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The Return of the Son of Post Your Maps

Started by Pseudoephedrine, April 04, 2011, 06:27:23 PM

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Pseudoephedrine

Return of the Map! Post maps you're using in your games or find interesting, etc.

Two from me to start, since I got a scanner earlier today. The first is a handout the PCs in my Deathwatch game will be getting at the start of next session. It describes how a Chaos cult attacked a previous settlement on the planet of Cocytus in the Tellian sector.

http://imgur.com/2B34S

The second is the township they'll be defending against the same band of raiders next session:

http://imgur.com/ErYZ8
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don\'t want you cutting down trees but they sell wood items, they don\'t care about the forests, they\'\'re the fuckin\' wood mafia." -Anonymous

Pseudoephedrine

The original version of the Tellian Sector for use in my Rogue Trader game last year:

http://imgur.com/SdVF2

I lost this in my car for about 6 mo. and just found it.

The version of the Tellian Sector in use in my DH and Deathwatch games right now:

http://imgur.com/mO5eH

Also, here's two versions of Wolfenburg, from a nWoD 18th century game I was planning a few years ago. Wolfenburg is a university town somewhere in a fantastical Germany where magic exists.

Version 1
http://imgur.com/XLzxL

Version 2
http://imgur.com/poMdk
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don\'t want you cutting down trees but they sell wood items, they don\'t care about the forests, they\'\'re the fuckin\' wood mafia." -Anonymous

trechriron

I created this island map for anyone to use.

I also created the maps for a shared GURPS setting* (also you can download the maps on my site).

*I guess the dominion cross site is down.  Too bad, it was a fun little project.  :-(  The maps are still up for grabs on my site!
Trentin C Bergeron (trechriron)
Bard, Creative & RPG Enthusiast

----------------------------------------------------------------------
D.O.N.G. Black-Belt (Thanks tenbones!)

SineNomine

Here's an atlas-style map of the island archipelago detailed in my Red Tide sandbox setting, which ought to be out this week. It's more for flavor than use, as I included a layered b&w hexmap for more practical table employment.

Here it is.
Other Dust, a standalone post-apocalyptic companion game to Stars Without Number.
Stars Without Number, a free retro-inspired sci-fi game of interstellar adventure.
Red Tide, a Labyrinth Lord-compatible sandbox toolkit and campaign setting

Insufficient Metal

I think I've posted it here before, but I'm going to mention my Starblazer Adventures map because I'm quite proud of how it turned out.

Pseudoephedrine

Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don\'t want you cutting down trees but they sell wood items, they don\'t care about the forests, they\'\'re the fuckin\' wood mafia." -Anonymous

Benoist

Ptolus in 431 IA, from the AD&D Play-by-Posts' game here on the RPG Site:



Sample map used in the same Ptolus/AD&D game:



Map of Utos, for Arcana Evolved:



Side view:





estar

A dungeon I just completed running. I decided to put three levels in a 60' high cliff.

Melan

I love these threads!

Here are two handouts from the dungeon crawl I was running at the "Random Encounters II" old school convention on the weekend, complete with errors, omissions, and hastily copied chicken-scratch text:



These notes lead to The Tomb-Complex of Ymmu M'Kursa, on the lowest level of the Khosura megadungeons. The players never found the sub-level, but they managed to defeat an efreet and its 8-headed hydra (the former with the luckiest shot I have ever seen from a laser pistol), recover immense treasure, invest said treasure into the most hazardous bonds and derivatives known to man, buy a warrior slave to follow them to the dungeon as a henchman, and ended the session in charge of a small band of robbers ("scimitars, baggy pants and tourbans" kind of guys).

***

The following two, OTOH, are my player maps from The Pnakotic Ruins campaign, depicting what we know of the first three levels of that megadungeon:






***



Finally, not my work at all, but I have just read this post on Oeridia, someone's super-detailed alt Greyhawk map that embodies the best traditions of pixel art, and represents such a sheer amount of dedication and attention to detail that it is a must see (and I don't write this lightly).
Now with a Zine!
ⓘ This post is disputed by official sources

Benoist

Talking of handouts:



From the RPG Site Ptolus game as well.


Reckall

#14
A map of a fantasy world I created for a comic book (in Italian). Never used it for gaming, though:

http://img402.imageshack.us/i/mappadefinitiva.jpg/
For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.