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Do companies ever do what you want with a game?

Started by grubman, April 29, 2007, 09:11:24 AM

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Claudius

Quote from: HalfjackAnyone that sells only through IPR pisses me off.  IPR has a shipping model that is extremely hostile to foreign buyers and consequently IPR-only games are essentially inaccessible to me.  My favourite three brick and mortar stores won't deal with them any more either, so I'm out of luck.

So there are a number of games that interest me out there that the writers want to sell but the mechanical problem of taking my money and mailing me a book is somehow insurmountable.
Why are you saying that? What was your problem with IPR?

Mind you, I don't doubt your word. I ask because recently I ordered Conspiracy of Shadows Revised from them, and everything went fine.
Grając zaś w grę komputerową, być może zdarzyło się wam zapragnąć zejść z wyznaczonej przez autorów ścieżki i, miast zabić smoka i ożenić się z księżniczką, zabić księżniczkę i ożenić się ze smokiem.

Nihil sine magno labore vita dedit mortalibus.

And by your sword shall you live and serve thy brother, and it shall come to pass when you have dominion, you will break Jacob's yoke from your neck.

Dios, que buen vasallo, si tuviese buen señor!

Halfjack

Quote from: ClaudiusWhy are you saying that? What was your problem with IPR?

Mind you, I don't doubt your word. I ask because recently I ordered Conspiracy of Shadows Revised from them, and everything went fine.

In some cases their web software claims there is no shipping option available for my location.  In cases where I can get through, the actual method of shipping is not clearly indicated and there are companies that, when shipping to Canada, will attach brokerage fees that are often exceeding the value of the item in question.

IPR needs to clearly note the shipping company, that company must not be UPS, and it needs to be possible to actually click all the way through to buy without being told it's impossible.  If they're not interested in selling to Canadians, that's fine but they have games I want.

As for vendors I have no idea what the details are as I'm not a retailer myself.  I just know that three local stores will not order IPR products in for me.
One author of Diaspora: hard science-fiction role-playing withe FATE and Deluge, a system-free post-apocalyptic setting.
The inevitable blog.

Koltar

Quote from: David JohansenI didn't need another rpg...I needed a flexible and fun miniatures game.


 David,
 Ever try designing your own?
 I mean that in a friendly way.

 What would YOU do if you were the primary designer on a new set of miniatures rules?

- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

J Arcane

Well, SJGames sort of did what I wanted with GURPS4, rolling most of that compendium stuff into the corebook.

There's a slight hitch in that there's two corebooks instead of one, but that's still better than three like it was before.

Unfortunately, it also turned out that between the changes to a more "effects-based" system, and the sheer volume of stuff crammed into those books, it was sort of a "be careful what you ask for" situation, and I wound up with a book that I fear may be a tad beyond the complexity I'm comfortable with.
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Claudius

Quote from: HalfjackIn some cases their web software claims there is no shipping option available for my location.  In cases where I can get through, the actual method of shipping is not clearly indicated and there are companies that, when shipping to Canada, will attach brokerage fees that are often exceeding the value of the item in question.

IPR needs to clearly note the shipping company, that company must not be UPS, and it needs to be possible to actually click all the way through to buy without being told it's impossible.  If they're not interested in selling to Canadians, that's fine but they have games I want.

As for vendors I have no idea what the details are as I'm not a retailer myself.  I just know that three local stores will not order IPR products in for me.
It boggles my mind, I live on the other side of the Atlantic, and I didn't have a problem! It was my first buy in IPR, I guess I was lucky (or maybe IPR hates Canadians :p  I know, a silly joke). At least, I had other options, if IPR hadn't worked, I could have bought it in Lulu.

It's a pity, sometimes I have problems thinking how I could get certain RPGs here. By the way, which game did you want to buy?
Grając zaś w grę komputerową, być może zdarzyło się wam zapragnąć zejść z wyznaczonej przez autorów ścieżki i, miast zabić smoka i ożenić się z księżniczką, zabić księżniczkę i ożenić się ze smokiem.

Nihil sine magno labore vita dedit mortalibus.

And by your sword shall you live and serve thy brother, and it shall come to pass when you have dominion, you will break Jacob's yoke from your neck.

Dios, que buen vasallo, si tuviese buen señor!

Claudius

Quote from: J ArcaneWell, SJGames sort of did what I wanted with GURPS4, rolling most of that compendium stuff into the corebook.

There's a slight hitch in that there's two corebooks instead of one, but that's still better than three like it was before.

Unfortunately, it also turned out that between the changes to a more "effects-based" system, and the sheer volume of stuff crammed into those books, it was sort of a "be careful what you ask for" situation, and I wound up with a book that I fear may be a tad beyond the complexity I'm comfortable with.
I have to agree with this, I liked the changes to GURPS 4th a lot. I didn't like the two-corebook model, but I forgive them because I really liked the new rules.
Grając zaś w grę komputerową, być może zdarzyło się wam zapragnąć zejść z wyznaczonej przez autorów ścieżki i, miast zabić smoka i ożenić się z księżniczką, zabić księżniczkę i ożenić się ze smokiem.

Nihil sine magno labore vita dedit mortalibus.

And by your sword shall you live and serve thy brother, and it shall come to pass when you have dominion, you will break Jacob's yoke from your neck.

Dios, que buen vasallo, si tuviese buen señor!

Blue Devil

I would say that more the 50% of the time game companies do in fact do what I want with a game.

It is rare when a game company does something that really bugs the hell out of me.

The only game company I can think of right now is MWP with how they mishandled the Serenity RPG.

Halfjack

Quote from: ClaudiusIt's a pity, sometimes I have problems thinking how I could get certain RPGs here. By the way, which game did you want to buy?

My latest effort was to get a copy of Polaris which is only being distributed through IPR at this time.  I bought several games (Agon, SotC, and something else I can't recall now) carried by IPR eventually through Lulu instead and am very pleased with the result -- both the books and the logistics of shipping and payment.

What boggles me is that I can get Burning Wheel, Burning Empires, Fudge, Universalis, Conspiracy X, and a host of other games that are hardly mainstream right off the shelf at my local game store.  I'm not sure I understand why so many games are getting funneled  through IPR when clearly there are other options that get games to players.  Maybe the profit per unit is better for authors through IPR, but no sale is no profit at all.
One author of Diaspora: hard science-fiction role-playing withe FATE and Deluge, a system-free post-apocalyptic setting.
The inevitable blog.

Blue Devil

Quote from: HalfjackWhat boggles me is that I can get Burning Wheel, Burning Empires, Fudge, Universalis, Conspiracy X, and a host of other games that are hardly mainstream right off the shelf at my local game store.  I'm not sure I understand why so many games are getting funneled  through IPR when clearly there are other options that get games to players.  Maybe the profit per unit is better for authors through IPR, but no sale is no profit at all.

You would think that if IPR games are going to be in print it would be smart to get those games into the distribution channels and into game stores for more gamers to see.

Koltar

Quote from: J ArcaneWell, SJGames sort of did what I wanted with GURPS4, rolling most of that compendium stuff into the corebook.

There's a slight hitch in that there's two corebooks instead of one, but that's still better than three like it was before.


 *STUNNED* and a tad confused.  You like GURPS? How have I not caught this by now ?
 How the hell do you and I ever get into arguments?

I'm going to walk away for a few hour for caffeine drink and Dinner. Maybe whgen I come nback I'll read between the lines better.

- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...