SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Are The Old (non-D&D) RPG "Reboots" Doing Well?

Started by RPGPundit, May 27, 2017, 12:27:22 AM

Previous topic - Next topic

remial

Quote from: RPGPundit;966089Sooner or later, someone will reboot Cyborg Commando.

why reboot what has never died in the first place?  :p

Voros

Quote from: RPGPundit;966089Sooner or later, someone will reboot Cyborg Commando.

We can only hope.

Shawn Driscoll

Quote from: RPGPundit;964582In the last couple of years there have been a number of RPGs, mainly from the '90s, that have been undergoing their own revivals. This includes things like Savage Worlds RIFTS and Aces & Eights Reloaded, among others.  

How are any of these doing? I know some of them had huge kickstarters that did well, but is this going mainly out of nostalgia, or are they actually getting a lot of play?

Of the bunch, I think the Kickstarted CoC and WoD varieties get the most play after their purchases. The rest just end up piled in a stack somewhere, and forgotten, because of no shelf space. The recent RuneQuest 2nd Edition re-print is probably looked at once to make nostalgia happy.

Kravell

Quote from: RPGPundit;965008Glad to hear some people are liking Space:1889. I always loved it.

I like the Ubiquity version by Clockwork Publishing and we're going to play that next. Ubiquity seems to be slowly growing the number of RPGs that use it.

san dee jota

Quote from: RPGPundit;966089Sooner or later, someone will reboot Cyborg Commando.

Cyborg Commando... one of those rare games where you can honestly say "Rifts does it better".

Dumarest

Quote from: remial;968073why reboot what has never died in the first place?  :p

That is not dead which can eternal lie,
And with strange aeons even death may die.
- "Cyborg Commando" by H. P. Lovecraft

everloss

Quote from: Ulairi;965777...the art in Savage Rifts is so fucking bad that I cannot believe that PEG thought it was a good idea. It's beyond me why they didn't hire Palladium artists and get Kevin Long to do some art for the books. It looks like puke on paper.

Yeah, the art is bland, sparse, and non-evocative of the setting. Especially of equipment, which has poor descriptions and usually no representative art at all.
Like everyone else, I have a blog
rpgpunk

Dumarest

Quote from: everloss;968609Yeah, the art is bland, sparse, and non-evocative of the setting. Especially of equipment, which has poor descriptions and usually no representative art at all.

Don't mince words. How do you really feel? :D

Ronin

Quote from: Ulairi;965777the art in Savage Rifts is so fucking bad that I cannot believe that PEG thought it was a good idea. It's beyond me why they didn't hire Palladium artists and get Kevin Long to do some art for the books. It looks like puke on paper.

"Long left Palladium in August 1995 for unspecified reasons. Certain sources initially made the unequivocal claim that he was "fired", while others have more recently suggested that his separation was voluntary."
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Abraxus

#39
I have to disagree about the art in Savage Rifts. To me it's a mixed bag. Some good, bad and average. Unlike Palladium the art actually matches the fluff imo. Mages are supposed to be sneaky and crafty and too much art has them out in the open in combat against their enemies. While I agree about the art of the equipment, Palladium art is not any better imo. Oh look it's another weapon that has the same stats as the L-20 Pulse Rifle but it's different see because the illustration and company that makes it is "different". Both companies have flaws and merits when it comes to their art.

I'm also glad that they don't toss in as much art as Palladium does. Sometimes less is better. A book does not have to art on every second or third page or worse recycled art.

I'm not surprised Savage rifts is doing well. It's a recognizable IP. Until I bought the SW core book the only IP I knew was Deadlands. I'm not saying their other IP are not played or popular. Just not as well known. Pinnacle imo needed a recognizable IP.