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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: PencilBoy99 on August 06, 2015, 09:53:19 PM

Title: True Things for Vampire (the Dark Ages)
Post by: PencilBoy99 on August 06, 2015, 09:53:19 PM
A bunch of GM advice I've read suggests keeping a list of "true things" about the setting to give it a consistent feel and let you make things interesting by contradicting them. Please help me out! Here's what I have so far:
Title: True Things for Vampire (the Dark Ages)
Post by: Opaopajr on August 07, 2015, 07:27:56 AM
Arrows make the battlefield very scary for vampires.
Title: True Things for Vampire (the Dark Ages)
Post by: TristramEvans on August 09, 2015, 01:38:40 AM
(http://www.monstersinmotion.com/cart/images/drac-med_01.jpg)
Title: True Things for Vampire (the Dark Ages)
Post by: PencilBoy99 on August 09, 2015, 11:39:54 AM
Ha!!!!!!
Title: True Things for Vampire (the Dark Ages)
Post by: Nexus on August 09, 2015, 05:26:57 PM
Killing victims isn't advised. Lower populations and smaller towns and cities means that people going missing gets noticed faster. Murderous vampires are often mobile and even more secretive than most. Many vampire cultivate Herds or Disciplines that allow them to cover their tracks more effectively when feeding.