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Toon: The Cartoon Roleplaying Game

Started by Dumarest, September 11, 2017, 10:05:20 PM

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Dumarest

Has anyone run a successful series of Toon? If so got any tips, things to watch for and avoid, insights into how to keep the game moving fast like a cartoon, etc.? I'm thinking about trying Toon for 3 or 4 players. I've only played it once or twice back when it was relatively new.

If not Toon, then Ghostbusters...

Steven Mitchell

I've run it several times, a few times as a series for the same characters.  I'd suggest starting with a "short", follow with a more involved "short", and then do a "feature".  This will let players get the main idea quickly, reinforce it immediately in the second short, and then go full blast in the feature.  For the first short, hand out pregens.  If players want to make their own characters, do it for the second short, and then carry them forward.

In my experience, 4 to 5 players works better, because you need at least 2 or 3 zany ones for it to "go," but it doesn't hurt to have 1 or 2 that are a bit more cautious or reserved as foils.  However, with the right players, any number between 2 and 8 works fine.  Just be aware that the dynamics change radically with players that get into it.  With 2 zany and 1 reserved, it will work fine.  With 3 zany or 1 or less zany, you are going to have to do more work.  You must keep things moving, and this can be a chore if your players are dragging or all of them are running around like Bugs on speed.

Beyond having some pregens and understanding the basic flow, the best preparation you can possibly do beforehand is to watch some cartoons, preferably classic Looney Tunes or Tom and Jerry.

Omega

#2
I agree here. The type of player can be a huge factor. Do you have Screwball Squirrel, Daffy Duck, Bugs Bunny or Porky Pig as a scale of zany to subdued.

Its alot like GMing Paranoia. The more creative and wack-o the players the wilder its going to get and probably the more you'll have to cover the unexpected.

The main thing to do is have a scenario to drop them into. some sort of goal howerver simple. Take a look at the various adventures that Toon presented for some examples.

TrippyHippy

Toon is a one shot game only, for me, just like Paranoia. Creative players may attempt to try to push them towards something more campaign based, but from my experience they just lose something about them - quite possibly being the anarchic, anything-could-happen-but-it-doesn't-matter tone of the comedy. The comedy is situational.

Ghostbusters, on the other hand is perfectly set up for long term campaigning. You set up a franchise as a business to catch ghosts and deal with other weird phenomena. The comedy, true to the movies, is character based rather than situational so it actually works best in long term campaigns.
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David Johansen

Don't let my old friend Troy play, he can really do cartoon voices and everyone wants him to GM but his only other interest is sports to it'll be Spaceball the campaign every single time but everyone wants him to GM because he can do Bugs and Daffy and Elmerfudd just about as well as Mel Blanc.
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Dumarest

Thanks for the input. Definitely the characters would veer toward the nutsy squirrel end of the spectrum. Any novel ideas for cartoon animal species ? I was thinking dodos would be good since the only one I know is from the fairly obscure "Frog and Dodo" comics DC published 50 years ago.

Dumarest

Quote from: David Johansen;991764Don't let my old friend Troy play, he can really do cartoon voices and everyone wants him to GM but his only other interest is sports to it'll be Spaceball the campaign every single time but everyone wants him to GM because he can do Bugs and Daffy and Elmerfudd just about as well as Mel Blanc.

Troy asked to get in on it but I laughed in his face and showed him the door after telling him what you said.

Steven Mitchell

Aardvark.  Just saying it will make people laugh, and it's easy to come up with a voice that will fit, such as something harsh and vaguely Germanic.  

Elephants can be fun, though they have been done.  Just don't let the player name it "Tiny".

Bobcat.  Not a klutz and a doofus like the usual cat character.  But has an inferiority complex compared to other cartoon cats due to being short.

A suave, older alligator wearing reading glasses that droop way down its snout, so that it is constantly peering over them.  Get the player some "granny glasses" that they can sit on the end of their nose.

Voros


Dumarest

Quote from: Voros;992210Imagine Toon played Pogo style?

Walt Kelly's?
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Voros

Is there any other? So clever though it may be too difficult to pull off.

Dumarest

Well, there is [ATTACH=CONFIG]1616[/ATTACH]

Voros

How about using Toon to play Pixar movies? That could be good for the little ones.

Dumarest

Quote from: Voros;992954How about using Toon to play Pixar movies? That could be good for the little ones.

Funny thing is my kids like Cars but not much else from Pixar. And I've only seen a few minutes of any of them except The Impossibles , which I didn't expect to like. It was pretty good, though, although I didn't get why the Human Torch was changed to a Flash knockoff when the rest of the Fantastic Four stayed pretty much the same.;)

Voros