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Weapons and Armor Costs

Started by rgrove0172, November 14, 2017, 10:56:52 AM

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Bren

Currently running: Runequest in Glorantha + Call of Cthulhu   Currently playing: D&D 5E + RQ
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Dumarest

That is some fascinating information.

Omega

Quote from: Dumarest;1012679Given that nothing else in D&D has much basis in or relationship to reality, why would the price lists be any different?

Exactly.

Complaining that the prices of things in a fantasy world are not real would authentic is just so mind numbingly stupid it defies common sense. Most fantasy settings, even Warhammer RPG dont have real world authentic societies either.

Omega

Quote from: Christopher Brady;1012815So it's the book with the hackneyed hit location rules as well?  Or am I remembering the Combat Options book on that?

Nope. Its got its own little system that the book notes is VERY OPTIONAL and cites why.
Calculate 25% of your total HP. Thats the "numbed" rating. And then calculate 50% total HP and thats the "useless" rating. This was applied to the limbs.
On a normal attack damage hits the torso and is counted off normal HP. To hit any other location you make a "called shot", (with an aditional -4 to hit if going for the head.)

So no hit location table.

If you hit a limb and the damage dealt exceeded the limbs numbed rating then its useless till the next round. If the attack exceeds the useless rating then the limb is useless untill the combat is over and 2d6 minutes have passed or some magic healing applied. There were some additional effects you could apply to the numbed or disabled location.

estar

Quote from: Dumarest;1012679Given that nothing else in D&D has much basis in or relationship to reality, why would the price lists be any different?

So why plate armor isn't 1 cp, and a mug of beer a 1,000 gp in your setting?

estar

Quote from: Omega;1013214Complaining that the prices of things in a fantasy world are not real would authentic is just so mind numbingly stupid it defies common sense.

Yet we don't charge players 1 copper piece for a suit a plate armor and 1,000 gold pieces for a pint of beer.  But sure whether one charges 1,000 gp for plate or 1,250 gp for plate is splitting hairs.

Outside of one's interests the main benefit of figure how it worked in history is that reality holds it own logic. By learning how it worked in history you can more easily extrapolate it to cover what you need to rule on at the moment.

Quote from: Omega;1013214Most fantasy settings, even Warhammer RPG dont have real world authentic societies either.

If I had a penny any time said this to justify their whims as a referee. Again 1 copper plate armor, players don't expect plate to be so cheap, nor to do they expect the NPCs to act like insane lunatics. Again learning about history and people general is useful because that knowledge can be extrapolate to cover the unexpected when PCs interact with NPCs.

WillInNewHaven

Quote from: estar;1013243So why plate armor isn't 1 cp, and a mug of beer a 1,000 gp in your setting?

I think there are people here who would trade a  suit of plate armor for a beer.

joriandrake

#142
Quote from: Bren;1013160Nice artwork. :)

It is indeed. Not mine, but from proper historical research. The only difference is the character being female instead of male, but then again that might not be inaccurate either as archers had some rare few females included in the semi-independent archer regiments (levy from lesser nobles or their families)

Quote from: Dumarest;1013179That is some fascinating information.

I'm just happy I don't get lynched for writing this much about a different topic :)

Quote from: WillInNewHaven;1013267I think there are people here who would trade a  suit of plate armor for a beer.


In that world I would totally create a brewer/beer trader character. Easier to transport it than full plate mails anyway.

Dumarest

Quote from: estar;1013243So why plate armor isn't 1 cp, and a mug of beer a 1,000 gp in your setting?


So you're saying D&D price lists reflect reality? See, I can take  things out of context just like you, but without following up with a six-paragraph lecture about how I've run the same setting for 30 years.

Grasping at straws to defend your setting preferences isn't a very convincing argument for anything. Just admit the facts and don't be so defensive.

estar

Quote from: Dumarest;1013344So you're saying D&D price lists reflect reality? See, I can take  things out of context just like you, but without following up with a six-paragraph lecture about how I've run the same setting for 30 years.

Grasping at straws to defend your setting preferences isn't a very convincing argument for anything. Just admit the facts and don't be so defensive.

I am not claiming that D&D prices reflect historical prices. My crack is about the idea that any old price list will do as it is all made up anyway.

A price list doesn't need be historical but there is a point where it won't make sense hence my example of 1 cp for a Plate Armor. And I will further add that "band" of where it makes sense is pretty broad.

joriandrake

Quote from: estar;1013354I am not claiming that D&D prices reflect historical prices. My crack is about the idea that any old price list will do as it is all made up anyway.


I used to make price lists for every setting/nation and use different currency (except when setting made that nonsense, like in case of Shadowrun's Nuyen) and I believe even the most skewered ones (due to high demand or lack of something) was more realistic than the vanilla lists.

RPGPundit

Quote from: estar;1013243So why plate armor isn't 1 cp, and a mug of beer a 1,000 gp in your setting?

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