base because parts overlap.

Yeah. Bases have gotten a bit out of control lately ...

(https://www.knightmodels.com/2236-home_default/batman-miniature-game-batman-multiverse.jpg)


(https://media.miniaturemarket.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/a/s/asmcp37en.jpg)

Greetings!

Yeah, Hedgehobbit, I agree. Some of the bases are just ridiculous. They really aren't designed for *Playing*--but instead being placed on display under glass. ;D

Semper Fidelis,

SHARK
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: hedgehobbit on October 29, 2021, 04:56:07 PM
Quote from: SHARK on October 29, 2021, 04:25:49 PMYeah, Hedgehobbit, I agree. Some of the bases are just ridiculous. They really aren't designed for *Playing*--but instead being placed on display under glass. ;D

This is the Harley Quinn from the Batman Starter set. The one Harley most people will ever own.

(https://www.knightmodels.com/2633-thickbox_default/batman-miniature-game-back-to-gotham-player-box.jpg)
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: GeekyBugle on October 29, 2021, 05:17:22 PM
I'm on the paper print and play camp. Both for my terrain and my minis. The terrain I'm developing my own but Crooked Staff on DT has some good shit in a PWYW model.

As for miniatures...
Take a look at these beauties:
https://printableheroes.com/ (https://printableheroes.com/)
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Opaopajr on October 29, 2021, 10:59:06 PM
Never been into minis.  :) I appreciate their artistry, just like any diorama work. But to do for myself, no. No interest, money, time, space, or reuseability. And then I have seen 3D printing (and their printers and components and files of design plans) becoming the next minis hobby/collection/obsession. It feeds into an addiction cycle I thankfully don't have but have already seen has less "bang for the buck" returns. It's a chasing of the dragon of the potentiality vs the reality.  :'(

Like casinos, budget yourself before you go in. You will need the self-control. You really don't know as much as you think you know about: cost-value analysis, return on investment, patent laws, serotonin addiction cycles, usable home space, functional time management, etc.  ;D
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: tenbones on October 30, 2021, 12:17:35 AM
I take the exact opposite approach. Life is too short to skimp out on my hobbies I'm serious about.

I work hard to make my gold. And I treat myself like a king when I can, and when I'm not on the grind. I just bought a bunch of Dwarven Forge. I love it a LOT more than I thought. But this has me thinking a lot about 3d Printing - because I'm super interested in ghost-gunning too. I've been gaming for over four-decades, what price could I possibly put on my favorite hobby after all this time? No price at all, that would be silly. The only thing I aim for is putting on the best game I can within the limits of my interests, right now, I'm into minis again.

Am I chasing the Dragon? Depends on your perspective. I *want* to chase the dragon. And I want to ride it until I fall off and do it all over again, only I'll do it right handed and blind-folded next time. rinse/repeat.

Cry havoc, says I, and let the paint flow!



Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Opaopajr on October 30, 2021, 05:58:50 AM
 :-[ But it cuts into my coke habit...  ;D j/k

I've seen too many people obsess over minis and things to the point it harms relationships, budgets, and quality of living quarters. Those who were already deep into the throes of "getting everything just right!" seemed to jump head first into 3D printing with similar abandon. I've yet to see the playable returns (plenty of unpainted models and failed printings, though! and yes, gun parts too...), but I guess there is something to "if it feels good and it all hasn't fallen apart yet, full steam ahead!"

I just think restraint might be the better part of indulgence.  ;) Just like discretion is to valor.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: SHARK on October 30, 2021, 07:44:34 AM
Quote from: tenbones on October 30, 2021, 12:17:35 AM
I take the exact opposite approach. Life is too short to skimp out on my hobbies I'm serious about.

I work hard to make my gold. And I treat myself like a king when I can, and when I'm not on the grind. I just bought a bunch of Dwarven Forge. I love it a LOT more than I thought. But this has me thinking a lot about 3d Printing - because I'm super interested in ghost-gunning too. I've been gaming for over four-decades, what price could I possibly put on my favorite hobby after all this time? No price at all, that would be silly. The only thing I aim for is putting on the best game I can within the limits of my interests, right now, I'm into minis again.

Am I chasing the Dragon? Depends on your perspective. I *want* to chase the dragon. And I want to ride it until I fall off and do it all over again, only I'll do it right handed and blind-folded next time. rinse/repeat.

Cry havoc, says I, and let the paint flow!

Greetings!

