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Things Palladium Got Right

Started by David Johansen, July 06, 2014, 01:28:21 PM

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everloss

Quote from: RPGPundit;768829Not just there, some of the other adventure/sourcebooks covered South America in a lot of detail (especially Strike Force, if I remember correctly).

Strike force had a lil bit of South America - it was mostly Southeast Asia, though. Zentraedi Breakout was all South America and was tits. I think the advanced training sourcebook also had a bunch of stuff for South America.
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The Butcher

Quote from: RPGPundit;768712Yeah, but their South America related stuff in Robotech was fucking awesome.

I don't play Robotech.

everloss

Out of curiosity, what would you have liked to be included in the SA books? For me, I would have liked more political information; as in, how trade works between the different nations, how the black market is represented, flora and fauna (with stats), that kind of stuff. I thought the Anti-Monster was nifty, but given too much MDC. I liked the idea of the 3 lost cities in the jungle, but other than the slaver city, the execution was poor.
I guess I'm not really a fan of CJ Carella, although I liked Nightspawn.
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The Butcher

Quote from: everloss;768917Out of curiosity, what would you have liked to be included in the SA books? For me, I would have liked more political information; as in, how trade works between the different nations, how the black market is represented, flora and fauna (with stats), that kind of stuff. I thought the Anti-Monster was nifty, but given too much MDC. I liked the idea of the 3 lost cities in the jungle, but other than the slaver city, the execution was poor.
I guess I'm not really a fan of CJ Carella, although I liked Nightspawn.

Everything you've said, plus:

Something about Brazil other than the jungle cities and the (ridiculous, hackneyed, stereotypical and poorly researched and thought out) "Kingdom of Bahia."

Less world-shattering super-tech that leaves the Coalition, the NGR and Jspan all in the dust. Anti-Monsters, the Megaversal Legion, the Babylonian-status-looking D-bees whose name I forgot, the genetically engineered Argentinean übermenschen... not only those things are overpowered, they are also crap. It's all about new toys and the setting information is even scarcer than infamous toy books such as the NGR one.

Spinachcat

I really enjoy the South America books - are they perfect? Nope, but I've had fun with them.

My on/off Rifts campaign is about a rift storm that creates many nexus connecting SA, Russia and Atlantis and the aftermath that occurs. The rifts storm is expected to last an entire year and the campaign is about what happens when the 3 cultures clash...especially with the arrival of Atlantis.

RPGPundit

Quote from: Spinachcat;768869Pundy, why not offer to write South America Revisited?

As much as I admire Palladium, I don't think I'd be a good fit as a writer there.
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Doctor Jest

Quote from: JamesV;765257What Palladium got/gets right:

- Enthusiasm, that despite our jaded times, is often infectious. Why shouldn't a game remind people that it's supposed to be fun?

I agree with this one. I spent my entire high school life and most of my college one playing Palladium because it had this optimistic innocent excitement that was hard to resist.

I never really cared much for the system, and don't think I'd ever use it again, but I'm periodically tempted to warm back up to their settings.

Will

I loved a lot of the gonzo stuff in Beyond the Supernatural.

UFOs were actually large psychic peaceful floating whale-like aliens.
The Negapsychic, who was a psychic who believed so strongly the supernatural didn't exist that his psychic powers shut them down.


Palladium is a kitchen-sink game. I liked the approach to alignment, though the rest of the system could really have used a few passes to boil everything down to something more compact (IMO).


Basically, I love Palladium books for wacked out material I then use in some other system.
It's sort of GURPS' twitchy ranty older brother in that respect, for me.
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Ronin

Quote from: RPGPundit;770129As much as I admire Palladium, I don't think I'd be a good fit as a writer there.

You mean you don't want to be paid a pittance, forced to sign a draconian scares lawyers NDA, have your ideas co-oped, rewritten wholesale, and any credit completely taken by Kevin. Huh...:p
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Brander

Quote from: everloss;768917Out of curiosity, what would you have liked to be included in the SA books? For me, I would have liked more political information; as in, how trade works between the different nations, how the black market is represented, flora and fauna (with stats), that kind of stuff. I thought the Anti-Monster was nifty, but given too much MDC. I liked the idea of the 3 lost cities in the jungle, but other than the slaver city, the execution was poor.
I guess I'm not really a fan of CJ Carella, although I liked Nightspawn.

I don't recall the source, but I recall CJ saying at some point or another that he never used MDC in his games of Rifts.  That could be an explanation (not defense) for why things were out of kilter.  I've liked most everything else CJ has done for other systems, so I'm willing to give him a pass on the South America stuff (especially since I gave all my Rifts books away).  And I liked Nightspawn too (and didn't give it away).
Insert Witty Commentary and/or Quote Here

Spinachcat

Nightbane/Nightspawn holds up really well. For reasons I'm not exactly sure, but the game seems to have less mechanical hiccups than Rifts.

Warthur

Quote from: RPGPundit;770129As much as I admire Palladium, I don't think I'd be a good fit as a writer there.
Yeah, if the stories I've heard about the work culture there as true any book you end up doing for Rifts ends up being Kevin's work with your name on it, and if you're lucky some ideas here and there which you can just about recognise as yours.
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J.L. Duncan

I loved South America and Africa as Palladium Settings... Loved (despite critics) what C.J. did with South America. Loved what Mark contributed with Mysteries of Magic-though I could see that there were two narratives (his and Kevin's) within the text of MoM book.

The writing I've e submitted is generally in regards to adding detail to these settings/ideas  (MoM-South America-Africa) as well as what the bulk of what I'll submit in the future...

I've submitting an entire book for (South America) the city of Manoa. The idea being that a lot of detail could and should be added to the setting.

I have hopes, but what Amateur freelancer doesn't.

The conditions under which Palladium Sets for writers/artists is in fact theirs to set, as far as the NDA goes. There is a level at which (no point to argue that fact), the type and quality of work that will bring...

Personally: 9 times out of ten; my own writing could use a edit/rewrite or two...

Just saying...

RPGPundit

Quote from: everloss;768876Strike force had a lil bit of South America - it was mostly Southeast Asia, though. Zentraedi Breakout was all South America and was tits. I think the advanced training sourcebook also had a bunch of stuff for South America.

Ah yes, it was Zentraedi Breakout I was thinking of!
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Omega

Quote from: Ronin;770169You mean you don't want to be paid a pittance, forced to sign a draconian scares lawyers NDA, have your ideas co-oped, rewritten wholesale, and any credit completely taken by Kevin. Huh...:p

Pretty much.

As noted elsewhere. One Palladium writer I was working with just quit, handed me the whole manuscript, and quit RPG freelancing totally.