This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

[Exalted] Is there anyway to "fix" intersplat rivalry and defensiveness in Exalted

Started by Nexus, April 09, 2016, 04:34:10 PM

Previous topic - Next topic

AsenRG

Quote from: Christopher Brady;892478That's not crunchy, that's bloated and unwieldy, there is a difference.  Crunchy is Champions/HERO or Metkon 2, in which you needed to have decent math skills or a calculator to work out the exact costs to make a character or a mecha for the game.  But at least after that the game functions with minimal rules interpretation and mental gymnastics.

Exalted does not.

Care to give me an example that's not superheroes or mecha? Because neither of these interest me, and I'm not sure I get your post, unless it's something you can easily say about GURPS4th as well;).

Either way, I'm pretty sure LotW would be crunchy by any definition, so my point to Anglachel still stands:D.
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Nexus

One thing that makes Exalted crunchy is that allot of those hundreds of rule exception packets boil down to Stupid Dice Tricks, unusual and complicated twist on rolling dice (tricky counting, count your opponents roll and add, etc). That  they mostly come out to very small advantage on average just makes it seem even more pointless so require stringing together a train of them, all with different effects, to have a significant effect make it seem more complicated.
Remember when Illinois Nazis where a joke in the Blue Brothers movie?

Democracy, meh? (538)

 "The salient fact of American politics is that there are fifty to seventy million voters each of whom will volunteer to live, with his family, in a cardboard box under an overpass, and cook sparrows on an old curtain rod, if someone would only guarantee that the black, gay, Hispanic, liberal, whatever, in the next box over doesn't even have a curtain rod, or a sparrow to put on it."

Brand55

Quote from: Nexus;893075One thing that makes Exalted crunchy is that allot of those hundreds of rule exception packets boil down to Stupid Dice Tricks, unusual and complicated twist on rolling dice (tricky counting, count your opponents roll and add, etc). That  they mostly come out to very small advantage on average just makes it seem even more pointless so require stringing together a train of them, all with different effects, to have a significant effect make it seem more complicated.
Yeah. One of the major reasons I love Godbound but not so much Exalted these days are the way the two games handle powers (Gifts and Charms). I'd like Exalted much more if it had a smaller list of Charms but each one was unique and meaningful. That would make the game much easier while still having plenty of mechanical heft for those who like that sort of thing.

Christopher Brady

Quote from: AsenRG;893037Care to give me an example that's not superheroes or mecha? Because neither of these interest me, and I'm not sure I get your post, unless it's something you can easily say about GURPS4th as well;).

Uh, I've only ever used CHampions/Hero for Fantasy.  And isn't Exalted a Superhero game anyway?  I'm not sure what I can say at this point.  If you don't know what Bloat vs. Crunch is...

The only thing I can say is that Crunch actually works, often with very little creative interpretation.  Bloat is just lots and lots of stuff that often doesn't interact well with each other.

Creation-Slaying Oblivion Kick anyone (or whatever it was called.)

Quote from: AsenRG;893037Either way, I'm pretty sure LotW would be crunchy by any definition, so my point to Anglachel still stands:D.

LotW?
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

AsenRG

Quote from: Christopher Brady;893439Uh, I've only ever used CHampions/Hero for Fantasy.
Maybe, but the words "Champions" and "Hero" reference another genre, AFAIK. So I've never looked at it:).

QuoteAnd isn't Exalted a Superhero game anyway?
Only if you use "superhero" as a power level. In which case, D&D is a superhero game, too.

QuoteI'm not sure what I can say at this point.  If you don't know what Bloat vs. Crunch is...
I use "crunch" for the mechanical parts of it. All the mechanical parts, including Charms, Spells and other exception-based mechanics.
"Bloat" can easily be used for setting as well as for system, see: SW Extended Universe.


QuoteThe only thing I can say is that Crunch actually works, often with very little creative interpretation.  Bloat is just lots and lots of stuff that often doesn't interact well with each other.
So, well-written crunch and badly written crunch. Got it, don't see a need for different terms for it;).

QuoteCreation-Slaying Oblivion Kick anyone (or whatever it was called.)
That's what it was called. High-level Awareness charms to see without distance penalties, high-level martial arts to smash everything you can see with one attack, some damage charms thrown in for good measure, turning the damage lethal at least. Awareness charms for 360 degree vision not mandatory, but helpful.
Perform the Combo at the top of Mount Meru.

QuoteLotW?
Legends of the Wulin;).
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Warboss Squee

Quote from: AsenRG;893037Care to give me an example that's not superheroes or mecha? Because neither of these interest me, and I'm not sure I get your post, unless it's something you can easily say about GURPS4th as well;).

Either way, I'm pretty sure LotW would be crunchy by any definition, so my point to Anglachel still stands:D.

Shadowrun4th was crunchy. SR5 is bloated to fuck and back.