*Laughing* Yeah, my friend, I am the same way! I wouldn't say that I'm *obsessive*. I'm a ham-fisted ape with a lot of stuff though, and believe in simply living life at full-blast. It's a pretty common trait amongst Marines, too. ;D It's an interesting question regarding does the Marine Corps *attract* people with such personalities--or does the Marine Corpse *Train* and inculcate such traits into its members? Or maybe some of both are true at the same time? My wife used to tell me that something she really loved and was supr-attracted to Marines for was, as she said, "Marines are intense about everything in life. That kind of intensity and passion is unusual, and very attractive!" So, yeah, I'm pretty intense as a man with most things.

I by paintbrushes by the handful, bottles of miniature paints by the dozens, and miniature figures also by the dozens or hundreds. ;D

I know that most of the time, for example, my players will usually encounter a half dozen, maybe a dozen, Orcs, Goblins, or Beastmen at any one time. What the fuck did I do, though?

I have a whole fucking platoon of Orcs. Probably about 50 of them. Warriors, berserkers, skirmishers, assassins, archers, some shamans and sorcerers.

Same thing with Goblins, and Beastmen. I have about a strong platoon or so for each.

I recently did some shopping for filling out some city encounters. I now probably have several dozen townspeople, merchants, workers, farmers, and the like. I thought about the taverns and nightclubs, so I got sucked into buying I'm guessing about a dozen dancers and tavern thotties, as well as some Short Stack Kim Kardashian strumpets! ;D I also got some Dance Bar island/Cage thingies and nightclub runways, so all these strumpets can be running around, doing their thing in the clubs whenever the players visit. I have some of the Nightclub "island" platforms rigged with a baby light, so the girls can look extra sexy and special when they get up on these things to dance and be the center of attention.

I have been working on this one design where I have a little glass cube that the miniature can stand in, that's on a raised platform in the nightclub, which is then lit up.

Of course, the women players want their characters to get inside the little lit up glass cubes, too! Gotta show off their dance moves!

Oh, yeah. I also got HATE. HATE by CMON. It's fucking awesome! A *huge* collection of all of these road-warrior, bad-ass barbarian miniatures! And also more than a few ogre and even giant-sized mother fuckers! These guys all have fierce appearances, bad-ass armour, crazy, evil looking weapons, and they all have such fantastic detail! I got the expansions, too, so I have like a fucking barbarian army now. ;D Cool set of miniatures that can be used for player characters, NPC's, bandits, barbarian warriors, villain characters, evil NPC's, just all kinds of uses for them on the tabletop. I highly recommend HATE!

Semper Fidelis,

SHARK
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: Philotomy Jurament on October 31, 2021, 03:38:23 AM
I think minis have become too large, and often too "weird/outrageous" for my taste. By that last part, I mean minis have followed trends in modern fantasy art, with huge fantasy weapons, goofy armor, and so on.

I used to buy a lot of minis (and a lot of tabletop gaming products, in general). These days I simply don't. The tastes and trends in the hobby have moved away from what I'm interested in. I'm okay with that, though. I have what I need and just do my own thing. If I were looking for new minis, today, I'd probably start looking at sculpts from historical tabletop wargaming lines. Scale creep isn't as big of a problem with those (although you can see it happening there, too, in some cases), and by sticking to "historical" figures I think I'd avoid a lot of the "goofy fantasy weapons and armor" problem.
Title: Re: What are your views about recent Miniature developments, styles, and techniques?
Post by: DoctorGlocktor on November 12, 2021, 05:39:15 AM
So I have recently purchased and started painting a metric assload of miniatures of varying materials, manufacturers and sizes. I have taken away a handful of observations from this I will share below.

Hard plastic minis are by far my favorite. They seem to take to paint the best. Frostgrave, Dark Souls/Bloodborne board games, and the few games work sho models I've purchased recently (oldhammer clan rats, and sigmar gryph-hounds) have a good amount of detail and are fun to paint.

Softer plastic minis such as reaper bones tend to have a weird feeling to them when primed and painted. They appear to  not take paint quote as well but work for their low price. Raper has some fun sculpts too.

I cannot stand metal minis. I bought hoards Blight Wasps and some Reaper metal figures. Metal needs to be cleaned up more than plastic and glue and paint dont adhear as well as I'd like.

As far as sculpts go I enjoy most of Repers human figures. I love Frostgrave and Oathmark miniatures. The Bloodborne and Dark Souls board game minis are solid as well if you like the style of those games. I backed the Darkest Dungeon board game too, so I'll report back once those minis come in in a year or two.