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The Indie Gaming Scene

Started by Zachary The First, October 11, 2006, 07:15:50 AM

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Sosthenes

Quote from: Old Scratch/rpg.netGee. How about adding something new and innovative that rpgs are developing and introducing, rather than tired elements that have been rehashed over and over and over again? After all, presumably you want to bring something original to the presentation and demonstrate how gaming has evolved and is contributing to the creation of narratives. Presumbably narratives other than just zombie attacks. Maybe even artsy dramatic street theater like narratives.

Ooh, tasty.
 

Settembrini

The internet meta-discourse is truly screwed.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Imperator

My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

jhkim

Quote from: Christmas ApeThis one's both. That specific playstyle, and one of the major advocates of that playstyle claiming flat out that his playstyle is better than the "tired" play that made this fucking hobby, and which millions of gamers enjoy every time they sit down at a table. It's the suggestion that people who don't know anything about roleplaying should have it demonstrated with something like PTA or something else that would "demonstrate how gaming has evolved and is contributing to the creation of narratives". Not showing them what the hobby is, but what the Swine would -like- it to be.

Eh.  In my experience, it's quite common that when someone asks for suggestions about a game for X, there are a small but vocal set of posters who will trot out their favorite RPG and insist that it is the absolute best for that purpose.  I don't think it says anything one way or the other about the system itself, but a fair bit about the poster.  

Still, that thread was about giving a 20-minute demo to a university class who are specifically working on 'interactive narrative design'.  (See thethread's first post.)  So I think there was at least some excuse to drag out Primetime Adventures (PtA) or something like it.

Balbinus

Quote from: jhkimEh.  In my experience, it's quite common that when someone asks for suggestions about a game for X, there are a small but vocal set of posters who will trot out their favorite RPG and insist that it is the absolute best for that purpose.  I don't think it says anything one way or the other about the system itself, but a fair bit about the poster.  

Still, that thread was about giving a 20-minute demo to a university class who are specifically working on 'interactive narrative design'.  (See thethread's first post.)  So I think there was at least some excuse to drag out Primetime Adventures (PtA) or something like it.

John's right, people routinely recommend the same system they recommend every time in threads like that.  I'm surprised nobody suggested Exalted.  The indie guys are as prone to that as anyone else, but no more prone to it.

And in that particular case I think an indie game probably was what was needed given the nature of what was being pitched.  Not necessarily, but I can see why people would trend towards indie answers.

I'll post on the Luke thing in a bit, I'm a bit unpersuaded by the approach taken in it but I need to read it more slowly to take any view.

Imperator

Quote from: BalbinusJohn's right, people routinely recommend the same system they recommend every time in threads like that.  I'm surprised nobody suggested Exalted.  The indie guys are as prone to that as anyone else, but no more prone to it.
Indeed.
Quote from: BalbinusAnd in that particular case I think an indie game probably was what was needed given the nature of what was being pitched.  Not necessarily, but I can see why people would trend towards indie answers.
I don't see as easy to make a 15' demo using D&D or Rolemaster as some of the rules - lighter games. I also agree that we must bear in mind the target of the activity: if it's shared storytelling, indie games are better. If the target is to show RPGs, mainstream will do better.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

arminius

Actually I think a good argument could be made (in fact I'm making it) that the traditional RPG approach which Old Scratch rails against would serve the class quite well, possibly better than the narrative stuff. Why? Because for people with no gaming experience, the simulative "you are your character" approach without metagame mechanics is more radical than the storytelling approach.

That said, it would probably be best of all to demonstrate a bit of each.

Sosthenes

Quote from: Elliot WilenThat said, it would probably be best of all to demonstrate a bit of each.

Oooh, they play noblemen who get wasted by orcs and then have to deliver dying soliloquies...