SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

{Olde School} Castle Amber!

Started by StormBringer, August 15, 2008, 05:07:56 PM

Previous topic - Next topic

StormBringer

I picked up X2 Castle Amber from Paizo the other day, and a bit of poking around revealed Queen of the Spiders, which is a collection of the G, D, and Q series of modules.

The description said is is a revised compilation.  Does anyone have this?  Did they just revise the formatting, but the rest is the same?  QotS is $4, while the modules individually are $4, so getting the super-module would save me something like $30 over each individually, but if they updated a bunch of stuff, I would rather get the original modules.

Any good memories of Castle Amber to share?
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

ColonelHardisson

I've had Queen of the Spiders since it was first published. It's the Giants and Drow series with Queen of the Demonweb Pits. The individual modules are essentially unchanged, but there is some introductory and connecting material intended to make the modules feel more like a coherent whole. That material isn't very obtrusive, though, so it can be ignored if you want.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

StormBringer

Quote from: ColonelHardisson;235662I've had Queen of the Spiders since it was first published. It's the Giants and Drow series with Queen of the Demonweb Pits. The individual modules are essentially unchanged, but there is some introductory and connecting material intended to make the modules feel more like a coherent whole. That material isn't very obtrusive, though, so it can be ignored if you want.
Fantastic!  Looks like Paizo will have another sale on its hands tonight!
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

wulfgar

I have Castle Amber but have never run or played in it.  It's fun to read, but unless the players have read the module, it's really quite possible to have a TPK in every...single...room.  If you go into it with the mindset that PC deaths ARE going to happen, I can see it being a lot of fun.  I'd probably go with multiple PCs per player or just have backups available and once a party gets wiped out a new one can enter the mansion.
 

StormBringer

Quote from: wulfgar;236240I have Castle Amber but have never run or played in it.  It's fun to read, but unless the players have read the module, it's really quite possible to have a TPK in every...single...room.  If you go into it with the mindset that PC deaths ARE going to happen, I can see it being a lot of fun.  I'd probably go with multiple PCs per player or just have backups available and once a party gets wiped out a new one can enter the mansion.
I'm going to give it a good read today.  I seem to recall we had learned our lesson about being exceptionally careful by the time we tackled this one, so we came out with very few casualties.  I don't recall any fatalities.
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

StormBringer

And here is a gem from the first page:

QuoteDuring the adventures the DM should be careful to give the player
characters a reasonable chance for survival. The emphasis is on
reasonable. Try to be impartial and fair, but if players persist at
taking unreasonable risks, or if bravery turns into foolhardiness,
the DM should make it clear that the characters will die unless they
act more intelligently. Everyone should cooperate to make the
adventure fun and exciting.

I will have to shoot that over to Knights 'n Knaves to add into the Olde School papers.
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need