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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Balbinus on October 17, 2008, 08:08:22 PM

Title: Tunnels & Trolls alternate magic systems
Post by: Balbinus on October 17, 2008, 08:08:22 PM
[Crossposted from rpg.net]

Has anyone ever seen any?

For such an old game, it's remarkably non-kitbashed. I've been looking around for an alternate magic system which would be a bit more sword and sorcery-esque, mostly summoning rituals and stuff and less comic.

I found nothing, not just not that, nothing alternate at all.

30 years and nothing? Am I looking in the wrong places? Anyone got any help they could offer?
Title: Tunnels & Trolls alternate magic systems
Post by: Dr Rotwang! on October 17, 2008, 10:18:56 PM
...dude, you're right.  I can't think of any, either!  They may be out there, but not so I'd notice.
Title: Tunnels & Trolls alternate magic systems
Post by: Age of Fable on October 18, 2008, 02:04:17 AM
* I've never read it, but one of the issues of 'Sorcerer's Apprentice' has a priest class, which I think is meant to be an equivalent to the D&D cleric.

* Here (http://trollbridge.proboards44.com/index.cgi?board=classes&action=display&thread=153) is a priest class I did. They bless other characters and get knowledge from the gods.

* Someone on the same forum mentioned that Mercenaries, Spies and Private Eyes has some psychic skills, which could be used as magic.

* There's a slightly inconclusive discussion here (http://trollbridge.proboards44.com/index.cgi?board=magic&action=display&thread=232) about more Sword and Sorcery-style magic. The basic idea seems to be that the cost of magic becomes unpredictable, and has a chance of being out of all proportion to the benefits eg suddenly aging 10 years.

* My dungeon generator (http://www.apolitical.info/webgame/dungeon) has, not really a different magic system, but lots of different magic items and effects that aren't in the rules (often from other games, eg Tekumel-style Eyes).

* This (http://web.archive.org/web/20030806093927/www.cathuria.com/tnt/tntframe.htm) archived page has various ideas for different kinds of magic.
Title: Tunnels & Trolls alternate magic systems
Post by: TheShadow on October 18, 2008, 10:51:22 AM
Quote from: Age of Fable;258134* This (http://web.archive.org/web/20030806093927/www.cathuria.com/tnt/tntframe.htm) archived page has various ideas for different kinds of magic.

Nice stuff here. Makes me wonder how many old websites from the bygone 1990s have been lost. Don't suppose you have archive links to any others?
Title: Tunnels & Trolls alternate magic systems
Post by: One Horse Town on October 18, 2008, 11:03:16 AM
Would the FtA! magic system be a fit, or be adaptable?
Title: Tunnels & Trolls alternate magic systems
Post by: Age of Fable on October 18, 2008, 08:26:07 PM
Quote from: The_Shadow;258203Nice stuff here. Makes me wonder how many old websites from the bygone 1990s have been lost. Don't suppose you have archive links to any others?

That's the only good one, sorry :(