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Would you ask your players to watch certain movies or read certain books

Started by thedungeondelver, March 06, 2011, 10:29:39 PM

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Insufficient Metal

Most of the time, I try to spin games toward media I know my players are already familiar with.

Although I did once do a one-off where I was trying to capture the feel of a relatively obscure British horror movie, and got everyone together to watch it first. It was a hit, but I wouldn't make a habit of it.

Danger

Depending upon the players and the subject matter to be covered in the game, I don't think that asking them to watch / read something is too much to ask.

I just wouldn't expect everyone to do so.
I start from his boots and work my way up. It takes a good half a roll to encompass his jolly round belly alone. Soon, Father Christmas is completely wrapped in clingfilm. It is not quite so good as wrapping Roy but it is enjoyable nonetheless and is certainly a feather in my cap.

flyingmice

Quote from: Dirk Remmecke;445288Basically I am with Esgaldil on the MERP matter. For a licensed setting it is so much faster to get in the mood and spirit of the source material, and Clash's Master & Commander example is even better as it shows the everyday chores on board of a ship much better than I could ever explain them.

Yeah - that's exactly why I did it. To get a feel for an unfamiliar setting, not to tell them how to play. I don't do this with settings that should be familiar to them.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
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