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WEG STar Wars: request for edition war

Started by 3rik, March 18, 2014, 08:02:07 AM

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APN

Not only do all your opinions deserve less respect than that which I scrape off my heel, even if they agree with mine, they are wrong, I am right, and I will stay at the keyboard day and night to instantly riposte any argument you make, no matter how sensible or whether I agree with it or not.

Right, that's the edition warring sorted.

1st Edition with the addition of the pullout from the campaign pack and some adventures (which changed the range of stats and did other stuff) for the win I think. Not only because it works as a game* as well as the other editions but it has those lovely glossy plates, an easy on the eye layout and is rocket fast to pick up and play with near instant character creation.

2nd Edition (Blue cover) had some ghastly (ok, not Blood of heroes but not my cup of tea at any rate) art and just didn't grab me enough to suggest we ditch 1e for it. By that time I think the prolific output had slowed right down.

2e revised and expanded is the one everyone goes for on ebay, and sure it's nicer on the eye than 2e and the most complete set of the rules but its trickier to get hold of for sensible money.

So, 1e with expansion rules pullout, 2e rev and exp, 2e in that order. 1e had the best 'original trilogy' feel because it came out only a few years after Jedi. By the time 2e rev and exp was out I think most role players had moved on from Star Wars to pastures new, and the prequels (nnngh!) were just an itch in George Lucas' wallet.

*For me the game breaks down at long term campaign play, and Stormtroopers are less than nuisance value. Some kind of mob/mook rules would fix that (like throwing in a group of Stormtroopers dice into one roll - that would make even Han Solo think twice about taking on entire Battalions). Force powers at high levels > everyone. You might like that or not.

For best results take 1e + pullout, add the Force Unleashed storyline/uber stormtrooper types, and forget the prequels ever happened. Then rewrite your own SW history with Luke missing the shot on the Death Star, Vader training apprentices who go out into the galaxy (Starkiller etc) and unwittingly form the rebellion, new legions of alien deathtroopers that make the Galaxy a three way tussle and so on.

zarathustra

I went through a similar process recently of trying to figure out which d6 Star Wars version might work for me.

For what it's worth I ended up leaning toward Mini-6, with mining of 1e for spacecraft data etc.

2e & beyond were too rules heavy/unapproachable.

1e was nice but I like the scaling from Mini-6 and the fact I could learn it in 5 minutes would make it an easy sell to my players.

Imperator

Quote from: jeff37923;7373042nd Edition is the weakest one. 2nd Edition, Revised and Expanded has the rules that function the best consistantly. 1st Edition has some of the greatest advice and original ideas to mine.

And if you disagree with my opinion, you are worse than Hitler. :D
This, but I am even rightier than him.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Brad

1st Edition. It's pretty much the perfect licensed rpg in that you can actually use it to play Star Wars games that feel like the movies. The Rules Companion adds some good stuff, namely ranges for difficulty numbers and Uncertainty Dice, and I do think some of the material should have been in the main book, but whatever.
It takes considerable knowledge just to realize the extent of your own ignorance.

Novastar

Quote from: Skywalker;737313For simplicity, go with 1e. For completeness, go 2e R&E. Don't go 2e.

My strong preference is for 1e.
This is my experience as well.
Quote from: dragoner;776244Mechanical character builds remind me of something like picking the shoe in monopoly, it isn\'t what I play rpg\'s for.

Spinachcat

I am looking forward to writing a 1e supplement based on the original script that Dark Horse turned into a comic. It would be a fun project.

DARK HORSE
https://digital.darkhorse.com/profile/3662.star-wars-1-nick-runge-cover/

ORIGINAL SCRIPTS
http://starwarz.com/starkiller/category/star-wars-scripts/star-wars-star-wars-scripts/

Benoist

1e WEG Star Wars is the one true game. All others are pale imitations of the real thing.

APN

Just reminding anyone who's interest has been raised about the WEG Star Wars game that the D6 Space (and everything else West End games put out as OGL a couple of years ago) are free on Drivethru, plus another couple of sites (Shown here)

3rik

Quote from: APN;738265Just reminding anyone who's interest has been raised about the WEG Star Wars game that the D6 Space (and everything else West End games put out as OGL a couple of years ago) are free on Drivethru, plus another couple of sites (Shown here)
Are those based on 2E Revised & Expanded?

There's also a thing called Mini 6 out there. A streamlined version of D6, but again, I'm not sure if that was based off 1E or 2E Rev. (I backed the KS for Breachworld, which runs on Mini 6, so I'm bound to get acquainted with the system eventually.)
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Gabriel2

Quote from: 3rik;738290Are those based on 2E Revised & Expanded?

More or less (tending toward more).  It definitely tends more towards the 2e R&E fiddlyness.  But it's still a good add to a RPG collection.  The PDFs are free, and the books can be had for under a dollar each if you look around online.

The D6 Space Ships book is my stand in for Galaxy Guide 6: Tramp Freighters.
 

Skywalker

Quote from: 3rik;738290Are those based on 2E Revised & Expanded?

There's also a thing called Mini 6 out there. A streamlined version of D6, but again, I'm not sure if that was based off 1E or 2E Rev. (I backed the KS for Breachworld, which runs on Mini 6, so I'm bound to get acquainted with the system eventually.)

Given how close 1e and 2e Rev are, I would say Mini-6 is based on both :) I have found it to be as simple as 1e yet includes some much needed house rules. You can download it for free though and read it in like 5 minutes, so no need to take my word on it.

RPGPundit

The best edition is Star Wars D20 Revised.
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Skywalker

Quote from: RPGPundit;738826The best edition is Star Wars D20 Revised.

This is expressly a WEG edition war thread. :)

RPGPundit

Quote from: Skywalker;738827This is expressly a WEG edition war thread. :)

What is more warring than to say "you all suck"?
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Benoist

Quote from: RPGPundit;739176What is more warring than to say "you all suck"?

No U. :D